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author | Michael Sterrett <mr_bones_@gentoo.org> | 2015-12-17 19:30:20 -0500 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2015-12-17 19:39:35 -0500 |
commit | 8d3fa310a1b02a179b71c4a224a2435dd9d7132a (patch) | |
tree | 6dda5102b8a94ca37057d7c0a5bccf8dbed4495f /games-fps/darkplaces | |
parent | add slot dep for media-libs/libpng (diff) | |
download | gentoo-8d3fa310a1b02a179b71c4a224a2435dd9d7132a.tar.gz gentoo-8d3fa310a1b02a179b71c4a224a2435dd9d7132a.tar.bz2 gentoo-8d3fa310a1b02a179b71c4a224a2435dd9d7132a.zip |
version bump (bug #553736)
Package-Manager: portage-2.2.24
Diffstat (limited to 'games-fps/darkplaces')
-rw-r--r-- | games-fps/darkplaces/Manifest | 1 | ||||
-rw-r--r-- | games-fps/darkplaces/darkplaces-20140513.ebuild | 187 |
2 files changed, 188 insertions, 0 deletions
diff --git a/games-fps/darkplaces/Manifest b/games-fps/darkplaces/Manifest index 1ab1250ce479..5dcaeaebc85d 100644 --- a/games-fps/darkplaces/Manifest +++ b/games-fps/darkplaces/Manifest @@ -1,4 +1,5 @@ DIST darkplacesengine20110628.zip 23377408 SHA256 d2464c681e3fdcc66cb090e79c44c0c173a43b6f181a12e500b0b1fd7d73ffce SHA512 bf44933470be2856a80ebd73a0cb531c6d22e69da5be24bc52175998ab687b4112c88423a6b42a9a4ed746e0f96c1bb39e188a037a98ea596cf7b6183e390038 WHIRLPOOL b4214be8a9c9aadf02a92c9b7e54d508df38f9e38f650f839a8ea43d9c0768641dbf59c71b210d337f591fac2d77a21a14e7900a3038d1af828f064bf3368071 DIST darkplacesengine20130304.zip 29427833 SHA256 e1858dcba033b1dfc6e685482745b7137ceb23dfd710671971cd5e34529a9f44 SHA512 6672160ad6ed34bb45262f03b7a7671d65aa88ca44abab616f54cd1a8e5240dcb7b8a3a7c364fc8de3e9e2acf458e5c129311a0c52b8c6b29d9a4cafa5188b15 WHIRLPOOL 5566c7de789735fb984c5b64cf7ece2e948b87e170e16f434d5015f70baad901aadc251bb25a32926f43ced903daaa914a51024c08a64f4edcf1a9003aab1261 +DIST darkplacesengine20140513.zip 28113487 SHA256 69e5a50991884196e403bd6aab4a33bba553a934a167be366672ab4e223b06c9 SHA512 45864b590057c6de0ea978b3cc967feb879b87b2d376f3b4d8525e037b10ca1fc68599c152506494bb06669c6c2304e0aa0ee1b28f7a0d589d10c23f7285052c WHIRLPOOL 0fca6d87c9d3482112992965b70f829dfd6ecd926d940ad66f5f75aec4438c2b5b33fb6ac51f69c5199f06d53fbc16f1c8d0780db40b8cbd71c7ceb0e67a4048 DIST fuhquake-lits.rar 8388829 SHA256 066fd58e2a6d157a1aa7925334d7e3e6cffa7f5c556e707bc31da8bfecea873c SHA512 6e59f5e08a6c401b329b86b0cd677a04b1a5aee11f24973c77c9e7ea50cab9dedf4fc15c4f3d6b73bdc87bacdc9612a3c244d0a4ceceef943abb6e256ac23925 WHIRLPOOL d398b57c03d02c8180f8ca93f6964ac2118ef50cace3ecbc9da9113b1e91ed3a7b7e5473ebb9ad2f5198828eb8565c7c0470aea2095152b2898335562bef821d DIST id1.pk3 350470 SHA256 f1ee6e144d1942ebf91a8c71d0333eac94c73efae35377fbe7ae43e0e4ab37dc SHA512 d4d7233bc1e5049e89d09448818219b0ce7941fecde5381cd95933e4c96ebc9b4e34ff7eae5eb5d0d1e3cc2ceb4f5254f4d600aded7dda373713149817621331 WHIRLPOOL 30fe7e6d6ac6408c54e704586d4f4e15d139c0330e4f3e758651bfc2e6582eadae08c590e87264cfb26faae56a7033b383d51f93bf54ddfce7db38e47d569280 diff --git a/games-fps/darkplaces/darkplaces-20140513.ebuild b/games-fps/darkplaces/darkplaces-20140513.ebuild new file mode 100644 index 000000000000..a8791590a227 --- /dev/null +++ b/games-fps/darkplaces/darkplaces-20140513.ebuild @@ -0,0 +1,187 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit unpacker eutils flag-o-matic games + +# Latest versions are in http://icculus.org/twilight/darkplaces/files/ +MY_PV=${PV/_beta/beta} +MY_ENGINE="${PN}engine${MY_PV}.zip" + +# Different Quake 1 engines expect the lights in different directories +# http://www.fuhquake.net/download.html and http://www.kgbsyndicate.com/romi/ +MY_LIGHTS="fuhquake-lits.rar" + +DESCRIPTION="Enhanced engine for iD Software's Quake 1" +HOMEPAGE="http://icculus.org/twilight/darkplaces/" +SRC_URI="http://icculus.org/twilight/${PN}/files/${MY_ENGINE} + lights? ( + http://www.fuhquake.net/files/extras/${MY_LIGHTS} + http://www.kgbsyndicate.com/romi/id1.pk3 )" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="alsa cdinstall cdsound debug dedicated demo lights opengl oss sdl textures" + +UIRDEPEND="virtual/jpeg:0 + media-libs/libogg + media-libs/libvorbis + virtual/opengl + alsa? ( media-libs/alsa-lib ) + sdl? ( media-libs/libsdl ) + x11-libs/libX11 + x11-libs/libXpm + x11-libs/libXxf86dga + x11-libs/libXxf86vm" +UIDEPEND="x11-proto/xextproto + x11-proto/xf86dgaproto + x11-proto/xf86vidmodeproto + x11-proto/xproto" +RDEPEND="net-misc/curl + cdinstall? ( games-fps/quake1-data ) + demo? ( games-fps/quake1-demodata ) + textures? ( >=games-fps/quake1-textures-20050820 ) + opengl? ( ${UIRDEPEND} ) + !opengl? ( sdl? ( ${UIRDEPEND} ) ) + !opengl? ( !sdl? ( !dedicated? ( ${UIRDEPEND} ) ) )" +DEPEND="lights? ( || ( + app-arch/unrar + app-arch/rar ) ) + opengl? ( + ${UIRDEPEND} + ${UIDEPEND} ) + !opengl? ( sdl? ( + ${UIRDEPEND} + ${UIDEPEND} ) ) + !opengl? ( !sdl? ( !dedicated? ( + ${UIRDEPEND} + ${UIDEPEND} ) ) ) + virtual/pkgconfig + app-arch/unzip" + +S=${WORKDIR}/${PN} +dir=${GAMES_DATADIR}/quake1 + +opengl_client() { use opengl || ( ! use dedicated && ! use sdl ) } + +src_unpack() { + if use lights ; then + unpack "${MY_LIGHTS}" + unpack_zip "${DISTDIR}"/id1.pk3 + mv *.lit maps/ || die + mv ReadMe.txt rtlights.txt + fi + unpack "${MY_ENGINE}" + unpack ./${PN}*.zip +} + +src_prepare() { + rm "${WORKDIR}"/README-SDL.txt + cd "${S}" + rm mingw_note.txt + + strip-flags + + # Only additional CFLAGS optimization is the -march flag + local march=$(get-flag -march) + sed -i \ + -e "s:-lasound:$(pkg-config --libs alsa):" \ + -e "/^CPUOPTIMIZATIONS/d" \ + -e '/^OPTIM_RELEASE/s/=.*/=$(CFLAGS)/' \ + -e '/^OPTIM_DEBUG/s/=.*/=$(CFLAGS)/' \ + -e '/^LDFLAGS_DEBUG/s/$/ $(LDFLAGS)/' \ + -e '/^LDFLAGS_RELEASE/s/$/ $(LDFLAGS)/' \ + -e "s:strip:true:" \ + makefile.inc || die + + if ! use cdsound ; then + # Turn the CD accesses off + sed -i \ + -e "s:/dev/cdrom:/dev/null:" \ + cd_linux.c || die + sed -i \ + -e 's:COM_CheckParm("-nocdaudio"):1:' \ + cd_shared.c || die + fi +} + +src_compile() { + local opts="DP_FS_BASEDIR=\"${dir}\" DP_LINK_TO_LIBJPEG=1" + + # Preferred sound is alsa + local sound_api="NULL" + use oss && sound_api="OSS" + use alsa && sound_api="ALSA" + opts="${opts} DP_SOUND_API=${sound_api}" + + local type="release" + use debug && type="debug" + + # Only compile a maximum of 1 client + if use sdl ; then + emake ${opts} "sdl-${type}" + elif opengl_client ; then + emake ${opts} "cl-${type}" + fi + + if use dedicated ; then + emake ${opts} "sv-${type}" + fi +} + +src_install() { + if opengl_client || use sdl ; then + local type=glx + + use sdl && type=sdl + + # darkplaces executable is needed, even just for demo + newgamesbin "${PN}-${type}" ${PN} + newicon darkplaces72x72.png ${PN}.png + + if use demo ; then + # Install command-line for demo, even if not desktop entry + games_make_wrapper ${PN}-demo "${PN} -game demo" + fi + + if use demo && ! use cdinstall ; then + make_desktop_entry ${PN}-demo "Dark Places (Demo)" + else + # Full version takes precedence over demo + make_desktop_entry ${PN} "Dark Places" + fi + fi + + if use dedicated ; then + newgamesbin ${PN}-dedicated ${PN}-ded + fi + + dodoc *.txt ChangeLog todo "${WORKDIR}"/*.txt + + if use lights ; then + insinto "${dir}"/id1 + doins -r "${WORKDIR}"/{cubemaps,maps} + if use demo ; then + # Set up symlinks, for the demo levels to include the lights + local d + for d in cubemaps maps ; do + dosym "${dir}/id1/${d}" "${dir}/demo/${d}" + done + fi + fi + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + if ! use cdinstall && ! use demo ; then + elog "Place pak0.pak and pak1.pak in ${dir}/id1" + fi + + if use sdl ; then + ewarn "Select opengl with alsa, instead of sdl USE flag, for better audio latency." + fi +} |