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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-fps/aaut | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-fps/aaut')
-rw-r--r-- | games-fps/aaut/aaut-1.ebuild | 23 | ||||
-rw-r--r-- | games-fps/aaut/files/aaut | 5 | ||||
-rw-r--r-- | games-fps/aaut/metadata.xml | 12 |
3 files changed, 40 insertions, 0 deletions
diff --git a/games-fps/aaut/aaut-1.ebuild b/games-fps/aaut/aaut-1.ebuild new file mode 100644 index 000000000000..47f39fb91c66 --- /dev/null +++ b/games-fps/aaut/aaut-1.ebuild @@ -0,0 +1,23 @@ +# Copyright 1999-2008 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +inherit games + +DESCRIPTION="ascii mode unreal tournament" +HOMEPAGE="http://icculus.org/~chunky/ut/aaut/" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="x86" +IUSE="" + +RDEPEND="|| ( + games-fps/unreal-tournament + games-fps/unreal-tournament-goty ) + media-libs/aalib" + +src_install() { + dogamesbin "${FILESDIR}/aaut" || die "dogamesbin failed" + prepgamesdirs +} diff --git a/games-fps/aaut/files/aaut b/games-fps/aaut/files/aaut new file mode 100644 index 000000000000..d7f9aa805abf --- /dev/null +++ b/games-fps/aaut/files/aaut @@ -0,0 +1,5 @@ +#!/bin/sh +[ -z "${AAOPTS}" ] && AAOPTS="-width 150 -height 70" +SDL_VIDEODRIVER="aalib" +export AAOPTS SDL_VIDEODRIVER +exec ut "$@" diff --git a/games-fps/aaut/metadata.xml b/games-fps/aaut/metadata.xml new file mode 100644 index 000000000000..16a4a6bdd2ba --- /dev/null +++ b/games-fps/aaut/metadata.xml @@ -0,0 +1,12 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<herd>games</herd> +<longdescription> +AAUT: Text Mode Unreal Tournament +Remember, Kids. It's not big, and it's not clever + +Is UT just a little too high-end for your +look-I'm-using-my-15-year-old-P100-as-a-Linux-box machine? +</longdescription> +</pkgmetadata> |