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authorChris Gianelloni <wolf31o2@gentoo.org>2004-06-23 01:51:56 +0000
committerChris Gianelloni <wolf31o2@gentoo.org>2004-06-23 01:51:56 +0000
commitb46ee5cab54fd04b2190f8588cb3878e1ad2e6d9 (patch)
tree204856e533c32a2736331228581db06de3ed946d /games-fps/ut2004
parentInitial import to close # 51697; keywords ~x86 ~amd64. (diff)
downloadhistorical-b46ee5cab54fd04b2190f8588cb3878e1ad2e6d9.tar.gz
historical-b46ee5cab54fd04b2190f8588cb3878e1ad2e6d9.tar.bz2
historical-b46ee5cab54fd04b2190f8588cb3878e1ad2e6d9.zip
Moving 3204 to stable on x86 due to security vulnerability in Unreal Engine. See bug #54726 for more information.
Diffstat (limited to 'games-fps/ut2004')
-rw-r--r--games-fps/ut2004/ChangeLog7
-rw-r--r--games-fps/ut2004/Manifest6
-rw-r--r--games-fps/ut2004/files/digest-ut2004-32041
-rw-r--r--games-fps/ut2004/ut2004-3204.ebuild238
-rw-r--r--games-fps/ut2004/ut2004-3236.ebuild4
5 files changed, 10 insertions, 246 deletions
diff --git a/games-fps/ut2004/ChangeLog b/games-fps/ut2004/ChangeLog
index 991f7ac22818..10bdeb03177c 100644
--- a/games-fps/ut2004/ChangeLog
+++ b/games-fps/ut2004/ChangeLog
@@ -1,6 +1,11 @@
# ChangeLog for games-fps/ut2004
# Copyright 2000-2004 Gentoo Technologies, Inc.; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ChangeLog,v 1.10 2004/06/17 02:03:56 wolf31o2 Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ChangeLog,v 1.11 2004/06/23 01:51:56 wolf31o2 Exp $
+
+ 22 Jun 2004; Chris Gianelloni <wolf31o2@gentoo.org> -ut2004-3204.ebuild,
+ ut2004-3236.ebuild:
+ Moving 3204 to stable on x86 due to security vulnerability in Unreal Engine.
+ See bug #54726 for more information.
*ut2004-3236 (16 Jun 2004)
diff --git a/games-fps/ut2004/Manifest b/games-fps/ut2004/Manifest
index 88a957c41a6c..8d7e5fc6ea8b 100644
--- a/games-fps/ut2004/Manifest
+++ b/games-fps/ut2004/Manifest
@@ -1,7 +1,5 @@
-MD5 6ffc00b94b86ac060d32b636f95f497c ut2004-3236.ebuild 7761
-MD5 d541da9aaea241fc7ac74d3b03845c9c ut2004-3204.ebuild 7398
-MD5 01f4541945cc242375434524b3c8965a ChangeLog 1943
+MD5 569b8acbf5b53d74439f814c4df324f9 ut2004-3236.ebuild 7760
+MD5 b762b9fcab70afbce52a738cb044c446 ChangeLog 2159
MD5 11a7e1491b1ac042ac7216b26b4ad1fb metadata.xml 254
MD5 e199cda0f458ab3a4b3ca2e482451c8f files/ut2004.xml 358
-MD5 38a2ab1b4c41c3400282d142baabc6e1 files/digest-ut2004-3204 74
MD5 dcbc46fef5f54d26e58fd39efb832bf6 files/digest-ut2004-3236 74
diff --git a/games-fps/ut2004/files/digest-ut2004-3204 b/games-fps/ut2004/files/digest-ut2004-3204
deleted file mode 100644
index ddb779f165dc..000000000000
--- a/games-fps/ut2004/files/digest-ut2004-3204
+++ /dev/null
@@ -1 +0,0 @@
-MD5 5f659552095b878a029b917d216d9664 ut2004-lnxpatch3204.tar.bz2 19790090
diff --git a/games-fps/ut2004/ut2004-3204.ebuild b/games-fps/ut2004/ut2004-3204.ebuild
deleted file mode 100644
index dbf09a4ba107..000000000000
--- a/games-fps/ut2004/ut2004-3204.ebuild
+++ /dev/null
@@ -1,238 +0,0 @@
-# Copyright 1999-2004 Gentoo Technologies, Inc.
