diff options
author | Samuli Suominen <ssuominen@gentoo.org> | 2011-01-05 21:31:31 +0000 |
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committer | Samuli Suominen <ssuominen@gentoo.org> | 2011-01-05 21:31:31 +0000 |
commit | 63ac6723df91d944f2cccae8cec49956ef33aa8d (patch) | |
tree | bcac9e91a1b2b59c2815612aecb3147c7cd0bbe6 /games-strategy/wesnoth | |
parent | punt old, drop stable from ppc and ppc64 (diff) | |
download | historical-63ac6723df91d944f2cccae8cec49956ef33aa8d.tar.gz historical-63ac6723df91d944f2cccae8cec49956ef33aa8d.tar.bz2 historical-63ac6723df91d944f2cccae8cec49956ef33aa8d.zip |
punt old, drop stable from ppc and ppc64
Package-Manager: portage-2.2.0_alpha10/cvs/Linux x86_64
Diffstat (limited to 'games-strategy/wesnoth')
-rw-r--r-- | games-strategy/wesnoth/Manifest | 12 | ||||
-rw-r--r-- | games-strategy/wesnoth/wesnoth-1.8.4.ebuild | 127 |
2 files changed, 0 insertions, 139 deletions
diff --git a/games-strategy/wesnoth/Manifest b/games-strategy/wesnoth/Manifest index adc855975732..60cac38c50c1 100644 --- a/games-strategy/wesnoth/Manifest +++ b/games-strategy/wesnoth/Manifest @@ -1,17 +1,5 @@ ------BEGIN PGP SIGNED MESSAGE----- -Hash: SHA1 - AUX wesnothd.rc 619 RMD160 b3d7a303f27ce3cc1886fd7791ab58f58356ac39 SHA1 8ba6dad055ea943485c0a1cf324e39a340c89b00 SHA256 23e250272768e1fb540104b96c96a24da09fedc9f89a6867adcae046160c0065 -DIST wesnoth-1.8.4.tar.bz2 300557790 RMD160 86b6f6ca39cf87134d89e989ed20840836aeac28 SHA1 30b82e06523f9a82b770a6fc4e2d4251bd358eca SHA256 af29ddf40f83ee016972d6edb8761d7323f8ed5d6bf15005659bff4fd7190eb9 DIST wesnoth-1.8.5.tar.bz2 301024033 RMD160 c2a6a9f094b862ef274838fd062c5d961f97c261 SHA1 22c6cc10dc7172daf636158dba0acac35f538597 SHA256 eca3bdce505480a0cf045d0189df7260c16af9f543a427e7de8690fff9c655fa -EBUILD wesnoth-1.8.4.ebuild 3438 RMD160 04550dfac206b8f31304229b0f6dade467c731e5 SHA1 d5990ad301adc28d8015ae5e102c5f3a0943b78f SHA256 606a46a84ee6d54954ea5897faa7e571b28f26159e2914fdd258fafaf7955cff EBUILD wesnoth-1.8.5.ebuild 3441 RMD160 9cc344388ba389c135e49a524cabd3da61740188 SHA1 0c4692b9dc0e1e66d8a40b0327e27e7a6d7bc37b SHA256 3a15b2f9ab7d1a3e407f91d810de085664ac122469966d0f05200ea038908814 MISC ChangeLog 24952 RMD160 652beaf5e64a0f130b4cccb24dfa98b5b885b656 SHA1 10a0c6469e75d2abdec54da0415ad14d58415afb SHA256 e48193c3b726665fc61e80ff5b61365974be9a9907af6c01aa4800ee84927a83 MISC metadata.xml 330 RMD160 27f21d82f0524f02ac36acfd6116ffd979c930fd SHA1 c2ff910e780424aae4bd9d41eea083824bcdb073 SHA256 286df39ac36cc888d57c6c471a1742218ffe4b1448d410e1dba461c061841ca5 ------BEGIN PGP SIGNATURE----- -Version: GnuPG v2.0.16 (GNU/Linux) - -iEYEARECAAYFAkz7y2YACgkQ9/cejkQaxBCFVQCeJ9VItogjvEItvCcw/rd9HDzH -afMAnjnaZYDBhbDbPukRev3TS49Fkz1Y -=G8AV ------END PGP SIGNATURE----- diff --git a/games-strategy/wesnoth/wesnoth-1.8.4.ebuild b/games-strategy/wesnoth/wesnoth-1.8.4.ebuild deleted file mode 100644 index f3d3ca3322b3..000000000000 --- a/games-strategy/wesnoth/wesnoth-1.8.4.ebuild +++ /dev/null @@ -1,127 +0,0 @@ -# Copyright 1999-2010 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.8.4.ebuild,v 1.5 2010/10/12 11:58:23 armin76 Exp $ - -EAPI=2 -inherit cmake-utils eutils multilib toolchain-funcs flag-o-matic