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author | Ian Stakenvicius <axs@gentoo.org> | 2014-07-07 19:17:54 +0000 |
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committer | Ian Stakenvicius <axs@gentoo.org> | 2014-07-07 19:17:54 +0000 |
commit | 5838b6a55f46707429f6ea4d9ee5ceb931399d2d (patch) | |
tree | bb67d6d409fa93b980e133ecf5d09b775ac59448 /games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild | |
parent | Remove old (diff) | |
download | historical-5838b6a55f46707429f6ea4d9ee5ceb931399d2d.tar.gz historical-5838b6a55f46707429f6ea4d9ee5ceb931399d2d.tar.bz2 historical-5838b6a55f46707429f6ea4d9ee5ceb931399d2d.zip |
Bumped EAPI to 5, adjusted deps for gx86-multilib
Package-Manager: portage-2.2.8-r1/cvs/Linux x86_64
Manifest-Sign-Key: 0x2B6559ED
Diffstat (limited to 'games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild')
-rw-r--r-- | games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild b/games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild new file mode 100644 index 000000000000..ed1bd7cfed9a --- /dev/null +++ b/games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild @@ -0,0 +1,50 @@ +# Copyright 1999-2014 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild,v 1.1 2014/07/07 19:17:50 axs Exp $ + +EAPI=5 +inherit games + +DESCRIPTION="a binary that works with every 3D-graphics-card that supports the glx X-extension" +HOMEPAGE="http://mfcn.ilo.de/glxquake/" +SRC_URI="http://www.wh-hms.uni-ulm.de/~mfcn/shared/glxquake/glxquake.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="-* ~amd64 ~x86" +RESTRICT="strip" +IUSE="" + +RDEPEND="sys-libs/glibc + amd64? ( sys-libs/glibc[multilib] ) + || ( + ( + virtual/opengl[abi_x86_32(-)] + x11-libs/libX11[abi_x86_32(-)] + x11-libs/libXext[abi_x86_32(-)] + x11-libs/libXxf86vm[abi_x86_32(-)] + x11-libs/libXxf86dga[abi_x86_32(-)] + ) + ( + app-emulation/emul-linux-x86-xlibs[-abi_x86_32(-)] + app-emulation/emul-linux-x86-opengl[-abi_x86_32(-)] + ) )" + +S=${WORKDIR}/glxquake + +QA_PREBUILT="${GAMES_BINDIR:1}/glquake" + +src_install() { + dogamesbin glquake + dodoc README + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + elog "To play with it, create a subdirectory called id1" + elog "Copy the pak0.pak, and eventually pak1.pak into this subdirectory" + elog "You can eventually get pak0.pak emerging games-fps/quake1-demodata" + elog "The file pak0.pak will be on the ${GAMES_DATADIR}/quake1/demo/" + elog "You can now run glxquake by executing glquake" +} |