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author | Nick Sarnie <sarnex@gentoo.org> | 2020-12-16 21:23:09 -0500 |
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committer | Nick Sarnie <sarnex@gentoo.org> | 2020-12-16 21:40:19 -0500 |
commit | 94127c3a68228a52440a458afd5cbab5d0f5c7b5 (patch) | |
tree | 736766006d4c4c7f713aa3db35d50f02b2d01833 /media-libs | |
parent | dev-util/vulkan-tools: Version bump and drop old (diff) | |
download | gentoo-94127c3a68228a52440a458afd5cbab5d0f5c7b5.tar.gz gentoo-94127c3a68228a52440a458afd5cbab5d0f5c7b5.tar.bz2 gentoo-94127c3a68228a52440a458afd5cbab5d0f5c7b5.zip |
media-libs/shaderc: Version bump and drop old
Package-Manager: Portage-3.0.12, Repoman-3.0.2
Signed-off-by: Nick Sarnie <sarnex@gentoo.org>
Diffstat (limited to 'media-libs')
-rw-r--r-- | media-libs/shaderc/Manifest | 1 | ||||
-rw-r--r-- | media-libs/shaderc/shaderc-2020.5_pre20201216.ebuild | 92 |
2 files changed, 93 insertions, 0 deletions
diff --git a/media-libs/shaderc/Manifest b/media-libs/shaderc/Manifest index d04536b98638..4e746dc81cf6 100644 --- a/media-libs/shaderc/Manifest +++ b/media-libs/shaderc/Manifest @@ -1 +1,2 @@ DIST shaderc-2020.4_pre20201106.tar.gz 220189 BLAKE2B 5add12ddc2013c797b96a65bf531ea7f2a05812fb6cccf0d7d2e5bbaab0d6da78086de7d3a4cce1be936aa683524a9306f97e9d825b2fac7ea660fe7e5ee6a3f SHA512 99433df499213eb5c625a54994278567863fa402cbdac78ca06b635c488284e59308a6ce79ecd07e55b256431206fe7e26171de39a2508feb32dd85bb7bbcfe2 +DIST shaderc-2020.5_pre20201216.tar.gz 220278 BLAKE2B 9565873bd1d85c2800b26ba821da8044aecf7ef7268b4843570b18bfbe07e0c9891b4f67b3ef58d7ac0813a2ca306ec2af8ef8bacb15047903d2d9bd1b723b6f SHA512 6b133b83f300c09408efa61f56b299b5ee3900fb739f2ada37e0ee3b8af4bf50423f0f9ca9a637d845bb02eeb61347456ddae9d616b5e46d2e481994ca3d35f3 diff --git a/media-libs/shaderc/shaderc-2020.5_pre20201216.ebuild b/media-libs/shaderc/shaderc-2020.5_pre20201216.ebuild new file mode 100644 index 000000000000..63a26151653d --- /dev/null +++ b/media-libs/shaderc/shaderc-2020.5_pre20201216.ebuild @@ -0,0 +1,92 @@ +# Copyright 1999-2020 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +PYTHON_COMPAT=( python{3_6,3_7,3_8,3_9} ) + +CMAKE_ECLASS=cmake + +inherit cmake-multilib python-any-r1 + +DESCRIPTION="Collection of tools, libraries and tests for shader compilation" +HOMEPAGE="https://github.com/google/shaderc" +EGIT_COMMIT="4089217d30c1f035c44a08255b875b5fea4f4bc5" +SRC_URI="https://github.com/google/${PN}/archive/${EGIT_COMMIT}.tar.gz -> ${P}.tar.gz" +S="${WORKDIR}/${PN}-${EGIT_COMMIT}" + +LICENSE="Apache-2.0" +SLOT="0" +KEYWORDS="~amd64 ~ppc64 ~x86" +IUSE="doc test" + +RDEPEND=" + >=dev-util/glslang-10.11.0.0_pre20201216[${MULTILIB_USEDEP}] + >=dev-util/spirv-tools-2020.6[${MULTILIB_USEDEP}] +" +DEPEND="${RDEPEND} + ${PYTHON_DEPS} + >=dev-util/spirv-headers-1.5.4.1 + doc? ( dev-ruby/asciidoctor ) + test? ( + dev-cpp/gtest + $(python_gen_any_dep 'dev-python/nose[${PYTHON_USEDEP}]') + ) +" + +PATCHES=( + "${FILESDIR}"/${PN}-2020.4-fix-build.patch +) + +# https://github.com/google/shaderc/issues/470 +RESTRICT=test + +python_check_deps() { + if use test; then + has_version --host-root "dev-python/nose[${PYTHON_USEDEP}]" + fi +} + +src_prepare() { + cmake_comment_add_subdirectory examples + + # Unbundle glslang, spirv-headers, spirv-tools + cmake_comment_add_subdirectory third_party + sed -i \ + -e "s|\$<TARGET_FILE:spirv-dis>|${EPREFIX}/usr/bin/spirv-dis|" \ + glslc/test/CMakeLists.txt || die + + # Disable git versioning + sed -i -e '/build-version/d' glslc/CMakeLists.txt || die + + # Manually create build-version.inc as we disabled git versioning + cat <<- EOF > glslc/src/build-version.inc || die + "${P}\n" + "$(best_version dev-util/spirv-tools)\n" + "$(best_version dev-util/glslang)\n" + EOF + + cmake_src_prepare +} + +multilib_src_configure() { + local mycmakeargs=( + -DSHADERC_SKIP_TESTS="$(usex !test)" + -DSHADERC_ENABLE_WERROR_COMPILE="false" + ) + cmake_src_configure +} + +multilib_src_compile() { + if multilib_is_native_abi && use doc; then + cmake_src_make glslc_doc_README + fi + cmake_src_compile +} + +multilib_src_install() { + if multilib_is_native_abi; then + use doc && local HTML_DOCS=( "${BUILD_DIR}/glslc/README.html" ) + fi + cmake_src_install +} |