diff options
Diffstat (limited to 'games-fps/gzdoom/files')
3 files changed, 98 insertions, 0 deletions
diff --git a/games-fps/gzdoom/files/gzdoom-4.2.0-Introduce-the-BUILD_NONFREE-option.patch b/games-fps/gzdoom/files/gzdoom-4.2.0-Introduce-the-BUILD_NONFREE-option.patch new file mode 100644 index 000000000000..c74d08a24a47 --- /dev/null +++ b/games-fps/gzdoom/files/gzdoom-4.2.0-Introduce-the-BUILD_NONFREE-option.patch @@ -0,0 +1,36 @@ +From 1e09b211a000c649aae6eea736647daa650141bc Mon Sep 17 00:00:00 2001 +From: William Breathitt Gray <vilhelm.gray@gmail.com> +Date: Sat, 31 Aug 2019 21:23:23 +0900 +Subject: [PATCH] Introduce the BUILD_NONFREE option + +This allow users to disable building nonfree components (brightmaps.pk3 +and game_support.pk3) if they so desire. +--- + CMakeLists.txt | 9 +++++++-- + 1 file changed, 7 insertions(+), 2 deletions(-) + +diff --git a/CMakeLists.txt b/CMakeLists.txt +index 7860358ef..23d317f42 100644 +--- a/CMakeLists.txt ++++ b/CMakeLists.txt +@@ -404,10 +404,15 @@ add_subdirectory( libraries/lzma ) + add_subdirectory( tools ) + add_subdirectory( libraries/dumb ) + add_subdirectory( libraries/gdtoa ) ++ + add_subdirectory( wadsrc ) +-add_subdirectory( wadsrc_bm ) + add_subdirectory( wadsrc_lights ) +-add_subdirectory( wadsrc_extra ) ++option (BUILD_NONFREE "Build nonfree components" ON) ++if( BUILD_NONFREE ) ++ add_subdirectory( wadsrc_bm ) ++ add_subdirectory( wadsrc_extra ) ++endif() ++ + add_subdirectory( src ) + + if( NOT CMAKE_CROSSCOMPILING ) +-- +2.23.0 + diff --git a/games-fps/gzdoom/files/gzdoom-4.2.0-fluidsynth2.patch b/games-fps/gzdoom/files/gzdoom-4.2.0-fluidsynth2.patch new file mode 100644 index 000000000000..1ae12a832b4b --- /dev/null +++ b/games-fps/gzdoom/files/gzdoom-4.2.0-fluidsynth2.patch @@ -0,0 +1,28 @@ +From: Jan Engelhardt <jengelh@inai.de> +Date: 2018-10-16 14:29:56.900427855 +0200 + +Make the build work with fluidsynth 2.x. + +--- + src/sound/mididevices/music_fluidsynth_mididevice.cpp | 5 ++++- + 1 file changed, 4 insertions(+), 1 deletion(-) + +Index: gzdoom-3.6.0/src/sound/mididevices/music_fluidsynth_mididevice.cpp +=================================================================== +--- gzdoom-3.6.0.orig/src/sound/mididevices/music_fluidsynth_mididevice.cpp ++++ gzdoom-3.6.0/src/sound/mididevices/music_fluidsynth_mididevice.cpp +@@ -78,10 +78,13 @@ extern "C" unsigned __stdcall GetSystemD + #define FLUID_CHORUS_DEFAULT_LEVEL 2.0f + #define FLUID_CHORUS_DEFAULT_SPEED 0.3f + #define FLUID_CHORUS_DEFAULT_DEPTH 8.0f +-#define FLUID_CHORUS_DEFAULT_TYPE FLUID_CHORUS_MOD_SINE + + #endif + ++#ifndef FLUID_CHORUS_DEFAULT_TYPE ++#define FLUID_CHORUS_DEFAULT_TYPE FLUID_CHORUS_MOD_SINE ++#endif ++ + // TYPES ------------------------------------------------------------------- + + // EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- diff --git a/games-fps/gzdoom/files/gzdoom-4.2.0-install_soundfonts.patch b/games-fps/gzdoom/files/gzdoom-4.2.0-install_soundfonts.patch new file mode 100644 index 000000000000..1fe0b99d9a8e --- /dev/null +++ b/games-fps/gzdoom/files/gzdoom-4.2.0-install_soundfonts.patch @@ -0,0 +1,34 @@ +From 2d1c7ba17cac3ccd201e77ad01a9dd06ab22cb2e Mon Sep 17 00:00:00 2001 +From: William Breathitt Gray <vilhelm.gray@gmail.com> +Date: Thu, 13 Jun 2019 18:01:08 +0900 +Subject: [PATCH] Install soundfonts and WOPL/WOPN banks + +The INSTALL_SOUNDFONT_PATH cache entry is used to configure the +installation directory. +--- + src/CMakeLists.txt | 9 +++++++++ + 1 file changed, 9 insertions(+) + +diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt +index 0bb16f39e..4ff15062d 100644 +--- a/src/CMakeLists.txt ++++ b/src/CMakeLists.txt +@@ -1451,6 +1451,15 @@ add_custom_command(TARGET zdoom POST_BUILD + ${CMAKE_SOURCE_DIR}/fm_banks/gs-by-papiezak-and-sneakernets.wopn $<TARGET_FILE_DIR:zdoom>/fm_banks/gs-by-papiezak-and-sneakernets.wopn + ) + ++if( WIN32 ) ++ set( INSTALL_SOUNDFONT_PATH . CACHE STRING "Directory where soundfonts and WOPL/WOPN banks will be placed during install." ) ++else() ++ set( INSTALL_SOUNDFONT_PATH share/games/doom CACHE STRING "Directory where soundfonts and WOPL/WOPN banks will be placed during install." ) ++endif() ++install(FILES "${PROJECT_BINARY_DIR}/soundfonts" "${PROJECT_BINARY_DIR}/fm_banks" ++ DESTINATION ${INSTALL_SOUNDFONT_PATH} ++ COMPONENT "Soundfont resources") ++ + if( CMAKE_COMPILER_IS_GNUCXX ) + # GCC misoptimizes this file + set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" ) +-- +2.21.0 + |