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authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-fps/aaut
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proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-fps/aaut')
-rw-r--r--games-fps/aaut/aaut-1.ebuild23
-rw-r--r--games-fps/aaut/files/aaut5
-rw-r--r--games-fps/aaut/metadata.xml12
3 files changed, 40 insertions, 0 deletions
diff --git a/games-fps/aaut/aaut-1.ebuild b/games-fps/aaut/aaut-1.ebuild
new file mode 100644
index 000000000000..47f39fb91c66
--- /dev/null
+++ b/games-fps/aaut/aaut-1.ebuild
@@ -0,0 +1,23 @@
+# Copyright 1999-2008 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+inherit games
+
+DESCRIPTION="ascii mode unreal tournament"
+HOMEPAGE="http://icculus.org/~chunky/ut/aaut/"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="x86"
+IUSE=""
+
+RDEPEND="|| (
+ games-fps/unreal-tournament
+ games-fps/unreal-tournament-goty )
+ media-libs/aalib"
+
+src_install() {
+ dogamesbin "${FILESDIR}/aaut" || die "dogamesbin failed"
+ prepgamesdirs
+}
diff --git a/games-fps/aaut/files/aaut b/games-fps/aaut/files/aaut
new file mode 100644
index 000000000000..d7f9aa805abf
--- /dev/null
+++ b/games-fps/aaut/files/aaut
@@ -0,0 +1,5 @@
+#!/bin/sh
+[ -z "${AAOPTS}" ] && AAOPTS="-width 150 -height 70"
+SDL_VIDEODRIVER="aalib"
+export AAOPTS SDL_VIDEODRIVER
+exec ut "$@"
diff --git a/games-fps/aaut/metadata.xml b/games-fps/aaut/metadata.xml
new file mode 100644
index 000000000000..16a4a6bdd2ba
--- /dev/null
+++ b/games-fps/aaut/metadata.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+<herd>games</herd>
+<longdescription>
+AAUT: Text Mode Unreal Tournament
+Remember, Kids. It's not big, and it's not clever
+
+Is UT just a little too high-end for your
+look-I'm-using-my-15-year-old-P100-as-a-Linux-box machine?
+</longdescription>
+</pkgmetadata>