diff options
Diffstat (limited to 'games-rpg/nwn-data')
-rw-r--r-- | games-rpg/nwn-data/ChangeLog | 8 | ||||
-rw-r--r-- | games-rpg/nwn-data/Manifest | 19 | ||||
-rw-r--r-- | games-rpg/nwn-data/metadata.xml | 2 | ||||
-rw-r--r-- | games-rpg/nwn-data/nwn-data-1.29-r4.ebuild | 658 |
4 files changed, 8 insertions, 679 deletions
diff --git a/games-rpg/nwn-data/ChangeLog b/games-rpg/nwn-data/ChangeLog index 0a59bc22cc8f..422b68018702 100644 --- a/games-rpg/nwn-data/ChangeLog +++ b/games-rpg/nwn-data/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-rpg/nwn-data -# Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-rpg/nwn-data/ChangeLog,v 1.47 2012/12/27 02:46:57 jdhore Exp $ +# Copyright 1999-2013 Gentoo Foundation; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-rpg/nwn-data/ChangeLog,v 1.48 2013/02/04 18:13:29 mr_bones_ Exp $ + + 04 Feb 2013; Michael Sterrett <mr_bones_@gentoo.org> -nwn-data-1.29-r4.ebuild, + metadata.xml: + old 27 Dec 2012; Jeff Horelick <jdhore@gentoo.org> nwn-data-1.29-r5.ebuild: marked x86 per bug 443550 diff --git a/games-rpg/nwn-data/Manifest b/games-rpg/nwn-data/Manifest index 0965fb266b1b..43fd896294e8 100644 --- a/games-rpg/nwn-data/Manifest +++ b/games-rpg/nwn-data/Manifest @@ -1,6 +1,3 @@ ------BEGIN PGP SIGNED MESSAGE----- -Hash: SHA512 - DIST nwclient129.tar.gz 5504342 SHA256 3d75e07f4d44fde789481240d02c07a7a7e0599bc2300d8a73f98f4c752da80e SHA512 79329eb6ed552008170a0306be224dd7c8db7a2b67f4c9749c2fbbc5977a0b058ab7a90a7a063301e9b410d0f5bbb5f91a4ae2f58a8c13586c2881afe2053d43 WHIRLPOOL 00edbec2d0087ed13ae241f78d82ec1f21deb32f61fbd677c03456474f6001e6c7cd3b797a258ef0e201731f25fa786a1bf0581005b4b0a825753a289a4f9799 DIST nwfrench129.tar.gz 357777520 SHA256 9a5ddcbc8ca443cb5bbcacb76587b171d37441906a1319155bba35f1bfffa9e0 DIST nwgerman129.tar.gz 381832822 SHA256 950f730121a90fef2fd5a0810c329a04d1697a7b5f859e240e3307d31050e6e0 @@ -8,18 +5,6 @@ DIST nwitalian129.tar.gz 3926804 SHA256 7a57c45ce2d0a712198dba40ddc2ab4788c817b7 DIST nwn.png 4296 SHA256 9703cb47b32d6bf0202198ab490395046d2ef4ffdde22dca91748a966134e139 SHA512 a79cc5e66317b3b0afa190c66d0dab15edf94a8da238e12eb2cbdbfcafa91d950519ad4209f1cb60cc2507120f6c363db18788226d70a77441412567f9b798c6 WHIRLPOOL 2d457ecf6fe85b0fa651f5d4d3bcf8c686aa00113f962cab1dc62cf62789affbd5192fdd0084f7a1cdfdb427a1e8e49aebd18daf8baf76172afe8135d193cd8b DIST nwresources129.tar.gz 1212356127 SHA256 4da35c38c63d7cbe40047833103fe0d56f417d1895fb572d52c23a873619f537 DIST nwspanish129.tar.gz 3912516 SHA256 100833e91e3f729a473de3372019e1086aac444f3c90c799af43d16833b7a1ed -EBUILD nwn-data-1.29-r4.ebuild 20867 SHA256 537cc94fda502f9179bf8b521eacbb8c82ee56cfddcecd833bf6ecca05eb1936 SHA512 6e246d90d7ad08456b53801d9e5a9ba8defc16173ba3c5ba382a16ca1f17824349a58997976dce7219426e5beaf1146aefd71866bdf73f033e8bde5f1d3b940c WHIRLPOOL 2ce8b3edcab0733870398ed84eb8dd7e0e08820dcad4a30e81b1acaa5695db393962293f46764782f7077760e27a44df9273158c4bbd27d25bb6da22f2dd1609 EBUILD nwn-data-1.29-r5.ebuild 20805 SHA256 6fd0d346a603a7d56df8b9d50791685932df95b1d5cfd807ec8551eb615c5c75 SHA512 b14613b439390ea89b7099d180a72d660f1cb7803a2952cefda51def6bdff6f1c2808c197ee78e4024278ad50625ef6b0b134b3f9c419242ca221c9ba81b2abb