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3204.ebuild,v 1.10 2004/06/17 02:03:56 wolf31o2 Exp $
-
-inherit games
-
-DESCRIPTION="Unreal Tournament 2004 - follow-up to the 2003 multi-player first-person shooter"
-HOMEPAGE="http://www.unrealtournament2004.com/"
-SRC_URI="http://mirror1.icculus.org/ut2004/ut2004-lnxpatch3204.tar.bz2"
-
-LICENSE="ut2003"
-SLOT="0"
-KEYWORDS="x86 ~amd64"
-RESTRICT="nostrip"
-IUSE="opengl dedicated"
-
-DEPEND="virtual/glibc"
-RDEPEND="opengl? ( virtual/opengl )
- dedicated? ( app-misc/screen )"
-
-S=${WORKDIR}
-
-dir=${GAMES_PREFIX_OPT}/${PN}
-Ddir=${D}/${dir}
-
-pkg_setup() {
- check_license || die "License check failed"
- ewarn "The installed game takes about 6.8GB of space!"
-
- # The following is a nasty mess to determine if we are installing from
- # a DVD or from multiple CDs. Anyone feel free to submit patches to this
- # to bugs.gentoo.org as I know it is a very ugly hack.
- USE_DVD=
- if [ -n "${CD_ROOT}" ]; then
- [ -d "${CD_ROOT}/CD1" ] && USE_DVD=1
- else
- local mline=""
- for mline in `mount | egrep -e '(iso|cdrom)' | awk '{print $3}'` ; do
- [ -d "${mline}/CD1" ] && USE_DVD=1
- done
- fi
- if [ ${USE_DVD} ]; then
- DISK1="CD1"
- DISK2="CD2"
- DISK3="CD3"
- DISK4="CD4"
- DISK5="CD5"
- DISK6="CD6"
- fi
- cdrom_get_cds ${DISK1}/System/UT2004.ini \
- ${DISK2}/Textures/2K4Fonts.utx.uz2 \
- ${DISK3}/Textures/ONSDeadVehicles-TX.utx.uz2 \
- ${DISK4}/Music/KR-UT2004-Menu.ogg \
- ${DISK5}/Speech/ons.xml ${DISK6}/DirectX9/BDA.cab
-
- games_pkg_setup
-}
-
-src_unpack() {
- unpack_makeself ${CDROM_ROOT}/linux-installer.sh \
- || die "unpacking linux installer"
- use x86 && tar -xf ${S}/linux-x86.tar
- use amd64 && tar -xf ${S}/linux-amd64.tar
- unpack ${PN}-lnxpatch${PV}.tar.bz2
-}
-
-src_install() {
- dodir ${dir}/System/editorres
-
- # Disk 1
- einfo "Copying files from Disk 1..."
- cp -r ${CDROM_ROOT}/${DISK1}/{Animations,ForceFeedback,Help,KarmaData,Maps,Sounds,Web} ${Ddir} || die "copying files"
- cp -r ${CDROM_ROOT}/${DISK1}/System/{editorres,*.{bat,bmp,dat,det,est,frt,ini,int,itt,kot,md5,smt,tmt,u,ucl,upl,url}} ${Ddir}/System || die "copying files"
- mkdir -p ${Ddir}/Manual || die "creating manual folder"
- cp ${CDROM_ROOT}/${DISK1}/Manual/Manual.pdf ${Ddir}/Manual \
- || die "copying manual"
- mkdir -p ${Ddir}/Benchmark/Stuff || die "creating benchmark folders"
- cp -r ${CDROM_ROOT}/${DISK1}/Benchmark/Stuff/* ${Ddir}/Benchmark/Stuff \
- || die "copying benchmark files"
- cdrom_load_next_cd
-
- # Disk 2
- einfo "Copying files from Disk 2..."
