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Description: Fix to build with wxWidgets 3.0
Author: Olly Betts <olly@survex.com>
Last-Update: 2014-05-01

--- a/src/launcher/wxdialogs/Display.cpp
+++ b/src/launcher/wxdialogs/Display.cpp
@@ -26,7 +26,7 @@
 	// Display settings
 	wxStaticBox *displayBox = new wxStaticBox(parent, -1, wxT("&Display"));
 	wxStaticBoxSizer *displaySizer = new wxStaticBoxSizer(displayBox, wxVERTICAL);
-	wxFlexGridSizer *displaySizer2 = new wxFlexGridSizer(2, 3, 5, 5);
+	wxFlexGridSizer *displaySizer2 = new wxFlexGridSizer(0, 3, 5, 5);
 	wxStaticText *resText = new wxStaticText(parent, -1, wxT("&Resolution :"));
 	IDC_DISPLAY_CTRL = 
 		new wxComboBox(parent, -1,
@@ -88,7 +88,7 @@
 	// Sound settings
 	wxStaticBox *soundBox = new wxStaticBox(parent, -1, wxT("&Sound"));
 	wxStaticBoxSizer *soundSizerMain = new wxStaticBoxSizer(soundBox, wxVERTICAL);
-	wxFlexGridSizer *soundSizer1 = new wxFlexGridSizer(4, 2);
+	wxFlexGridSizer *soundSizer1 = new wxFlexGridSizer(0, 4, 2, 0);
 	wxStaticText *volumeText = new wxStaticText(parent, -1, wxT("Sound Volume :"));
 	wxStaticText *musicVolumeText = new wxStaticText(parent, -1, wxT("Music Volume :"));
 	wxStaticText *ambientVolumeText = new wxStaticText(parent, -1, wxT("Ambient Volume :"));
@@ -137,7 +137,7 @@
 		wxT("Game Detail Options"));
 	wxStaticBoxSizer *speedSizer = new wxStaticBoxSizer(speedBox, wxHORIZONTAL);
 
-	wxGridSizer *loadSizer = new wxFlexGridSizer(2, 2);
+	wxGridSizer *loadSizer = new wxFlexGridSizer(0, 2, 2, 0);
 	IDC_LOADULTRA_CTRL = new wxButton(parent,  ID_LOADULTRA, wxT("&Ultra Detail"), wxDefaultPosition, wxSize(120,-1));
 	IDC_LOADDEFAULTS_CTRL = new wxButton(parent, ID_LOADDEFAULTS, wxT("&Normal Detail"), wxDefaultPosition, wxSize(120,-1));
 	IDC_LOADMEDIUM_CTRL = new wxButton(parent, ID_LOADMEDIUM, wxT("Faster Detail"), wxDefaultPosition, wxSize(120,-1));
@@ -256,7 +256,7 @@
 		wxStaticBox *waterDetailBox = new wxStaticBox(parent, -1, 
 													  wxT("Graphics Detail"));
 		wxStaticBoxSizer *waterDetailSizer = new wxStaticBoxSizer(waterDetailBox, wxHORIZONTAL);
-		wxGridSizer *waterDetailSizer2 = new wxGridSizer(3, 1, 10, 10);
+		wxGridSizer *waterDetailSizer2 = new wxGridSizer(0, 1, 10, 10);
 		
 		IDC_NOWATERREF_CTRL = 
 		new wxCheckBox(parent, -1, wxT("Don't draw water reflections - Large Framerate Improvement"));
@@ -471,7 +471,7 @@
 {
 	wxScrolledWindow *scrolledWindow = new wxScrolledWindow(parent, -1, 
 		wxDefaultPosition, wxSize(480, 250));
-	wxSizer *sizer = new wxFlexGridSizer(5, 1);
+	wxSizer *sizer = new wxFlexGridSizer(0, 5, 1, 0);
 	
 	keyboardKeyList.clear();
 	if (!Keyboard::instance()->loadKeyFile())
--- a/src/launcher/wxdialogs/SettingsDialog.cpp
+++ b/src/launcher/wxdialogs/SettingsDialog.cpp
@@ -105,7 +105,7 @@
 	mainPanel_ = new wxPanel(book_, -1);
 	book_->AddPage(mainPanel_, wxT("Main"));
 	wxSizer *mainPanelSizer = new wxBoxSizer(wxVERTICAL);
-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
+	wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
 	mainPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
 
 	setters_.push_back(
@@ -166,7 +166,7 @@
 {
 	moneyPanel_ = new wxPanel(book_, -1);
 	wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
+	wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
 	ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
 