WHIRLPOOL ee16ac749bcb9876c360b75938260ae4a1413a3255a690db6a7cc954523001d350c8bf43b9a3db070c78ee13f18accaa759e04558f390505b77b93ab10fd49c2 -MISC ChangeLog 8250 SHA256 4565fdf102a4022fd39f1a2c54f2b482f5b40e5a60492c494bff161960bf126a SHA512 a2162ff99070ec707d32c45474e46476f224a3b7ad0c48e730e50785d4e9b9d3e95e5b03bf388e738e504203659496ca8746eec0d9988995d966b6b5f1a8ee2a WHIRLPOOL 3e90bfcd94ace8b246c2da71ccc75dac7e712e8eadf7eace799935369f951aca1db315b8ced9c40be9f5f37eee4b8f8c031190261ef44d66d2d5afea60770a6a -MISC metadata.xml 640 SHA256 fc64ceb1ce40309e76f6644206e95adb8b47fab07970fcd5de18552d6a5f8988 SHA512 314ff7accfe537fb3ac8e9b44587f0dc7e55049d79366173381ef3d32c8184fe47c0625939b6a44ed4d7d964d5e0df1bb0f2573d18cd157bd2d380be373186d9 WHIRLPOOL 753abfcc97739a833d196e73b4f60084303b79f2951f0a7e0877cbe2eda5c9d96b697724aca132b9a7235fe1bd3731029623a9c9c757dfb068c06bcaa2b293cb ------BEGIN PGP SIGNATURE----- -Version: GnuPG v2.0.19 (GNU/Linux) - 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<description>Main maintainer for this is the herd, please CC on - bugs.</description> </maintainer> <use> <flag name="hou">Install the Hordes of the Underdark expansion pack</flag> diff --git a/games-rpg/nwn-data/nwn-data-1.29-r4.ebuild b/games-rpg/nwn-data/nwn-data-1.29-r4.ebuild deleted file mode 100644 index 70cdc821d53c..000000000000 --- a/games-rpg/nwn-data/nwn-data-1.29-r4.ebuild +++ /dev/null @@ -1,658 +0,0 @@ -# Copyright 1999-2012 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-rpg/nwn-data/nwn-data-1.29-r4.ebuild,v 1.9 2012/03/01 07:18:52 ulm Exp $ - -CDROM_OPTIONAL="yes" -inherit eutils cdrom games - -# 3-in-1 DVD - NWN, SoU, HotU (1 disk) -# Diamond DVD - NWN, SoU, HotU (1 disk) -# Platinum CD/DVD - NWN, SoU, HotU (4 disks/1 disk) -# Deluxe CD - NWN, SoU, HotU (5 disks) -# Gold CD - NWN, SoU (4 disks) -# Original CD - NWN (1 disk) - -LANGUAGES="linguas_fr linguas_it linguas_es linguas_de linguas_en" - -MY_PV=${PV//.} -CLIENT_BASEURL="http://nwdownloads.bioware.com/neverwinternights/linux" -UPDATE_BASEURL="http://files.bioware.com/neverwinternights/updates/linux" - -NOWIN_SRC_URI="${UPDATE_BASEURL}/nwresources${MY_PV}.tar.gz - http://bsd.mikulas.com/nwresources${MY_PV}.tar.gz - http://163.22.12.40/FreeBSD/distfiles/nwresources${MY_PV}.tar.gz" - -LINGUAS_SRC_URI="linguas_fr? ( - ${UPDATE_BASEURL}/nwfrench${MY_PV}.tar.gz ) - linguas_it? ( - ${UPDATE_BASEURL}/nwitalian${MY_PV}.tar.gz ) - linguas_es? ( - ${UPDATE_BASEURL}/nwspanish${MY_PV}.tar.gz ) - linguas_de? ( - ${UPDATE_BASEURL}/nwgerman${MY_PV}.tar.gz )" - -DESCRIPTION="Neverwinter Nights Data Files" -HOMEPAGE="http://nwn.bioware.com/downloads/linuxclient.html" -SRC_URI="${CLIENT_BASEURL}/${MY_PV}/nwclient${MY_PV}.tar.gz - nowin? ( ${NOWIN_SRC_URI} ${LINGUAS_SRC_URI} ) - !nowin? ( cdinstall? ( ${LINGUAS_SRC_URI} ) ) - mirror://gentoo/nwn.png" - -LICENSE="NWN-EULA" -SLOT="0" -KEYWORDS="amd64 x86" -IUSE="cdinstall hou nowin sou videos ${LANGUAGES}" -RESTRICT="strip mirror" - -RDEPEND="virtual/opengl - >=media-libs/libsdl-1.2.5 - amd64? ( - app-emulation/emul-linux-x86-baselibs )" -DEPEND="${RDEPEND} - cdinstall? ( - games-util/biounzip - app-arch/unshield ) - app-arch/unzip - app-arch/p7zip" - -QA_TEXTRELS="${GAMES_PREFIX_OPT:1}/nwn/lib/libSDL-1.2.so.0.0.5 - ${GAMES_PREFIX_OPT:1}/nwn/miles/msssoft.m3d - ${GAMES_PREFIX_OPT:1}/nwn/miles/libmss.so.6.5.2 - ${GAMES_PREFIX_OPT:1}/nwn/miles/mssmp3.asi - ${GAMES_PREFIX_OPT:1}/nwn/miles/mssdsp.flt" - -S=${WORKDIR}/nwn - -dir=${GAMES_PREFIX_OPT}/nwn -Ddir=${D}/${dir} - -NWN_SET= - -# This is my fun section where I try to determine which CD/DVD set we have. -# Expect this to be very messy and ugly, and hopefully it all works as we want -# it to on all of the various media. -get_nwn_set() { - # First we check to see if we have CD_ROOT defined already. If we do, - # this will make our lives so much easier. - if [[ -n "${CD_ROOT}" ]] - then - if [[ -f "${CD_ROOT}"/data5.cab ]] - then - NWN_SET="3in1_dvd" - einfo "Neverwinter Nights 3-in-1 DVD found..." - elif [[ -f "${CD_ROOT}"/KingmakerSetup.exe ]] - then - NWN_SET="diamond_dvd" - einfo "Neverwinter Nights Diamond DVD found..." - elif [[ -f "${CD_ROOT}"/ArcadeInstallNWNXP213f.EXE ]] - then - NWN_SET="platinum_cd" - einfo "Neverwinter Nights Platinum DVD/CD set found..." - elif [[ -f "${CD_ROOT}"/ArcadeInstallNWNXP1_12d.EXE ]] - then - NWN_SET="gold_cd" - einfo "Neverwinter Nights Gold CD set found..." - elif [[ -f "${CD_ROOT}"/ArcadeInstallNWN109.exe ]] - then - NWN_SET="original_cd" - einfo "Neverwinter Nights Original/Deluxe CD set found..." - fi - # Now we check to see if we have CD_ROOT_1 set, which means we have a CD - # set, or even a DVD set. - elif [[ -n "${CD_ROOT_1}" ]] - then - if [[ -f "${CD_ROOT_1}"/data5.cab ]] - then - NWN_SET="3in1_dvd" - einfo "Neverwinter Nights 3-in-1 DVD found..." - elif [[ -f "${CD_ROOT_1}"/KingmakerSetup.exe ]] - then - NWN_SET="diamond_dvd" - einfo "Neverwinter Nights Diamond DVD found..." - elif [[ -f "${CD_ROOT_1}"/ArcadeInstallNWNXP213f.EXE ]] - then - NWN_SET="platinum_cd" - einfo "Neverwinter Nights Platinum DVD/CD set found..." - elif [[ -f "${CD_ROOT_1}"/ArcadeInstallNWNXP1_12d.EXE ]] - then - NWN_SET="gold_cd" - einfo "Neverwinter Nights Gold CD set found..." - elif [[ -f "${CD_ROOT_1}"/ArcadeInstallNWN109.exe ]] - then - NWN_SET="original_cd" - einfo "Neverwinter Nights Original/Deluxe CD set found..." - fi - # OK. Neither were set, so now we're going to start our detection and try - # to figure out what we have to work from. - else - local mline= - for mline in $(cat /etc/mtab | egrep -e '(iso|cdrom|udf)' | awk '{print $2}') - do - if [[ -f "${mline}"/data5.cab ]] - then - NWN_SET="3in1_dvd" - einfo "Neverwinter Nights 3-in-1 DVD found..." - elif [[ -f "${mline}"/KingmakerSetup.exe ]] - then - NWN_SET="diamond_dvd" - einfo "Neverwinter Nights Diamond DVD found..." - elif [[ -f "${mline}"/ArcadeInstallNWNXP213f.EXE ]] - then - NWN_SET="platinum_cd" - einfo "Neverwinter Nights Platinum DVD/CD set found..." - elif [[ -f "${mline}"/ArcadeInstallNWNXP1_12d.EXE ]] - then - NWN_SET="gold_cd" - einfo "Neverwinter Nights Gold CD set found..." - elif [[ -f "${mline}"/ArcadeInstallNWN109.exe ]] - then - NWN_SET="original_cd" - einfo "Neverwinter Nights Original/Original CD set found..." - fi - done - fi -} - -get_cd_set() { - while `[[ -z "${NWN_SET}" ]]` - do - echo "Please insert your first Neverwinter Nights CD/DVD into your drive and" - echo "press any key to continue" - read -n 1 - get_nwn_set - done - # Here is where we start our CD/DVD detection for changing disks. - export CDROM_NAME_1="CD1" CDROM_NAME_2="CD2" CDROM_NAME_3="CD3" - case "${NWN_SET}" in - 3in1_dvd) - einfo "Both Shadows of Undrentide and Hordes of the Underdark will" - einfo "be installed from your DVD along with Neverwinter Nights." - touch .metadata/sou || die "touch sou" - touch .metadata/hou || die "touch hou" - touch .metadata/orig || die "touch orig" - cdrom_get_cds data5.cab - ;; - diamond_dvd) - einfo "Both Shadows of Undrentide and Hordes of the Underdark will" - einfo "be installed from your DVD along with Neverwinter Nights." - touch .metadata/sou || die "touch sou" - touch .metadata/hou || die "touch hou" - touch .metadata/orig || die "touch orig" - cdrom_get_cds KingmakerSetup.exe - ;; - platinum_cd) - einfo "Both Shadows of Undrentide and Hordes of the Underdark will" - einfo "be installed from your CDs along with Neverwinter Nights." - touch .metadata/orig || die "touch orig" - touch .metadata/sou || die "touch sou" - touch .metadata/hou || die "touching hou" - export CDROM_NAME_4="CD4" - cdrom_get_cds ArcadeInstallNWNXP213f.EXE \ - disk2.zip disk3.zip disk4.zip - ;; - gold_cd) - einfo "Shadow of Undrentide will be installed from your CDs along" - einfo "with the original Neverwinter Nights. If you have the" - einfo "Hordes of the Underdark expansion, it will be installed after." - touch .metadata/orig || die "touch orig" - touch .metadata/sou || die "touch sou" - export CDROM_NAME_4="CD4" - if use hou - then - einfo "You will also need the HoU CD for this installation." - export CDROM_NAME_5="HoU" - cdrom_get_cds ArcadeInstallNWNXP1_12d.EXE disk2.zip \ - disk3.zip disk4.zip ArcadeInstallNWNXP213f.EXE - else - cdrom_get_cds ArcadeInstallNWNXP1_12d.EXE disk2.zip \ - disk3.zip disk4.zip - fi - ;; - original_cd) - einfo "We will be installing the original Neverwinter Nights. If" - einfo "you also have the Shadows of Undrentide or Hordes of the" - einfo "Underdark expansions, they will be installed afterwards." - touch .metadata/orig || die "touch orig" - if use sou && use hou - then - einfo "You will also need the SoU and HoU CDs for this installation." - export CDROM_NAME_4="SoU" CDROM_NAME_5="HoU" - cdrom_get_cds ArcadeInstallNWN109.exe disk2.bzf \ - movies/NWNintro.bik NWNSoUInstallGuide.rtf \ - ArcadeInstallNWNXP213f.EXE - elif use sou - then - einfo "You will also need the SoU CD for this installation." - export CDROM_NAME_4="SoU" - cdrom_get_cds ArcadeInstallNWN109.exe disk2.bzf \ - movies/NWNintro.bik NWNSoUInstallGuide.rtf - elif use hou - then - einfo "You will also need the HoU CD for this installation." - export CDROM_NAME_4="HoU" - cdrom_get_cds ArcadeInstallNWN109.exe disk2.bzf \ - movies/NWNintro.bik ArcadeInstallNWNXP213f.EXE - else - cdrom_get_cds ArcadeInstallNWN109.exe disk2.bzf \ - movies/NWNintro.bik - fi - ;; - esac -} - -src_unpack() { - mkdir -p "${S}" - cd "${S}" - # We create