- cp -r ${CDROM_ROOT}/${DISK2}/{Sounds,Textures} ${Ddir} || die "copying files"
- cdrom_load_next_cd
-
- # Disk 3
- einfo "Copying files from Disk 3..."
- cp -r ${CDROM_ROOT}/${DISK3}/Textures ${Ddir} || die "copying files"
- cdrom_load_next_cd
-
- #Disk 4
- einfo "Copying files from Disk 4..."
- cp -r ${CDROM_ROOT}/${DISK4}/{Music,StaticMeshes,Textures} ${Ddir} \
- || die "copying files"
- cdrom_load_next_cd
-
- #Disk 5
- einfo "Copying files from Disk 5..."
- cp -r ${CDROM_ROOT}/${DISK5}/{Music,Sounds} ${Ddir} \
- || die "copying files"
- cdrom_load_next_cd
-
- #Disk 6
- einfo "Copying files from Disk 6..."
- cp -r ${CDROM_ROOT}/${DISK6}/Sounds ${Ddir} \
- || die "copying files"
-
- # create empty files in Benchmark
- for j in {CSVs,Logs,Results} ; do
- mkdir -p ${Ddir}/Benchmark/${j} || die "creating folders"
- touch ${Ddir}/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files"
- done
-
- # install extra help files
- insinto ${dir}/Help
- doins ${S}/Unreal.bmp ${S}/UT2004Logo.bmp
-
- # install eula
- insinto ${dir}
- doins ${S}/UT2004_EULA.txt
-
- # install System.inis
- insinto ${dir}/System
- doins ${S}/ini-{det,est,frt,int,itt,kot,smt,tmt}.tar
-
- # copy ut2004
- exeinto ${dir}
- doexe ${S}/bin/ut2004 || die "copying ut2004"
-
- exeinto ${dir}/System
- doexe ${S}/System/{libSDL-1.2.so.0,openal.so,u{cc,t2004}-bin} \
- || die "copying libs/ucc/ut2004"
-
- # Removing uneccessary files in Sounds
- rm -f ${Ddir}/Sounds/*.{det,est,frt,itt,kot,smt,tmt}_uax.uz2
-
- # Installing patch files (first time) for decompress
- cp ${S}/UT2004-Patch/System/* ${Ddir}/System
- use amd64 && rm ${Ddir}/System/ucc-bin && mv ${Ddir}/System/ucc-bin-linux-amd64 ${Ddir}/System/ucc-bin
-
- # uncompressing files
- einfo "Uncompressing files... this *will* take a while..."
- for j in {Animations,Maps,Sounds,StaticMeshes,Textures} ; do
- chmod -R u+w ${Ddir}/${j} || die "chmod in uncompress"
- games_ut_unpack ${Ddir}/${j} || die "uncompressing files"
- done
-
- # Installing patch files
- for p in {Help,System,Textures}; do
- cp -r ${S}/UT2004-Patch/${p}/* ${Ddir}/${p} \
- || die "copying ${p} from patch."
