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authorMichael Sterrett <mr_bones_@gentoo.org>2015-11-13 22:52:04 -0500
committerMichael Sterrett <mr_bones_@gentoo.org>2015-11-13 23:03:05 -0500
commit1aa6c225ced035135fe2ae8309965dc8659d63e0 (patch)
tree503bdb1aabd0038afbf703e9d8dcd15b89a03e0e /games-strategy
parentprofiles: Add video_cards_radeonsi to powerpc's use.mask. (diff)
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patch to work with wxGTK:3.0
(bug #563964) Package-Manager: portage-2.2.20.1
Diffstat (limited to 'games-strategy')
-rw-r--r--games-strategy/scorched3d/files/scorched3d-44-wxgtk.patch161
-rw-r--r--games-strategy/scorched3d/scorched3d-44-r1.ebuild84
2 files changed, 245 insertions, 0 deletions
diff --git a/games-strategy/scorched3d/files/scorched3d-44-wxgtk.patch b/games-strategy/scorched3d/files/scorched3d-44-wxgtk.patch
new file mode 100644
index 000000000000..ef2e27a6d255
--- /dev/null
+++ b/games-strategy/scorched3d/files/scorched3d-44-wxgtk.patch
@@ -0,0 +1,161 @@
+Description: Fix to build with wxWidgets 3.0
+Author: Olly Betts <olly@survex.com>
+Last-Update: 2014-05-01
+
+--- src/launcher/wxdialogs/Display.cpp
++++ src/launcher/wxdialogs/Display.cpp
+@@ -26,7 +26,7 @@
+ // Display settings
+ wxStaticBox *displayBox = new wxStaticBox(parent, -1, wxT("&Display"));
+ wxStaticBoxSizer *displaySizer = new wxStaticBoxSizer(displayBox, wxVERTICAL);
+- wxFlexGridSizer *displaySizer2 = new wxFlexGridSizer(2, 3, 5, 5);
++ wxFlexGridSizer *displaySizer2 = new wxFlexGridSizer(0, 3, 5, 5);
+ wxStaticText *resText = new wxStaticText(parent, -1, wxT("&Resolution :"));
+ IDC_DISPLAY_CTRL =
+ new wxComboBox(parent, -1,
+@@ -88,7 +88,7 @@
+ // Sound settings
+ wxStaticBox *soundBox = new wxStaticBox(parent, -1, wxT("&Sound"));
+ wxStaticBoxSizer *soundSizerMain = new wxStaticBoxSizer(soundBox, wxVERTICAL);
+- wxFlexGridSizer *soundSizer1 = new wxFlexGridSizer(4, 2);
++ wxFlexGridSizer *soundSizer1 = new wxFlexGridSizer(0, 4, 2, 0);
+ wxStaticText *volumeText = new wxStaticText(parent, -1, wxT("Sound Volume :"));
+ wxStaticText *musicVolumeText = new wxStaticText(parent, -1, wxT("Music Volume :"));
+ wxStaticText *ambientVolumeText = new wxStaticText(parent, -1, wxT("Ambient Volume :"));
+@@ -137,7 +137,7 @@
+ wxT("Game Detail Options"));
+ wxStaticBoxSizer *speedSizer = new wxStaticBoxSizer(speedBox, wxHORIZONTAL);
+
+- wxGridSizer *loadSizer = new wxFlexGridSizer(2, 2);
++ wxGridSizer *loadSizer = new wxFlexGridSizer(0, 2, 2, 0);
+ IDC_LOADULTRA_CTRL = new wxButton(parent, ID_LOADULTRA, wxT("&Ultra Detail"), wxDefaultPosition, wxSize(120,-1));
+ IDC_LOADDEFAULTS_CTRL = new wxButton(parent, ID_LOADDEFAULTS, wxT("&Normal Detail"), wxDefaultPosition, wxSize(120,-1));
+ IDC_LOADMEDIUM_CTRL = new wxButton(parent, ID_LOADMEDIUM, wxT("Faster Detail"), wxDefaultPosition, wxSize(120,-1));
+@@ -256,7 +256,7 @@
+ wxStaticBox *waterDetailBox = new wxStaticBox(parent, -1,
+ wxT("Graphics Detail"));
+ wxStaticBoxSizer *waterDetailSizer = new wxStaticBoxSizer(waterDetailBox, wxHORIZONTAL);
+- wxGridSizer *waterDetailSizer2 = new wxGridSizer(3, 1, 10, 10);
++ wxGridSizer *waterDetailSizer2 = new wxGridSizer(0, 1, 10, 10);
+
+ IDC_NOWATERREF_CTRL =
+ new wxCheckBox(parent, -1, wxT("Don't draw water reflections - Large Framerate Improvement"));
+@@ -471,7 +471,7 @@
+ {
+ wxScrolledWindow *scrolledWindow = new wxScrolledWindow(parent, -1,
+ wxDefaultPosition, wxSize(480, 250));
+- wxSizer *sizer = new wxFlexGridSizer(5, 1);