this .metadata directory so we can keep track of what we have - # installed without needing to keep all of these multiple USE flags in all - # of the ebuilds. - mkdir -p .metadata || die "Creating .metadata" - # Since we don't *always* want to do this, we check for USE=cdinstall - if use cdinstall - then - # Here, we determine which CD/DVD set that we have. This will seem a - # bit odd, since we'll be doing the detection a few times. - get_nwn_set - # Now that we know what we're looking for, let's look for the media. - get_cd_set - - case ${NWN_SET} in - 3in1_dvd) - mkdir -p "${S}" - cd "${S}" - einfo "Unpacking files..." - # We don't give the user the option to install SoU/HotU. While some - # people might complain about this, most newer NWN stuff requires - # them both anyway, so it makes no sense not to install them. - unshield x "${CDROM_ROOT}"/data1.hdr || die "unpacking" - # We have to adjust the files after unpacking the cab file. - rm -rf _* - mkdir -p ambient/ - mkdir -p data/ - mv -f App_Executables/ambient/*.wav ambient/ - mv -f App_Executables/{modules,texturepacks} . - mv -f App_Executables/{dm,local}vault . - mv -f App_Executables/data/xp*.bif data/ - mv -f App_Executables/*.key . - mv -f App_Executables/nwm . - if use videos - then - mv -f App_Executables/movies . - fi - mkdir -p utils/nwupdateskins/ - mv -f App_Executables/utils/nwupdateskins/*.bmp utils/nwupdateskins/ - rm -rf App_Executables/ - ;; - diamond_dvd) - # This is probably the simplest NWN to install. - mkdir -p "${S}" - cd "${S}" - einfo "Unpacking files..." - unzip -qo "${CDROM_ROOT}"/Data_Shared.zip || die "unpacking" - # I think these are not needed. Can someone verify this? -# unzip -qo "${CDROM_ROOT}"/Language_data.zip || die "unpacking" -# unzip -qo "${CDROM_ROOT}"/Language_update.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/Data_linux.zip || die "unpacking" - # We don't give the user the option to install SoU/HotU. While some - # people might complain about this, most newer NWN stuff requires - # them both anyway, so it makes no sense not to install them. - unzip -qo "${CDROM_ROOT}"/data/XP1.zip - unzip -qo "${CDROM_ROOT}"/data/XP2.zip - 7z x "${CDROM_ROOT}/KingmakerSetup.exe" -xr0\!*PLUGINSDIR* -xr\!*.exe -xr\!*.dat &> /dev/null || die "unpacking" - use videos || rm -rf \$0/movies - cp -rf \$0/* ./ - rm -rf \$0 - ;; - platinum_cd) - # This one isn't too bad, either. Luckily, everything is in a ZIP. - mkdir -p "${S}" - cd "${S}" - einfo "Unpacking files..." - unzip -qo "${CDROM_ROOT}"/Data_Shared.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/Language_data.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/Language_update.zip || die "unpacking" - unshield x "${CDROM_ROOT}"/data2.cab || die "unpacking" - # We have to adjust the files after unpacking the cab file. - mkdir -p miles/ - mkdir -p ambient/ - mkdir -p utils/nwupdateskins/ - mv -f NWN_Platinum/Miles/* miles/ - mv -f NWN_Platinum/ambient/*.wav ambient/ - mv -f NWN_Platinum/docs . - mv -f NWN_Platinum/modules . - mv -f NWN_Platinum/nwm . - mv -f NWN_Platinum/utils/nwupdateskins/*.bmp utils/nwupdateskins/ - rm -rf NWN_Platinum/ - rm -rf _* - # If we have the DVD, we're done. If not, we need to switch CDs and - # unpack the files on them. - if [[ $(du -b "${CDROM_ROOT}"/Data_Shared.zip | awk '{print $1}') -lt 700000000 ]] - then - cdrom_load_next_cd - einfo "Unpacking files..." - unzip -qo "${CDROM_ROOT}"/disk2.zip || die "unpacking" - cdrom_load_next_cd - einfo "Unpacking files..." - unzip -qo "${CDROM_ROOT}"/disk3.