- done
-
- use amd64 && rm ${Ddir}/System/u{cc,t2004}-bin \
- && mv ${Ddir}/System/ucc-bin-linux-amd64 ${Ddir}/System/ucc-bin \
- && mv ${Ddir}/System/ut2004-bin-linux-amd64 ${Ddir}/System/ut2004-bin \
- && chmod ug+x ${Ddir}/System/ucc-bin ${Ddir}/System/ut2004-bin
- use x86 && rm ${Ddir}/System/ucc-bin-linux-amd64 \
- ${Ddir}/System/ut2004-bin-linux-amd64
-
- # Removing unneccessary files in System and Help
- rm -f ${Ddir}/Help/{InstallerLogo.bmp,SAPI-EULA.txt,{Unreal,UnrealEd}.ico}
- rm -f ${Ddir}/System/*.tar
- rm -f ${Ddir}/System/{{License,Manifest}.smt,{ucc,StdOut}.log,{User,UT2004}.ini}
-
- # installing documentation/icon
- dodoc ${S}/README.linux || die "dodoc README.linux"
- insinto /usr/share/pixmaps;
- doins ${S}/ut2004.xpm || die "copying pixmap"
- insinto ${dir}
- doins ${S}/README.linux ${S}/ut2004.xpm || die "copying readme/icon"
-
- # creating .manifest files
- insinto ${dir}/.manifest
- doins ${FILESDIR}/${PN}.xml
-
- # creating .loki/installed links
- mkdir -p ${D}/root/.loki/installed
- dosym ${dir}/.manifest/${PN}.xml ${D}/root/.loki/installed/${PN}.xml
-
- games_make_wrapper ut2004 ./ut2004 ${dir}
-
- # now, since these files are coming off a cd, the times/sizes/md5sums wont
- # be different ... that means portage will try to unmerge some files (!)
- # we run touch on ${D} so as to make sure portage doesnt do any such thing
- find ${Ddir} -exec touch '{}' \;
-
- prepgamesdirs
- make_desktop_entry ut2004 "Unreal Tournament 2004" ut2004.xpm
-}
-
-pkg_postinst() {
- games_pkg_postinst
-
- # here is where we check for the existence of a cdkey...
- # if we don't find one, we ask the user for it
- if [ -f ${dir}/System/cdkey ]; then
- einfo "A cdkey file is already present in ${dir}/System"
- else
- ewarn "You MUST run this before playing the game:"
- ewarn "ebuild /var/db/pkg/${CATEGORY}/${PF}/${PF}.ebuild config"
- ewarn "That way you can [re]enter your cdkey."
- fi
- echo
- einfo "To play the game run:"
- einfo " ut2004"
-}
-
-pkg_postrm() {
- ewarn "This package leaves a cdkey file in ${dir}/System that you need"
- ewarn "to remove to completely get rid of this game's files."
-}
-
-pkg_config() {
- ewarn "Your CD key is NOT checked for validity here."
- ewarn " Make sure you type it in correctly."
- eerror "If you CTRL+C out of this, the game will not run!"
- echo
- einfo "CD key format is: XXXXX-XXXXX-XXXXX-XXXXX"
- while true ; do
- einfo "Please enter your CD key:"
- read CDKEY1
- einfo "Please re-enter your CD key:"
- read CDKEY2
- if [ "$CDKEY1" == "" ] ; then
- echo "You entered a blank CD key. Try again."
- else
- if [ "$CDKEY1" == "$CDKEY2" ] ; then
- echo "$CDKEY1" | tr a-z A-Z > ${dir}/System/cdkey
- einfo "Thank you!"
- break
- else
- eerror "Your CD key entries do not match. Try again."
- fi
- fi
- done
-}
diff --git a/games-fps/ut2004/ut2004-3236.ebuild b/games-fps/ut2004/ut2004-3236.ebuild
index 15203dcd1b16..18e6defaca69 100644
--- a/games-fps/ut2004/ut2004-3236.ebuild
+++ b/games-fps/ut2004/ut2004-3236.ebuild
@@ -1,6 +1,6 @@
# Copyright 1999-2004 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3236.ebuild,v 1.1 2004/06/17 02:03:56 wolf31o2 Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3236.ebuild,v 1.2 2004/06/23 01:51:56 wolf31o2 Exp $
inherit games
@@ -14,7 +14,7 @@ SRC_URI="http://mirror1.icculus.org/${PN}/${PN}-lnxpatch${PV}.tar.bz2
LICENSE="ut2003"
SLOT="0"
-KEYWORDS="~x86 ~amd64"
+KEYWORDS="x86 ~amd64"
RESTRICT="nostrip"
IUSE="opengl dedicated"