diff options
Diffstat (limited to 'media-sound/mixxx/files/mixxx-1.12.9999-system-libs.patch')
-rw-r--r-- | media-sound/mixxx/files/mixxx-1.12.9999-system-libs.patch | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/media-sound/mixxx/files/mixxx-1.12.9999-system-libs.patch b/media-sound/mixxx/files/mixxx-1.12.9999-system-libs.patch new file mode 100644 index 0000000..60c293f --- /dev/null +++ b/media-sound/mixxx/files/mixxx-1.12.9999-system-libs.patch @@ -0,0 +1,137 @@ +diff -dNur a/build/depends.py b/build/depends.py +--- a/build/depends.py 2015-12-01 17:29:47.731520477 +0000 ++++ b/build/depends.py 2015-12-01 17:34:59.412854685 +0000 +@@ -403,39 +403,15 @@ + SOUNDTOUCH_PATH = 'soundtouch-1.8.0' + + def sources(self, build): +- return ['engine/enginebufferscalest.cpp', +- '#lib/%s/AAFilter.cpp' % self.SOUNDTOUCH_PATH, +- '#lib/%s/BPMDetect.cpp' % self.SOUNDTOUCH_PATH, +- '#lib/%s/FIFOSampleBuffer.cpp' % self.SOUNDTOUCH_PATH, +- '#lib/%s/FIRFilter.cpp' % self.SOUNDTOUCH_PATH, +- '#lib/%s/InterpolateCubic.cpp' % self.SOUNDTOUCH_PATH, +- '#lib/%s/InterpolateLinear.cpp' % self.SOUNDTOUCH_PATH, +- '#lib/%s/InterpolateShannon.cpp' % self.SOUNDTOUCH_PATH, +- '#lib/%s/PeakFinder.cpp' % self.SOUNDTOUCH_PATH, +- '#lib/%s/RateTransposer.cpp' % self.SOUNDTOUCH_PATH, +- '#lib/%s/SoundTouch.cpp' % self.SOUNDTOUCH_PATH, +- '#lib/%s/TDStretch.cpp' % self.SOUNDTOUCH_PATH, +- # SoundTouch CPU optimizations are only for x86 +- # architectures. SoundTouch automatically ignores these files +- # when it is not being built for an architecture that supports +- # them. +- '#lib/%s/cpu_detect_x86.cpp' % self.SOUNDTOUCH_PATH, +- '#lib/%s/mmx_optimized.cpp' % self.SOUNDTOUCH_PATH, +- '#lib/%s/sse_optimized.cpp' % self.SOUNDTOUCH_PATH] ++ return ['engine/enginebufferscalest.cpp'] + + def configure(self, build, conf, env=None): + if env is None: + env = build.env +- env.Append(CPPPATH=['#lib/%s' % self.SOUNDTOUCH_PATH]) +- +- # Prevents circular import. +- from features import Optimize +- +- # If we do not want optimizations then disable them. +- optimize = (build.flags['optimize'] if 'optimize' in build.flags +- else Optimize.get_optimization_level(build)) +- if optimize == Optimize.LEVEL_OFF: +- env.Append(CPPDEFINES='SOUNDTOUCH_DISABLE_X86_OPTIMIZATIONS') ++ if not conf.CheckLib(['SoundTouch','libSoundTouch']): ++ raise Exception('Did not find SoundTouch library, exiting!') ++ build.env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/soundtouch']) ++ build.env.Append(LIBS='SoundTouch') + + + class RubberBand(Dependence): +diff -dNur a/build/features.py b/build/features.py +--- a/build/features.py 2015-12-01 17:29:47.731520477 +0000 ++++ b/build/features.py 2015-12-01 17:40:15.398209140 +0000 +@@ -45,7 +45,6 @@ + + + class HID(Feature): +- HIDAPI_INTERNAL_PATH = '#lib/hidapi-0.8.0-rc1' + + def description(self): + return "HID controller support" +@@ -62,10 +61,6 @@ + def configure(self, build, conf): + if not self.enabled(build): + return +- # TODO(XXX) allow external hidapi install, but for now we just use our +- # internal one. +- build.env.Append( +- CPPPATH=[os.path.join(self.HIDAPI_INTERNAL_PATH, 'hidapi')]) + + if build.platform_is_linux: + build.env.ParseConfig( +@@ -90,25 +85,17 @@ + + build.env.Append(CPPDEFINES='__HID__') + ++ if not conf.CheckLib('hidapi-libusb'): ++ raise Exception('Did not find HID API library, exiting!') ++ build.env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/hidapi']) ++ build.env.Append(LIBS='hidapi-libusb') ++ ++ + def sources(self, build): +- sources = ['controllers/hid/hidcontroller.cpp', ++ return ['controllers/hid/hidcontroller.cpp', + 'controllers/hid/hidenumerator.cpp', + 'controllers/hid/hidcontrollerpresetfilehandler.cpp'] + +- if build.platform_is_windows: +- # Requires setupapi.lib which is included by the above check for +- # setupapi. +- sources.append( +- os.path.join(self.HIDAPI_INTERNAL_PATH, "windows/hid.c")) +- elif build.platform_is_linux: +- # hidapi compiles the libusb implementation by default on Linux +- sources.append( +- os.path.join(self.HIDAPI_INTERNAL_PATH, 'libusb/hid.c')) +- elif build.platform_is_osx: +- sources.append( +- os.path.join(self.HIDAPI_INTERNAL_PATH, 'mac/hid.c')) +- return sources +- + + class Bulk(Feature): + def description(self): +@@ -745,25 +732,16 @@ + test_env.Append(CCFLAGS='-pthread') + test_env.Append(LINKFLAGS='-pthread') + +- test_env.Append(CPPPATH="#lib/gtest-1.7.0/include") +- gtest_dir = test_env.Dir("#lib/gtest-1.7.0") +- # gtest_dir.addRepository(build.env.Dir('#lib/gtest-1.5.0')) +- # build.env['EXE_OUTPUT'] = '#/lib/gtest-1.3.0/bin' # example, +- # optional +- test_env['LIB_OUTPUT'] = '#/lib/gtest-1.7.0/lib' +- +- env = test_env +- SCons.Export('env') +- env.SConscript(env.File('SConscript', gtest_dir)) +- +- # build and configure gmock +- test_env.Append(CPPPATH="#lib/gmock-1.7.0/include") +- gmock_dir = test_env.Dir("#lib/gmock-1.7.0") +- # gmock_dir.addRepository(build.env.Dir('#lib/gmock-1.5.0')) +- test_env['LIB_OUTPUT'] = '#/lib/gmock-1.7.0/lib' + +- env.SConscript(env.File('SConscript', gmock_dir)) ++ if not conf.CheckLib('gtest'): ++ raise Exception('Did not find gtest library, exiting!') ++ test_env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/gtest']) ++ test_env.Append(LIBS='gtest') + ++ if not conf.CheckLib('gmock'): ++ raise Exception('Did not find gmock library, exiting!') ++ test_env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/gmock']) ++ test_env.Append(LIBS='gmock') + return [] + + |