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# ChangeLog for dev-python/pygame
# Copyright 2002-2005 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/dev-python/pygame/ChangeLog,v 1.30 2005/08/26 16:04:58 agriffis Exp $
26 Aug 2005; Aron Griffis <agriffis@gentoo.org> pygame-1.7.1.ebuild:
add ~ia64
*pygame-1.7.1 (21 Aug 2005)
21 Aug 2005; Fernando Serboncini <fserb@gentoo.org>
-files/mixer.c-pause.patch, -files/music.c-pause.patch,
+pygame-1.7.1.ebuild:
Version bump
15 Jul 2005; Rene Nussbaumer <killerfox@gentoo.org> pygame-1.6.2.ebuild:
Stable on hppa.
02 Jul 2005; Bryan Østergaard <kloeri@gentoo.org> pygame-1.6.2.ebuild:
Stable on alpha.
17 Jun 2005; Michael Hanselmann <hansmi@gentoo.org> pygame-1.6.2.ebuild:
Stable on ppc.
16 Jun 2005; Gustavo Zacarias <gustavoz@gentoo.org> pygame-1.6.2.ebuild:
Stable on sparc
15 Jun 2005; Rob Cakebread <pythonhead@gentoo.org> pygame-1.6.2.ebuild:
Marked x86
06 May 2005; Sven Wegener <swegener@gentoo.org> pygame-1.5.3.ebuild:
Removed * postfix from <, <=, >= and > dependencies.
*pygame-1.6.2 (14 Apr 2005)
14 Apr 2005; Bryan Østergaard <kloeri@gentoo.org> +pygame-1.6.2.ebuild:
Version bump.
30 Dec 2004; Ciaran McCreesh <ciaranm@gentoo.org> :
Change encoding to UTF-8 for GLEP 31 compliance
02 Jun 2004; David Holm <dholm@gentoo.org> pygame-1.6.ebuild:
Added to ~ppc, again.
07 May 2004; Bryan Østergaard <kloeri@gentoo.org> pygame-1.5.3.ebuild,
pygame-1.6.ebuild:
Add missing IUSE, remove default S.
04 May 2004; Bryan Østergaard <kloeri@gentoo.org> pygame-1.5.5.ebuild:
Remove default S.
30 Mar 2004; Daniel Ahlberg <aliz@gentoo.org> pygame-1.6.ebuild:
Adding amd64 keyword, closing #46025.
26 Feb 2004; Sven Blumenstein <bazik@gentoo.org> pygame-1.6.ebuild:
Stable on sparc.
*pygame-1.6 (13 Dec 2003)
13 Dec 2003; Bryan Østergaard,,, <kloeri@gentoo.org> pygame-1.6.ebuild:
Bumped version.
02 Sep 2003; Alastair Tse <liquidx@gentoo.org> pygame-1.5.3.ebuild,
pygame-1.5.5.ebuild, pygame-1.5.6.ebuild:
moved dev-python/Numeric to dev-python/numeric
*pygame-1.5.6 (11 Jun 2003)
11 Jun 2003; Graham Forest <vladimir@gentoo.org> Manifest,
pygame-1.5.6.ebuild:
Version bump
*pygame-1.5.5 (04 Mar 2003)
26 Mar 2003; Alastair Tse <liquidx@gentoo.org> pygame-1.5.5.ebuild:
bump to stable
04 Mar 2003; Alastair Tse <liquidx@gentoo.org> pygame-1.5.5.ebuild files/digest-pygame-1.5.5 :
version bump. resolves #13415.
06 Dec 2002; Rodney Rees <manson@gentoo.org> : changed sparc ~sparc keywords
*pygame-1.5.3 (4 Sep 2002)
4 Sep 2002; Jon Nelson <jnelson@gentoo.org> pygame-1.5.3.ebuild, ChangeLog
New upstream fixes some licensing issues and closes some bugs
*pygame-1.5 (30 May 2002)
29 Jul 2002; George Shapovalov <george@gentoo.org> pygame-1.2.ebuild, pygame-1.4.ebuild, pygame-1.4.9.ebuild, pygame-1.5.ebuild :
Added KEYWORDS,SLOT,LICENSE
30 May 2002; Jon Nelson <jnelson@gentoo.org> ChangeLog pygame-1.5.ebuild:
New upstream
*pygame-1.4.9 (25 May 2002)
25 May 2002; Jon Nelson <jnelson@gentoo.org> ChangeLog pygame-1.4.9.ebuild
New upstream
Closes bug #2855
Took headers out of ebuild and placed here:
Original Author: David Creswick <davidc@sat.net>
*pygame-1.4 (28 Apr 2002)
28 Apr 2002; Jon Nelson <jnelson@gentoo.org> ChangeLog pygame-1.4.ebuild
New upstream
ebuild should build properly - next version won't need the patches,
CVS pygame already has them fixed.
Closes bug 1865
*pygame-1.2 (1 Feb 2002)
1 Feb 2002; G.Bevin <gbevin@gentoo.org> ChangeLog :
Added initial ChangeLog which should be updated whenever the package is
updated in any way. This changelog is targetted to users. This means that the
comments should well explained and written in clean English. The details about
writing correct changelogs are explained in the skel.ChangeLog file which you
can find in the root directory of the portage repository.
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