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author | quazgar <quazgar@droggelbecher> | 2015-11-08 22:44:50 +0100 |
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committer | Patrice Clement <monsieurp@gentoo.org> | 2015-11-17 13:14:36 +0000 |
commit | aad301084de8b1716c1254bea93d15e49397a848 (patch) | |
tree | be06463c400b38781aca9065e8d7e0ddb592c040 /games-strategy | |
parent | games-strategy/ufo-ai: Version bump to 2.5 (diff) | |
download | gentoo-aad301084de8b1716c1254bea93d15e49397a848.tar.gz gentoo-aad301084de8b1716c1254bea93d15e49397a848.tar.bz2 gentoo-aad301084de8b1716c1254bea93d15e49397a848.zip |
games-strategy/ufo-ai-2.5: Style changes.
Fixed a lot of style problems. Also removed games.eclass inheritance and
editor USE flag.
Still needs work until the dedicated server works, but should definitely
be usable for playing.
Diffstat (limited to 'games-strategy')
-rw-r--r-- | games-strategy/ufo-ai/ufo-ai-2.5.ebuild | 130 |
1 files changed, 73 insertions, 57 deletions
diff --git a/games-strategy/ufo-ai/ufo-ai-2.5.ebuild b/games-strategy/ufo-ai/ufo-ai-2.5.ebuild index ca3d0447252d..baf3a402d7e0 100644 --- a/games-strategy/ufo-ai/ufo-ai-2.5.ebuild +++ b/games-strategy/ufo-ai/ufo-ai-2.5.ebuild @@ -3,45 +3,55 @@ # $Id$ EAPI=5 -inherit eutils flag-o-matic games +inherit eutils flag-o-matic gnome2-utils MY_P=${P/ufo-ai/ufoai} +# better than the default "/usr/games/ufo/" +MY_DATADIR="${EPREFIX}/usr/share/games/${PN/-}" + DESCRIPTION="UFO: Alien Invasion - X-COM inspired strategy game" HOMEPAGE="http://ufoai.sourceforge.net/" SRC_URI="mirror://sourceforge/ufoai/${MY_P}-source.tar.bz2 - mirror://sourceforge/ufoai/${MY_P}-data.tar" + mirror://sourceforge/ufoai/${MY_P}-data.tar +" LICENSE="GPL-2" SLOT="0" -KEYWORDS="~amd64 ~ppc ~x86" -IUSE="debug server editor +client sse profile" +KEYWORDS="~amd64 ~x86" +# "editor" USE flag disabled until someone gets it to work +# See http://ufoai.org/forum/index.php?topic=8978 +IUSE="debug dedicated profile" # Dependencies and more instructions can be found here: # http://ufoai.ninex.info/wiki/index.php/Compile_for_Linux -DEPEND="!server? ( +DEPEND="!dedicated? ( virtual/opengl virtual/glu - media-libs/libsdl2 + media-libs/libsdl2[joystick,opengl,sound,threads,video] media-libs/sdl2-image[jpeg,png] media-libs/sdl2-ttf media-libs/sdl2-mixer - virtual/jpeg + virtual/jpeg:62 media-libs/libpng:0 media-libs/libogg media-libs/libvorbis + media-libs/libtheora x11-proto/xf86vidmodeproto ) net-misc/curl sys-devel/gettext sys-libs/zlib - editor? ( - dev-libs/libxml2 - virtual/jpeg - media-libs/openal - x11-libs/gtkglext - x11-libs/gtksourceview:2.0 - )" +" + # editor? ( + # dev-libs/libxml2 + # virtual/jpeg:62 + # media-libs/openal + # x11-libs/gtkglext + # x11-libs/gtksourceview:2.0 + # ) + # " + RDEPEND="${DEPEND}" S=${WORKDIR}/${MY_P}-source @@ -50,18 +60,28 @@ pkg_setup() { if use profile; then ewarn "USE=\"profile\" is incompatible with the hardened profile's -pie flag." fi + + einfo " + Note that the dedicated server (ufoded) is currently missing some + map files and therefore might not start: + http://ufoai.org/bugs/ufoalieninvasion/issues/5383 + + Help to fix this is welcome! +" + if use dedicated ; then + ewarn "Only building dedicated server, which is known to still fail." + fi } src_unpack() { unpack ${MY_P}-source.tar.bz2 - cd "${S}" - pwd + cd "${S}" || die unpack ${MY_P}-data.tar } src_configure() { - # they are special and provide hand batched configure file - local myconf=" + # The configure script of UFO:AI is hand crafted and a bit special + local MY_CONF=( --disable-cgame-campaign --disable-cgame-multiplayer --disable-cgame-skirmish @@ -69,60 +89,56 @@ src_configure() { --disable-testall --disable-ufomodel --disable-ufoslicer + --enable-ufoded $(use_enable !debug release) - $(use_enable editor uforadiant) - $(use_enable editor ufo2map) - $(use_enable server ufoded) - $(use_enable client ufo) - $(use_enable sse) - --enable-game + # $(use_enable !dedicated game) + --disable-uforadiant + --disable-ufo2map + # $(use_enable editor uforadiant) + # $(use_enable editor ufo2map) --disable-paranoid $(use_enable profile profiling) - --bindir="${GAMES_BINDIR}" - --libdir="$(games_get_libdir)" - --datadir="${GAMES_DATADIR}/${PN/-}" - --localedir="${EPREFIX}/usr/share/locale/" - --prefix="${GAMES_PREFIX}" - " - echo "./configure ${myconf}" - ./configure ${myconf} || die + --prefix="${EPREFIX}"/usr/ + --datadir="${MY_DATADIR}" + ) + # econf does not work: "invalid option --build=x86_64-pc-linux-gnu" + ./configure ${MY_CONF[*]} || die } src_compile() { emake emake lang - if use editor; then - emake uforadiant - fi + # if use editor; then + # emake uforadiant + # fi } src_install() { - newicon src/ports/linux/ufo.png ${PN}.png - if use server; then - dobin ufoded - make_desktop_entry ufoded "UFO: Alien Invasion Server" ${PN} - fi - if use client; then - dobin ufo - make_desktop_entry ufo "UFO: Alien Invasion" ${PN} - fi + newicon -s 32 src/ports/linux/ufo.png ${PN}.png + + emake DESTDIR="${D}" install + + # Shell script wrappers are always created for ufo, ufoded and + # uforadiant, delete them if we don't need them + rm "${D}/usr/bin/uforadiant" || die + # if !use editor; then + # rm "${D}/usr/bin/uforadiant" || die + # fi - if use editor; then - dobin ufo2map ufomodel + if use dedicated; then + rm "${D}/usr/bin/ufo" || die fi +} - # install data - insinto "${GAMES_DATADIR}"/${PN/-} - doins -r base || die - rm -rf "${ED}/${GAMES_DATADIR}/${PN/-}/base/game.so" - dogameslib base/game.so +pkg_preinst() { + gnome2_icon_savelist +} - # move translations where they belong - dodir "${GAMES_DATADIR_BASE}/locale" - mv "${ED}/${GAMES_DATADIR}/${PN/-}/base/i18n/"* \ - "${ED}/${GAMES_DATADIR_BASE}/locale/" || die - rm -rf "${ED}/${GAMES_DATADIR}/${PN/-}/base/i18n/" || die +pkg_postinst() { + gnome2_icon_cache_update +} - prepgamesdirs +pkg_postrm() { + gnome2_icon_cache_update } |