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/Data_Linux.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/language_data.zip || die "unpacking" - cdrom_load_next_cd - einfo "Unpacking files..." - unzip -qo "${CDROM_ROOT}"/disk4.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/xp1.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/xp1_data.zip || die "unpacking" - fi - ;; - gold_cd) - # Variety of ZIP's off 4 CD's - mkdir -p "${S}" - cd "${S}" - einfo "Unpacking files..." - einfo "Copying files from CD1" - cp "${CDROM_ROOT}"/Data_Shared.zip . || die "unpacking" - cp "${CDROM_ROOT}"/Language_data.zip . || die "unpacking" - cp "${CDROM_ROOT}"/Language_update.zip . || die "unpacking" - # Yay cd switching - cdrom_load_next_cd - unzip -qo "${CDROM_ROOT}"/disk2.zip || die "unpacking" - cdrom_load_next_cd - unzip -qo "${CDROM_ROOT}"/disk3.zip || die "unpacking" - cdrom_load_next_cd - unzip -qo "${CDROM_ROOT}"/disk4.zip || die "unpacking" - # Amazingly enough, the order of operations matter. - unzip -qo "${S}"/Data_Shared.zip || die "unpacking" - unzip -qo "${S}"/Language_data.zip || die "unpacking" - unzip -qo "${S}"/Language_update.zip || die "unpacking" - rm -f Data_Shared.zip - rm -f Language_data.zip - rm -f Language_update.zip - # Expansion pack - if use hou - then - rm -f xp1patch.key data/xp1patch.bif override/* - cdrom_load_next_cd - einfo "Unpacking files..." - unzip -qo "${CDROM_ROOT}"/Data_Shared.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/Language_data.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/Language_update.zip || die "unpacking" - touch .metadata/hou || die "touching hou" - fi - ;; - original_cd) - # Now, we need to create our directories, since we know we'll end up - # needing them for our install. - mkdir -p ambient data dmvault docs lib localvault miles modules \ - music nwm override texturepacks scripttemplates - - # Handle NWN CD1 - mkdir "${S}"/disc1_tmp - cd "${S}"/disc1_tmp - einfo "Unpacking files..." - unshield x ${CDROM_ROOT}/data1.cab || die "unpacking files" - rm -f miles/Mss32.dll - mv -f */* . - cd "${S}" - - mv -f disc1_tmp/*.bif data - mv -f disc1_tmp/dungeonmaster.bic dmvault - mv -f disc1_tmp/*.bic localvault - mv -f disc1_tmp/*.{pdf,txt} docs - mv -f disc1_tmp/*.erf texturepacks - mv -f disc1_tmp/chitin.key . - rm -rf disc1_tmp - - # NWN CD2 - cdrom_load_next_cd - biounzip ${CDROM_ROOT}/disk2.bzf . || die "unpacking files" - - # NWN CD3 - cdrom_load_next_cd - einfo "Copying files from cd..." - for i in ambient data music - do - cp ${CDROM_ROOT}/${i}/* "${S}"/${i} || die "error copying data" - chmod -x "${S}"/${i}/* - done - if use videos - then - mkdir -p "${S}"/movies - cp ${CDROM_ROOT}/movies/* "${S}"/movies || die "error copying data" - chmod -x "${S}"/movies/* - fi - - # Now, we install HoU and SoU, if necessary - if use sou - then - cdrom_load_next_cd - einfo "Unpacking files..." - unzip -qo "${CDROM_ROOT}"/Data_Shared.