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Diffstat (limited to 'media-sound/mixxx/files/mixxx-1.12.9999-system-libs.patch')
-rw-r--r--media-sound/mixxx/files/mixxx-1.12.9999-system-libs.patch137
1 files changed, 137 insertions, 0 deletions
diff --git a/media-sound/mixxx/files/mixxx-1.12.9999-system-libs.patch b/media-sound/mixxx/files/mixxx-1.12.9999-system-libs.patch
new file mode 100644
index 0000000..60c293f
--- /dev/null
+++ b/media-sound/mixxx/files/mixxx-1.12.9999-system-libs.patch
@@ -0,0 +1,137 @@
+diff -dNur a/build/depends.py b/build/depends.py
+--- a/build/depends.py 2015-12-01 17:29:47.731520477 +0000
++++ b/build/depends.py 2015-12-01 17:34:59.412854685 +0000
+@@ -403,39 +403,15 @@
+ SOUNDTOUCH_PATH = 'soundtouch-1.8.0'
+
+ def sources(self, build):
+- return ['engine/enginebufferscalest.cpp',
+- '#lib/%s/AAFilter.cpp' % self.SOUNDTOUCH_PATH,
+- '#lib/%s/BPMDetect.cpp' % self.SOUNDTOUCH_PATH,
+- '#lib/%s/FIFOSampleBuffer.cpp' % self.SOUNDTOUCH_PATH,
+- '#lib/%s/FIRFilter.cpp' % self.SOUNDTOUCH_PATH,
+- '#lib/%s/InterpolateCubic.cpp' % self.SOUNDTOUCH_PATH,
+- '#lib/%s/InterpolateLinear.cpp' % self.SOUNDTOUCH_PATH,
+- '#lib/%s/InterpolateShannon.cpp' % self.SOUNDTOUCH_PATH,
+- '#lib/%s/PeakFinder.cpp' % self.SOUNDTOUCH_PATH,
+- '#lib/%s/RateTransposer.cpp' % self.SOUNDTOUCH_PATH,
+- '#lib/%s/SoundTouch.cpp' % self.SOUNDTOUCH_PATH,
+- '#lib/%s/TDStretch.cpp' % self.SOUNDTOUCH_PATH,
+- # SoundTouch CPU optimizations are only for x86
+- # architectures. SoundTouch automatically ignores these files
+- # when it is not being built for an architecture that supports
+- # them.
+- '#lib/%s/cpu_detect_x86.cpp' % self.SOUNDTOUCH_PATH,
+- '#lib/%s/mmx_optimized.cpp' % self.SOUNDTOUCH_PATH,
+- '#lib/%s/sse_optimized.cpp' % self.SOUNDTOUCH_PATH]
++ return ['engine/enginebufferscalest.cpp']
+
+ def configure(self, build, conf, env=None):
+ if env is None:
+ env = build.env
+- env.Append(CPPPATH=['#lib/%s' % self.SOUNDTOUCH_PATH])
+-
+- # Prevents circular import.
+- from features import Optimize
+-
+- # If we do not want optimizations then disable them.
+- optimize = (build.flags['optimize'] if 'optimize' in build.flags
+- else Optimize.get_optimization_level(build))
+- if optimize == Optimize.LEVEL_OFF:
+- env.Append(CPPDEFINES='SOUNDTOUCH_DISABLE_X86_OPTIMIZATIONS')
++ if not conf.CheckLib(['SoundTouch','libSoundTouch']):
++ raise Exception('Did not find SoundTouch library, exiting!')
++ build.env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/soundtouch'])
++ build.env.Append(LIBS='SoundTouch')
+
+
+ class RubberBand(Dependence):
+diff -dNur a/build/features.py b/build/features.py
+--- a/build/features.py 2015-12-01 17:29:47.731520477 +0000
++++ b/build/features.py 2015-12-01 17:40:15.398209140 +0000
+@@ -45,7 +45,6 @@
+
+
+ class HID(Feature):
+- HIDAPI_INTERNAL_PATH = '#lib/hidapi-0.8.0-rc1'
+
+ def description(self):
+ return "HID controller support"
+@@ -62,10 +61,6 @@
+ def configure(self, build, conf):
+ if not self.enabled(build):
+ return
+- # TODO(XXX) allow external hidapi install, but for now we just use our
+- # internal one.
+- build.env.Append(
+- CPPPATH=[os.path.join(self.HIDAPI_INTERNAL_PATH, 'hidapi')])
+
+ if build.platform_is_linux:
+ build.env.ParseConfig(
+@@ -90,25 +85,17 @@
+
+ build.env.Append(CPPDEFINES='__HID__')
+
++ if not conf.CheckLib('hidapi-libusb'):
++ raise Exception('Did not find HID API library, exiting!')
++ build.env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/hidapi'])
++ build.env.Append(LIBS='hidapi-libusb')
++
++
+ def sources(self, build):
+- sources = ['controllers/hid/hidcontroller.cpp',
++ return ['controllers/hid/hidcontroller.cpp',
+ 'controllers/hid/hidenumerator.cpp',
+ 'controllers/hid/hidcontrollerpresetfilehandler.cpp']
+
+- if build.platform_is_windows:
+- # Requires setupapi.lib which is included by the above check for
+- # setupapi.
+- sources.append(
+- os.path.join(self.HIDAPI_INTERNAL_PATH, "windows/hid.c"))
+- elif build.platform_is_linux:
+- # hidapi compiles the libusb implementation by default on Linux
+- sources.append(
+- os.path.join(self.HIDAPI_INTERNAL_PATH, 'libusb/hid.c'))
+- elif build.platform_is_osx:
+- sources.append(
+- os.path.join(self.HIDAPI_INTERNAL_PATH, 'mac/hid.c'))
+- return sources
+-
+
+ class Bulk(Feature):
+ def description(self):
+@@ -745,25 +732,16 @@
+ test_env.Append(CCFLAGS='-pthread')
+ test_env.Append(LINKFLAGS='-pthread')
+
+- test_env.Append(CPPPATH="#lib/gtest-1.7.0/include")
+- gtest_dir = test_env.Dir("#lib/gtest-1.7.0")
+- # gtest_dir.addRepository(build.env.Dir('#lib/gtest-1.5.0'))
+- # build.env['EXE_OUTPUT'] = '#/lib/gtest-1.3.0/bin' # example,
+- # optional
+- test_env['LIB_OUTPUT'] = '#/lib/gtest-1.7.0/lib'
+-
+- env = test_env
+- SCons.Export('env')
+- env.SConscript(env.File('SConscript', gtest_dir))
+-
+- # build and configure gmock
+- test_env.Append(CPPPATH="#lib/gmock-1.7.0/include")
+- gmock_dir = test_env.Dir("#lib/gmock-1.7.0")
+- # gmock_dir.addRepository(build.env.Dir('#lib/gmock-1.5.0'))
+- test_env['LIB_OUTPUT'] = '#/lib/gmock-1.7.0/lib'
+
+- env.SConscript(env.File('SConscript', gmock_dir))
++ if not conf.CheckLib('gtest'):
++ raise Exception('Did not find gtest library, exiting!')
++ test_env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/gtest'])
++ test_env.Append(LIBS='gtest')
+
++ if not conf.CheckLib('gmock'):
++ raise Exception('Did not find gmock library, exiting!')
++ test_env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/gmock'])
++ test_env.Append(LIBS='gmock')
+ return []
+
+