games - -DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game" -HOMEPAGE="http://www.wesnoth.org/" -SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="amd64 ppc ppc64 x86 ~x86-fbsd" -IUSE="dbus dedicated doc nls server tinygui" - -RDEPEND=">=media-libs/libsdl-1.2.7[video,X] - media-libs/sdl-net - >=media-libs/sdl-ttf-2.0.8 - >=media-libs/sdl-mixer-1.2[vorbis] - >=media-libs/sdl-image-1.2[jpeg,png] - !dedicated? ( - dbus? ( sys-apps/dbus ) - ) - >=dev-libs/boost-1.35 - sys-libs/zlib - x11-libs/pango - dev-lang/lua - media-libs/fontconfig - virtual/libintl" -DEPEND="${RDEPEND} - dev-util/pkgconfig - !dedicated? ( - tinygui? ( - || ( - media-gfx/imagemagick[jpeg,png] - media-gfx/graphicsmagick[imagemagick,jpeg,png] - ) - ) - ) - sys-devel/gettext" - -src_prepare() { - if use dedicated || use server ; then - sed \ - -e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \ - -e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \ - -e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \ - -e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \ - > "${T}"/wesnothd \ - || die "sed failed" - fi - if ! use doc ; then - sed -i \ - -e '/manual/d' \ - doc/CMakeLists.txt \ - || die "sed failed" - fi - # how do I hate boost? Let me count the ways... - local boost_ver=$(best_version ">=dev-libs/boost-1.35") - - boost_ver=${boost_ver/*boost-/} - boost_ver=${boost_ver%.*} - boost_ver=${boost_ver/./_} - - einfo "Using boost version ${boost_ver}" - append-cxxflags \ - -I/usr/include/boost-${boost_ver} - append-ldflags \ - -L/usr/$(get_libdir)/boost-${boost_ver} - export BOOST_INCLUDEDIR="/usr/include/boost-${boost_ver}" - export BOOST_LIBRARYDIR="/usr/$(get_libdir)/boost-${boost_ver}" -} - -src_configure() { - filter-flags -ftracer -fomit-frame-pointer - if [[ $(gcc-major-version) -eq 3 ]] ; then - filter-flags -fstack-protector - append-flags -fno-stack-protector - fi - if use dedicated || use server ; then - mycmakeargs=( - "-DENABLE_CAMPAIGN_SERVER=TRUE" - "-DENABLE_SERVER=TRUE" - "-DSERVER_UID=${GAMES_USER_DED}" - "-DSERVER_GID=${GAMES_GROUP}" - "-DFIFO_DIR=${GAMES_STATEDIR}/run/wesnothd" - ) - else - mycmakeargs=( - "-DENABLE_CAMPAIGN_SERVER=FALSE" - "-DENABLE_SERVER=FALSE" - ) - fi - mycmakeargs+=( - $(cmake-utils_use_enable !dedicated GAME) - $(cmake-utils_use_enable !dedicated ENABLE_DESKTOP_ENTRY) - $(cmake-utils_use_enable nls NLS) - $(cmake-utils_use_enable dbus NOTIFICATIONS) - "-DGUI=$(use tinygui && echo tiny || echo normal)" - "-DCMAKE_VERBOSE_MAKEFILE=TRUE" - "-DENABLE_FRIBIDI=FALSE" - "-DENABLE_STRICT_COMPILATION=FALSE" - "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}" - "-DPREFERENCES_DIR=.wesnoth" - "-DDATAROOTDIR=${GAMES_DATADIR}" - "-DBINDIR=${GAMES_BINDIR}" - "-DICONDIR=/usr/share/pixmaps" - "-DDESKTOPDIR=/usr/share/applications" - "-DMANDIR=/usr/share/man" - "-DDOCDIR=/usr/share/doc/${PF}" - ) - cmake-utils_src_configure -} - -src_compile() { - cmake-utils_src_compile -} - -src_install() { - DOCS="README changelog players_changelog" cmake-utils_src_install - if use dedicated || use server; then - keepdir "${GAMES_STATEDIR}/run/wesnothd" - doinitd "${T}"/wesnothd || die "doinitd failed" - fi - prepgamesdirs -} |