Commit message (Expand) | Author | Age | Files | Lines | |
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* | games-engines/devilutionx: Can be built with ninja again | Lars Wendler | 2020-03-23 | 1 | -4/+6 |
* | games-engines/devilutionx: Bump to version 1.0.1 | Lars Wendler | 2020-03-09 | 2 | -0/+77 |
* | games-engines/devilutionx: Synced live ebuild | Lars Wendler | 2020-01-02 | 1 | -3/+19 |
* | games-engines/devilutionx: Use CharisSIL-B.ttf font | Meik Frischke | 2020-01-02 | 1 | -2/+9 |
* | games-engines/devilutionx: Revbump to handle build options better | Lars Wendler | 2020-01-02 | 2 | -2/+14 |
* | games-engines/devilutionx: Synced live ebuild | Lars Wendler | 2020-01-01 | 1 | -1/+2 |
* | games-engines/devilutionx: Bump to version 1.0.0 | Lars Wendler | 2020-01-01 | 2 | -0/+61 |
* | */*: Switch polynomial-c maintained packages to cmake.eclass | Andreas Sturmlechner | 2019-12-31 | 1 | -2/+2 |
* | games-engines/devilutionx: Removed no longer needed patch | Lars Wendler | 2019-11-22 | 2 | -95/+6 |
* | games-engines/devilutionx: Added missing patch | Lars Wendler | 2019-09-03 | 1 | -0/+88 |
* | games-engines/devilutionx: Initial commit | Lars Wendler | 2019-09-02 | 2 | -0/+71 |