 	setters_.push_back(
@@ -215,7 +215,7 @@
 {
 	scorePanel_ = new wxPanel(book_, -1);
 	wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
+	wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
 	ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
 
 	setters_.push_back(
@@ -249,7 +249,7 @@
 {
 	weaponsPanel_ = new wxPanel(book_, -1);
 	wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
+	wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
 	ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
 
 	setters_.push_back(
@@ -286,7 +286,7 @@
 {
 	envPanel_ = new wxPanel(book_, -1);
 	wxSizer *envPanelSizer = new wxBoxSizer(wxVERTICAL);
-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
+	wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
 	envPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
 
 	setters_.push_back(
@@ -337,7 +337,7 @@
 	wxScrolledWindow *scrolledWindow = new wxScrolledWindow(landPanel_, -1, 
 		wxDefaultPosition, wxSize(225, 200));
 
-	wxSizer *sizer = new wxFlexGridSizer(3, 3);
+	wxSizer *sizer = new wxFlexGridSizer(0, 3, 3, 0);
 	int i = 0;
 	std::list<LandscapeDefinitionsEntry> &defns =
 		landscapeDefinitions.getAllLandscapes();
@@ -438,7 +438,7 @@
 		wxT("Players are persistent for game"));
 	playersPanelSizer->Add(IDC_SERVER_RESIDUAL_CTRL, 0, wxALIGN_CENTER | wxTOP, 10);
 		
-	wxSizer *sizer = new wxGridSizer(3, 3);
+	wxSizer *sizer = new wxGridSizer(0, 3, 3, 0);
 	playersPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
 
 	for (int i=0; i<24; i++)
--- a/src/launcher/wxdialogs/DisplayDialog.cpp
+++ b/src/launcher/wxdialogs/DisplayDialog.cpp
@@ -449,15 +449,15 @@
 	IDC_SLIDER1_CTRL->SetValue(OptionsDisplay::instance()->getBrightness());
 	IDC_SLIDER1_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getBrightnessEntry().getDescription(), wxConvUTF8));
 	IDC_VOLUME_CTRL->SetRange(0, 128);
-	IDC_VOLUME_CTRL->SetTickFreq(4, 0);
+	IDC_VOLUME_CTRL->SetTickFreq(4);
 	IDC_VOLUME_CTRL->SetValue(OptionsDisplay::instance()->getSoundVolume());
 	IDC_VOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getSoundVolumeEntry().getDescription(), wxConvUTF8));
 	IDC_MUSICVOLUME_CTRL->SetRange(0, 128);
-	IDC_MUSICVOLUME_CTRL->SetTickFreq(4, 0);
+	IDC_MUSICVOLUME_CTRL->SetTickFreq(4);
 	IDC_MUSICVOLUME_CTRL->SetValue(OptionsDisplay::instance()->getMusicVolume());
 	IDC_MUSICVOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getMusicVolumeEntry().getDescription(), wxConvUTF8));
 	IDC_AMBIENTVOLUME_CTRL->SetRange(0, 128);
-	IDC_AMBIENTVOLUME_CTRL->SetTickFreq(4, 0);
+	IDC_AMBIENTVOLUME_CTRL->SetTickFreq(4);
 	IDC_AMBIENTVOLUME_CTRL->SetValue(OptionsDisplay::instance()->getAmbientSoundVolume());
 	IDC_AMBIENTVOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getAmbientSoundVolumeEntry().getDescription(), wxConvUTF8));
 	IDC_USERNAME_CTRL->SetValue(wxString(OptionsDisplay::instance()->getOnlineUserName(), wxConvUTF8));
@@ -733,11 +733,7 @@
 		convertString(S3D::formatStringBuffer("%s.s3m", (const char *) (selection.mb_str(wxConvUTF8)))), // default filename
 		wxT(""), // default extension
 		wxT("*.s3m"),
-#if wxCHECK_VERSION(2, 8, 0)
 		wxFD_SAVE);
-#else
-		wxSAVE);
-#endif
 	if (file.empty()) return;
 	ModFiles files;
 	if (!files.loadModFiles(std::string(selection.mb_str(wxConvUTF8)), false))
@@ -761,11 +757,7 @@
 		wxT(""), // default filename
 		wxT(""), // default extension
 		wxT("*.s3m"),
-#if wxCHECK_VERSION(2, 8, 0)
 		wxFD_OPEN | wxFD_FILE_MUST_EXIST);
-#else
-		wxOPEN | wxFILE_MUST_EXIST);
-#endif
 	if (file.empty()) return;
 	ModFiles files;
 	std::string mod;