diff options
author | Petr Vaněk <arkamar@atlas.cz> | 2022-10-18 17:26:36 +0200 |
---|---|---|
committer | Sam James <sam@gentoo.org> | 2022-10-20 04:52:14 +0100 |
commit | 865814f1a09f8fd168a7c3cf106795d9de18fa82 (patch) | |
tree | 6e51340f16ecf48cf7c8d386c9b867bb69d3bed8 /games-fps/tenebrae | |
parent | games-fps/rott: align longdescription opening and closing tags (diff) | |
download | gentoo-865814f1a09f8fd168a7c3cf106795d9de18fa82.tar.gz gentoo-865814f1a09f8fd168a7c3cf106795d9de18fa82.tar.bz2 gentoo-865814f1a09f8fd168a7c3cf106795d9de18fa82.zip |
games-fps/tenebrae: align longdescription opening and closing tags
Signed-off-by: Petr Vaněk <arkamar@atlas.cz>
Signed-off-by: Sam James <sam@gentoo.org>
Diffstat (limited to 'games-fps/tenebrae')
-rw-r--r-- | games-fps/tenebrae/metadata.xml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/games-fps/tenebrae/metadata.xml b/games-fps/tenebrae/metadata.xml index d10d31d0b25c..22b67990e52c 100644 --- a/games-fps/tenebrae/metadata.xml +++ b/games-fps/tenebrae/metadata.xml @@ -6,12 +6,12 @@ <name>Gentoo Games Project</name> </maintainer> <longdescription> -Tenebrae is a modification of the quake source that adds stencil shadows -and per pixel lights to quake. Stencil shadows allow for realistic -shadow effects on every object in the game world. Per pixel lighting -allows you to have fine surface details correctly lit. These are -essentially the same algorithms as used by the new Doom game. -</longdescription> + Tenebrae is a modification of the quake source that adds stencil shadows + and per pixel lights to quake. Stencil shadows allow for realistic + shadow effects on every object in the game world. Per pixel lighting + allows you to have fine surface details correctly lit. These are + essentially the same algorithms as used by the new Doom game. + </longdescription> <upstream> <remote-id type="sourceforge">tenebrae</remote-id> </upstream> |