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/Language_data.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/Language_update.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/Data_Linux.zip || die "unpacking" - touch .metadata/sou || die "touching sou" - fi - if use hou - then - cdrom_load_next_cd - if use sou && use hou - then - rm -f xp1patch.key data/xp1patch.bif override/* - fi - einfo "Unpacking files..." - unzip -qo "${CDROM_ROOT}"/Data_Shared.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/Language_data.zip || die "unpacking" - unzip -qo "${CDROM_ROOT}"/Language_update.zip || die "unpacking" - touch .metadata/hou || die "touching hou" - fi - ;; - esac - fi - # We unpack this for all media sets. - unpack nwclient${MY_PV}.tar.gz - if use nowin - then - if (use sou || use hou) && ! use cdinstall ; then - ewarn "If you really want to install SoU and/or HoU, you must" - ewarn "emerge with USE=cdinstall." - die "SoU and/or HoU require USE=cdinstall." - fi - cd "${WORKDIR}" - unpack nwresources${MY_PV}.tar.gz \ - || die "unpacking nwresources${MY_PV}.tar.gz" - cd "${S}" - fi - - rm -rf override/* - for a in ${A} - do - currentlocale="" - if [[ -z ${a/*german*/} ]] - then - currentlocale=de - elif [[ -z ${a/*spanish*/} ]] - then - currentlocale=es - elif [[ -z ${a/*italian*/} ]] - then - currentlocale=it - elif [[ -z ${a/*french*/} ]] - then - currentlocale=fr - fi - if [[ -n "$currentlocale" ]] - then - touch ".metadata/linguas_$currentlocale" - mkdir -p $currentlocale - cd ${currentlocale} - unpack ${a} || die "unpacking ${a}" - cd .. - fi - done - if use linguas_en - then - touch ".metadata/linguas_en" - fi - # These files aren't needed and come from the patches (games-rpg/nwn) - rm -f data/patch.bif patch.key - - # Rename nwn.ini to avoid overwriting it every time - mv nwn.ini nwn.ini.default - - sed -i -e 's,/bin/sh,/bin/bash,g' -e '\:^./nwmain .*:i \ -'"dir='${dir}';LINGUAS='${LINGUAS}'"';LANG="${LANG/_*}" \ -die() { \ - echo "$*" 1>&2 \ - exit 1 \ -} \ -cd "${dir}" || die "cd ${dir}" \ -if [[ -d "$LANG" ]] \ -then \ - p=${HOME}/.nwn/${LANG} \ -elif [[ -d "en" ]] \ -then \ - LANG=en \ - p=${HOME}/.nwn/${LANG} \ -else \ - LANG="" \ - p=${HOME}/.nwn \ - for i in ${LINGUAS} \ - do \ - if [ -z "${LANG}" -a -r ".metadata/linguas_$i" -a -d "$i" ] \ - then \ - LANG=$i \ - p=${HOME}/.nwn \ - fi \ - done \ -fi \ -mkdir -p "${p}" \ -find "${p}" -type l -delete \ -for i in * ; do \ - if [[ ! -f ".metadata/linguas_${i}" && ${i: -4} != ".ini" ]] \ - then \ - cp -rfs ${dir}/${i} ${p}/. || die "copy ${i}" \ - fi \ -done \ -if [[ -n "$LANG" ]] \ -then \ - cd "${LANG}" || die "cd ${LANG}" \ - for i in * ; do \ - cp -rfs ${dir}/${LANG}/${i} ${p}/. || die "copy ${LANG}/${i}" \ - done \ -fi \ -cd "${p}" || die "cd ${p}" \ -if [[ -r ./nwmovies.so ]]; then \ - export LD_PRELOAD=./nwmovies.so:$LD_PRELOAD \ - export SDL_AUDIODRIVER=alsa \ -fi \ -if [[ -r ./nwmouse.so ]]; then \ - export XCURSOR_PATH="$(pwd)" \ - export XCURSOR_THEME=nwmouse \ - export LD_PRELOAD=./nwmouse.so:$LD_PRELOAD \ -fi \ - ' "${S}"/nwn || die "sed nwn" -} - -src_install() { - dodir "${dir}" - mkdir -p "${S}"/dmvault "${S}"/hak "${S}"/portraits "${S}"/localvault - rm -rf "${S}"/dialog*.