diff options
-rw-r--r-- | games-fps/ut2004/ChangeLog | 7 | ||||
-rw-r--r-- | games-fps/ut2004/Manifest | 6 | ||||
-rw-r--r-- | games-fps/ut2004/files/digest-ut2004-3204 | 1 | ||||
-rw-r--r-- | games-fps/ut2004/ut2004-3204.ebuild | 238 | ||||
-rw-r--r-- | games-fps/ut2004/ut2004-3236.ebuild | 4 |
5 files changed, 10 insertions, 246 deletions
diff --git a/games-fps/ut2004/ChangeLog b/games-fps/ut2004/ChangeLog index 991f7ac22818..10bdeb03177c 100644 --- a/games-fps/ut2004/ChangeLog +++ b/games-fps/ut2004/ChangeLog @@ -1,6 +1,11 @@ # ChangeLog for games-fps/ut2004 # Copyright 2000-2004 Gentoo Technologies, Inc.; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ChangeLog,v 1.10 2004/06/17 02:03:56 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ChangeLog,v 1.11 2004/06/23 01:51:56 wolf31o2 Exp $ + + 22 Jun 2004; Chris Gianelloni <wolf31o2@gentoo.org> -ut2004-3204.ebuild, + ut2004-3236.ebuild: + Moving 3204 to stable on x86 due to security vulnerability in Unreal Engine. + See bug #54726 for more information. *ut2004-3236 (16 Jun 2004) diff --git a/games-fps/ut2004/Manifest b/games-fps/ut2004/Manifest index 88a957c41a6c..8d7e5fc6ea8b 100644 --- a/games-fps/ut2004/Manifest +++ b/games-fps/ut2004/Manifest @@ -1,7 +1,5 @@ -MD5 6ffc00b94b86ac060d32b636f95f497c ut2004-3236.ebuild 7761 -MD5 d541da9aaea241fc7ac74d3b03845c9c ut2004-3204.ebuild 7398 -MD5 01f4541945cc242375434524b3c8965a ChangeLog 1943 +MD5 569b8acbf5b53d74439f814c4df324f9 ut2004-3236.ebuild 7760 +MD5 b762b9fcab70afbce52a738cb044c446 ChangeLog 2159 MD5 11a7e1491b1ac042ac7216b26b4ad1fb metadata.xml 254 MD5 e199cda0f458ab3a4b3ca2e482451c8f files/ut2004.xml 358 -MD5 38a2ab1b4c41c3400282d142baabc6e1 files/digest-ut2004-3204 74 MD5 dcbc46fef5f54d26e58fd39efb832bf6 files/digest-ut2004-3236 74 diff --git a/games-fps/ut2004/files/digest-ut2004-3204 b/games-fps/ut2004/files/digest-ut2004-3204 deleted file mode 100644 index ddb779f165dc..000000000000 --- a/games-fps/ut2004/files/digest-ut2004-3204 +++ /dev/null @@ -1 +0,0 @@ -MD5 5f659552095b878a029b917d216d9664 ut2004-lnxpatch3204.tar.bz2 19790090 diff --git a/games-fps/ut2004/ut2004-3204.ebuild b/games-fps/ut2004/ut2004-3204.ebuild deleted file mode 100644 index dbf09a4ba107..000000000000 --- a/games-fps/ut2004/ut2004-3204.ebuild +++ /dev/null @@ -1,238 +0,0 @@ -# Copyright 1999-2004 Gentoo Technologies, Inc. -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3204.ebuild,v 1.10 2004/06/17 02:03:56 wolf31o2 Exp $ - -inherit games - -DESCRIPTION="Unreal Tournament 2004 - follow-up to the 2003 multi-player first-person shooter" -HOMEPAGE="http://www.unrealtournament2004.com/" -SRC_URI="http://mirror1.icculus.org/ut2004/ut2004-lnxpatch3204.tar.bz2" - -LICENSE="ut2003" -SLOT="0" -KEYWORDS="x86 ~amd64" -RESTRICT="nostrip" -IUSE="opengl dedicated" - -DEPEND="virtual/glibc" -RDEPEND="opengl? ( virtual/opengl ) - dedicated? ( app-misc/screen )" - -S=${WORKDIR} - -dir=${GAMES_PREFIX_OPT}/${PN} -Ddir=${D}/${dir} - -pkg_setup() { - check_license || die "License check failed" - ewarn "The installed game takes about 6.8GB of space!" - - # The following is a nasty mess to determine if we are installing from - # a DVD or from multiple CDs. Anyone feel free to submit patches to this - # to bugs.gentoo.org as I know it is a very ugly hack. - USE_DVD= - if [ -n "${CD_ROOT}" ]; then - [ -d "${CD_ROOT}/CD1" ] && USE_DVD=1 - else - local mline="" - for mline in `mount | egrep -e '(iso|cdrom)' | awk '{print $3}'` ; do - [ -d "${mline}/CD1" ] && USE_DVD=1 - done - fi - if [ ${USE_DVD} ]; then - DISK1="CD1" - DISK2="CD2" - DISK3="CD3" - DISK4="CD4" - DISK5="CD5" - DISK6="CD6" - fi - cdrom_get_cds ${DISK1}/System/UT2004.ini \ - ${DISK2}/Textures/2K4Fonts.utx.uz2 \ - ${DISK3}/Textures/ONSDeadVehicles-TX.utx.uz2 \ - ${DISK4}/Music/KR-UT2004-Menu.ogg \ - ${DISK5}/Speech/ons.xml ${DISK6}/DirectX9/BDA.cab - - games_pkg_setup -} - -src_unpack() { - unpack_makeself ${CDROM_ROOT}/linux-installer.sh \ - || die "unpacking linux installer" - use x86 && tar -xf ${S}/linux-x86.tar - use amd64 && tar -xf ${S}/linux-amd64.tar - unpack ${PN}-lnxpatch${PV}.tar.bz2 -} - -src_install() { - dodir ${dir}/System/editorres - - # Disk 1 - einfo "Copying files from Disk 1..." - cp -r ${CDROM_ROOT}/${DISK1}/{Animations,ForceFeedback,Help,KarmaData,Maps,Sounds,Web} ${Ddir} || die "copying files" - cp -r ${CDROM_ROOT}/${DISK1}/System/{editorres,*.{bat,bmp,dat,det,est,frt,ini,int,itt,kot,md5,smt,tmt,u,ucl,upl,url}} ${Ddir}/System || die "copying files" - mkdir -p ${Ddir}/Manual || die "creating manual folder" - cp ${CDROM_ROOT}/${DISK1}/Manual/Manual.pdf ${Ddir}/Manual \ - || die "copying manual" - mkdir -p ${Ddir}/Benchmark/Stuff || die "creating benchmark folders" - cp -r ${CDROM_ROOT}/${DISK1}/Benchmark/Stuff/* ${Ddir}/Benchmark/Stuff \ - || die "copying benchmark files" - cdrom_load_next_cd - - # Disk 2 - einfo "Copying files from Disk 2..." - cp -r ${CDROM_ROOT}/${DISK2}/{Sounds,Textures} ${Ddir} || die "copying files" - cdrom_load_next_cd - - # Disk 3 - einfo "Copying files from Disk 3..." - cp -r ${CDROM_ROOT}/${DISK3}/Textures ${Ddir} || die "copying files" - cdrom_load_next_cd - - #Disk 4 - einfo "Copying files from Disk 4..." - cp -r ${CDROM_ROOT}/${DISK4}/{Music,StaticMeshes,Textures} ${Ddir} \ - || die "copying files" - cdrom_load_next_cd - - #Disk 5 - einfo "Copying files from Disk 5..." - cp -r ${CDROM_ROOT}/${DISK5}/{Music,Sounds} ${Ddir} \ - || die "copying files" - cdrom_load_next_cd - - #Disk 6 - einfo "Copying files from Disk 6..." - cp -r ${CDROM_ROOT}/${DISK6}/Sounds ${Ddir} \ - || die "copying files" - - # create empty files in Benchmark - for j in {CSVs,Logs,Results} ; do - mkdir -p ${Ddir}/Benchmark/${j} || die "creating folders" - touch ${Ddir}/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files" - done - - # install extra help files - insinto ${dir}/Help - doins ${S}/Unreal.bmp ${S}/UT2004Logo.bmp - - # install eula - insinto ${dir} - doins ${S}/UT2004_EULA.txt - - # install System.inis - insinto ${dir}/System - doins ${S}/ini-{det,est,frt,int,itt,kot,smt,tmt}.tar - - # copy ut2004 - exeinto ${dir} - doexe ${S}/bin/ut2004 || die "copying ut2004" - - exeinto ${dir}/System - doexe ${S}/System/{libSDL-1.2.so.0,openal.so,u{cc,t2004}-bin} \ - || die "copying libs/ucc/ut2004" - - # Removing uneccessary files in Sounds - rm -f ${Ddir}/Sounds/*.{det,est,frt,itt,kot,smt,tmt}_uax.uz2 - - # Installing patch files (first time) for decompress - cp ${S}/UT2004-Patch/System/* ${Ddir}/System - use amd64 && rm ${Ddir}/System/ucc-bin && mv ${Ddir}/System/ucc-bin-linux-amd64 ${Ddir}/System/ucc-bin - - # uncompressing files - einfo "Uncompressing files... this *will* take a while..." - for j in {Animations,Maps,Sounds,StaticMeshes,Textures} ; do - chmod -R u+w ${Ddir}/${j} || die "chmod in uncompress" - games_ut_unpack ${Ddir}/${j} || die "uncompressing files" - done - - # Installing patch files - for p in {Help,System,Textures}; do - cp -r ${S}/UT2004-Patch/${p}/* ${Ddir}/${p} \ - || die "copying ${p} from patch." - done - - use amd64 && rm ${Ddir}/System/u{cc,t2004}-bin \ - && mv ${Ddir}/System/ucc-bin-linux-amd64 ${Ddir}/System/ucc-bin \ - && mv ${Ddir}/System/ut2004-bin-linux-amd64 ${Ddir}/System/ut2004-bin \ - && chmod ug+x ${Ddir}/System/ucc-bin ${Ddir}/System/ut2004-bin - use x86 && rm ${Ddir}/System/ucc-bin-linux-amd64 \ - ${Ddir}/System/ut2004-bin-linux-amd64 - - # Removing unneccessary files in System and Help - rm -f ${Ddir}/Help/{InstallerLogo.bmp,SAPI-EULA.txt,{Unreal,UnrealEd}.ico} - rm -f ${Ddir}/System/*.tar - rm -f ${Ddir}/System/{{License,Manifest}.smt,{ucc,StdOut}.log,{User,UT2004}.ini} - - # installing documentation/icon - dodoc ${S}/README.linux || die "dodoc README.linux" - insinto /usr/share/pixmaps; - doins ${S}/ut2004.xpm || die "copying pixmap" - insinto ${dir} - doins ${S}/README.linux ${S}/ut2004.xpm || die "copying readme/icon" - - # creating .manifest files - insinto ${dir}/.manifest - doins ${FILESDIR}/${PN}.xml - - # creating .loki/installed links - mkdir -p ${D}/root/.loki/installed - dosym ${dir}/.manifest/${PN}.xml ${D}/root/.loki/installed/${PN}.xml - - games_make_wrapper ut2004 ./ut2004 ${dir} - - # now, since these files are coming off a cd, the times/sizes/md5sums wont - # be different ... that means portage will try to unmerge some files (!) - # we run touch on ${D} so as to make sure portage doesnt do any such thing - find ${Ddir} -exec touch '{}' \; - - prepgamesdirs - make_desktop_entry ut2004 "Unreal Tournament 2004" ut2004.xpm -} - -pkg_postinst() { - games_pkg_postinst - - # here is where we check for the existence of a cdkey... - # if we don't find one, we ask the user for it - if [ -f ${dir}/System/cdkey ]; then - einfo "A cdkey file is already present in ${dir}/System" - else - ewarn "You MUST run this before playing the game:" - ewarn "ebuild /var/db/pkg/${CATEGORY}/${PF}/${PF}.ebuild config" - ewarn "That way you can [re]enter your cdkey." - fi - echo - einfo "To play the game run:" - einfo " ut2004" -} - -pkg_postrm() { - ewarn "This package leaves a cdkey file in ${dir}/System that you need" - ewarn "to remove to completely get rid of this game's files." -} - -pkg_config() { - ewarn "Your CD key is NOT checked for validity here." - ewarn " Make sure you type it in correctly." - eerror "If you CTRL+C out of this, the game will not run!" - echo - einfo "CD key format is: XXXXX-XXXXX-XXXXX-XXXXX" - while true ; do - einfo "Please enter your CD key:" - read CDKEY1 - einfo "Please re-enter your CD key:" - read CDKEY2 - if [ "$CDKEY1" == "" ] ; then - echo "You entered a blank CD key. Try again." - else - if [ "$CDKEY1" == "$CDKEY2" ] ; then - echo "$CDKEY1" | tr a-z A-Z > ${dir}/System/cdkey - einfo "Thank you!" - break - else - eerror "Your CD key entries do not match. Try again." - fi - fi - done -} diff --git a/games-fps/ut2004/ut2004-3236.ebuild b/games-fps/ut2004/ut2004-3236.ebuild index 15203dcd1b16..18e6defaca69 100644 --- a/games-fps/ut2004/ut2004-3236.ebuild +++ b/games-fps/ut2004/ut2004-3236.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2004 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3236.ebuild,v 1.1 2004/06/17 02:03:56 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3236.ebuild,v 1.2 2004/06/23 01:51:56 wolf31o2 Exp $ inherit games @@ -14,7 +14,7 @@ SRC_URI="http://mirror1.icculus.org/${PN}/${PN}-lnxpatch${PV}.tar.bz2 LICENSE="ut2003" SLOT="0" -KEYWORDS="~x86 ~amd64" +KEYWORDS="x86 ~amd64" RESTRICT="nostrip" IUSE="opengl dedicated" |