diff options
author | Michael Mair-Keimberger (asterix) <m.mairkeimberger@gmail.com> | 2016-11-26 17:07:57 +0100 |
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committer | David Seifert <soap@gentoo.org> | 2016-11-26 18:58:57 +0100 |
commit | 7ce178be2181fe8faeb2b60e25da75e1b15f6404 (patch) | |
tree | f496d6da0a3dbe8e146d9043da655c191221a5ff /games-fps | |
parent | games-fps/alienarena: remove unused patch (diff) | |
download | gentoo-7ce178be2181fe8faeb2b60e25da75e1b15f6404.tar.gz gentoo-7ce178be2181fe8faeb2b60e25da75e1b15f6404.tar.bz2 gentoo-7ce178be2181fe8faeb2b60e25da75e1b15f6404.zip |
games-fps/blackshades: remove unused patches
Closes: https://github.com/gentoo/gentoo/pull/2919
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/blackshades/files/blackshades-freealut.patch | 11 | ||||
-rw-r--r-- | games-fps/blackshades/files/blackshades-gcc42.patch | 35 |
2 files changed, 0 insertions, 46 deletions
diff --git a/games-fps/blackshades/files/blackshades-freealut.patch b/games-fps/blackshades/files/blackshades-freealut.patch deleted file mode 100644 index 4c0324fa3b06..000000000000 --- a/games-fps/blackshades/files/blackshades-freealut.patch +++ /dev/null @@ -1,11 +0,0 @@ ---- Makefile -+++ Makefile -@@ -8,7 +8,7 @@ - - CFLAGS := -O2 -Wall -g $(shell sdl-config --cflags) -I$(SRCDIR) -include Source/Support.h - CXXFLAGS := $(CFLAGS) --LDFLAGS := $(shell sdl-config --libs) -lGL -lGLU -lopenal # -framework QuickTime -+LDFLAGS := $(shell sdl-config --libs) -lGL -lGLU -lopenal -lalut # -framework QuickTime - - # Don't want ogg? - #CFLAGS += -DNOOGG diff --git a/games-fps/blackshades/files/blackshades-gcc42.patch b/games-fps/blackshades/files/blackshades-gcc42.patch deleted file mode 100644 index fecf8f67d82c..000000000000 --- a/games-fps/blackshades/files/blackshades-gcc42.patch +++ /dev/null @@ -1,35 +0,0 @@ ---- Source/GameDraw.cpp -+++ Source/GameDraw.cpp -@@ -36,7 +36,7 @@ - - /*********************> DrawGLScene() <*****/ - --int Game::DrawGLScene(GLvoid) -+int Game::DrawGLScene(void) - - { - ---- Source/Game.h -+++ Source/Game.h -@@ -75,8 +75,8 @@ - - //GL functions - GLvoid ReSizeGLScene(float fov, float near); -- int DrawGLScene(GLvoid); -- int InitGL(GLvoid); -+ int DrawGLScene(void); -+ int InitGL(void); - void LoadingScreen(float percent); - - //Game Functions ---- Source/GameInitDispose.cpp -+++ Source/GameInitDispose.cpp -@@ -3913,7 +3913,7 @@ - - - --int Game::InitGL(GLvoid) -+int Game::InitGL(void) - - { - |