{tlk,TLK} "${S}"/*/dialog*.{tlk,TLK} \ - "${S}"/dmclient "${S}"/nwmain "${S}"/nwserver \ - "${S}"/SDL-1.2.5 "${S}"/fixinstall - # Remove the softlink to the built-in SDL library so that we don't have to re-install - # this whole thing whenever we need to update to a different custom SDL - rm "${S}"/lib/libSDL-1.2.so.0 - if ! use videos - then - rm -rf "${S}"/movies/* - fi - mv "${S}"/* "${Ddir}" - mv "${S}"/.metadata "${Ddir}" - keepdir "${dir}"/servervault - keepdir "${dir}"/scripttemplates - keepdir "${dir}"/saves - keepdir "${dir}"/portraits - keepdir "${dir}"/hak - cd "${Ddir}" - for d in ambient data dmvault hak localvault movies music override portraits - do - if [[ -d ${d} ]] - then - ( cd ${d} - for f in $(find . -name '*.*') ; do - lcf=$(echo ${f} | tr [:upper:] [:lower:]) - if [[ ${f} != ${lcf} ]] && [[ -f ${f} ]] - then - mv ${f} ${lcf} - fi - done ) - fi - done - - doicon "${DISTDIR}"/nwn.png - - prepgamesdirs - chmod -R g+rwX "${Ddir}/saves" "${Ddir}/localvault" "${Ddir}/dmvault" \ - 2>&1 > /dev/null || die "could not chmod" - chmod g+rwX "${Ddir}" || die "could not chmod" -} - -pkg_postinst() { - games_pkg_postinst - if ! use cdinstall && ! use nowin ; then - elog "The NWN linux client data is now installed." - elog "Proceed with the following steps in order to get it working:" - elog "1) Copy the following directories/files from your installed and" - elog " patched (1.68) Neverwinter Nights to ${dir}:" - elog " ambient/" - elog " data/" - elog " dmvault/" - elog " hak/" - elog " localvault/" - elog " modules/" - if use videos - then - elog " movies/" - fi - elog " music/" - elog " portraits/" - elog " saves/" - elog " servervault/" - elog " texturepacks/" - elog " chitin.key" - elog "2) Remove some files to make way for the patch" - elog " rm ${dir}/music/mus_dd_{kingmaker,shadowgua,witchwake}.bmu" - elog " rm ${dir}/override/iit_medkit_001.tga" - elog " rm ${dir}/data/patch.bif" - if use sou - then - elog " rm ${dir}/xp1patch.key ${dir}/data/xp1patch.bif" - fi - if use hou - then - elog " rm ${dir}/xp2patch.key ${dir}/data/xp2patch.bif" - fi - elog "3) Chown and chmod the files with the following commands" - elog " chown -R ${GAMES_USER}:${GAMES_GROUP} ${dir}" - elog " chmod -R g+rwX ${dir}" - echo - elog "Or try emerging with USE=nowin and/or USE=cdinstall." - echo - else - einfo "The NWN linux client data is now installed." - echo - fi - if use cdinstall && ! use nowin ; then - ewarn "Some/all demo modules will be missing. You can copy them manually into :" - ewarn "${dir}/modules" - ewarn "or emerge with USE=nowin." - fi - if ! use cdinstall && use nowin && use videos - then - ewarn "Some/all movies will be missing. You can copy them manually into :" - ewarn "${dir}/movies" - ewarn "or emerge with USE=cdinstall and/or USE=-nowin." - fi - elog "This is only the data portion, you will also need games-rpg/nwn to" - elog "play Neverwinter Nights." - echo -} |