diff options
author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
---|---|---|
committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /licenses/crafty | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'licenses/crafty')
-rw-r--r-- | licenses/crafty | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/licenses/crafty b/licenses/crafty new file mode 100644 index 000000000000..0b3e1fe7c602 --- /dev/null +++ b/licenses/crafty @@ -0,0 +1,39 @@ + ******************************************************************************* + * * + * Crafty, copyright 1996-2001 by Robert M. Hyatt, Ph.D., Associate Professor * + * of Computer and Information Sciences, University of Alabama at Birmingham. * + * * + * All rights reserved. No part of this program may be reproduced in any * + * form or by any means, for other than your personal use, without the * + * express written permission of the author. This program may not be used in * + * whole, nor in part, to enter any computer chess competition without * + * written permission from the author. Such permission will include the * + * requirement that the program be entered under the name "Crafty" so that * + * the program's ancestry will be known. * + * * + * Copies of the source must contain the original copyright notice intact. * + * * + * Any changes made to this software must also be made public to comply with * + * the original intent of this software distribution project. These * + * restrictions apply whether the distribution is being done for free or as * + * part or all of a commercial product. The author retains sole ownership * + * and copyright on this program except for 'personal use' explained below. * + * * + * personal use includes any use you make of the program yourself, either by * + * playing games with it yourself, or allowing others to play it on your * + * machine, and requires that if others use the program, it must be clearly * + * identified as "Crafty" to anyone playing it (on a chess server as one * + * example). Personal use does not allow anyone to enter this into a chess * + * tournament where other program authors are invited to participate. IE you * + * can do your own local tournament, with Crafty + other programs, since this * + * is for your personal enjoyment. But you may not enter Crafty into an * + * event where it will be in competition with other programs/programmers * + * without permission as stated previously. * + * * + * Crafty is the "son" (direct descendent) of Cray Blitz. it is designed * + * totally around the bit-board data structure for reasons of speed of ex- * + * ecution, ease of adding new knowledge, and a *significantly* cleaner * + * overall design. it is written totally in ANSI C with some few UNIX system * + * calls required for I/O, etc. * + * * + ******************************************************************************* |