++ wxSizer *sizer = new wxFlexGridSizer(0, 5, 1, 0);
+
+ keyboardKeyList.clear();
+ if (!Keyboard::instance()->loadKeyFile())
+--- src/launcher/wxdialogs/SettingsDialog.cpp
++++ src/launcher/wxdialogs/SettingsDialog.cpp
+@@ -105,7 +105,7 @@
+ mainPanel_ = new wxPanel(book_, -1);
+ book_->AddPage(mainPanel_, wxT("Main"));
+ wxSizer *mainPanelSizer = new wxBoxSizer(wxVERTICAL);
+- wxSizer *sizer = new wxFlexGridSizer(2, 2);
++ wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
+ mainPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
+
+ setters_.push_back(
+@@ -166,7 +166,7 @@
+ {
+ moneyPanel_ = new wxPanel(book_, -1);
+ wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
+- wxSizer *sizer = new wxFlexGridSizer(2, 2);
++ wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
+ ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
+
+ setters_.push_back(
+@@ -215,7 +215,7 @@
+ {
+ scorePanel_ = new wxPanel(book_, -1);
+ wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
+- wxSizer *sizer = new wxFlexGridSizer(2, 2);
++ wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
+ ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
+
+ setters_.push_back(
+@@ -249,7 +249,7 @@
+ {
+ weaponsPanel_ = new wxPanel(book_, -1);
+ wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
+- wxSizer *sizer = new wxFlexGridSizer(2, 2);
++ wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
+ ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
+
+ setters_.push_back(
+@@ -286,7 +286,7 @@
+ {
+ envPanel_ = new wxPanel(book_, -1);
+ wxSizer *envPanelSizer = new wxBoxSizer(wxVERTICAL);
+- wxSizer *sizer = new wxFlexGridSizer(2, 2);
++ wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
+ envPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
+
+ setters_.push_back(
+@@ -337,7 +337,7 @@
+ wxScrolledWindow *scrolledWindow = new wxScrolledWindow(landPanel_, -1,
+ wxDefaultPosition, wxSize(225, 200));
+
+- wxSizer *sizer = new wxFlexGridSizer(3, 3);
++ wxSizer *sizer = new wxFlexGridSizer(0, 3, 3, 0);
+ int i = 0;
+ std::list<LandscapeDefinitionsEntry> &defns =
+ landscapeDefinitions.getAllLandscapes();
+@@ -438,7 +438,7 @@
+ wxT("Players are persistent for game"));
+ playersPanelSizer->Add(IDC_SERVER_RESIDUAL_CTRL, 0, wxALIGN_CENTER | wxTOP, 10);
+
+- wxSizer *sizer = new wxGridSizer(3, 3);
++ wxSizer *sizer = new wxGridSizer(0, 3, 3, 0);
+ playersPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
+
+ for (int i=0; i<24; i++)
+--- src/launcher/wxdialogs/DisplayDialog.cpp
++++ src/launcher/wxdialogs/DisplayDialog.cpp
+@@ -449,15 +449,15 @@
+ IDC_SLIDER1_CTRL->SetValue(OptionsDisplay::instance()->getBrightness());
+ IDC_SLIDER1_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getBrightnessEntry().getDescription(), wxConvUTF8));
+ IDC_VOLUME_CTRL->SetRange(0, 128);
+- IDC_VOLUME_CTRL->SetTickFreq(4, 0);
++ IDC_VOLUME_CTRL->SetTickFreq(4);
+ IDC_VOLUME_CTRL->SetValue(OptionsDisplay::instance()->getSoundVolume());
+ IDC_VOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getSoundVolumeEntry().getDescription(), wxConvUTF8));
+ IDC_MUSICVOLUME_CTRL->SetRange(0, 128);
+- IDC_MUSICVOLUME_CTRL->SetTickFreq(4, 0);
++ IDC_MUSICVOLUME_CTRL->SetTickFreq(4);
+ IDC_MUSICVOLUME_CTRL->SetValue(OptionsDisplay::instance()->getMusicVolume());
+ IDC_MUSICVOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getMusicVolumeEntry().getDescription(), wxConvUTF8));
+ IDC_AMBIENTVOLUME_CTRL->SetRange(0, 128);
+- IDC_AMBIENTVOLUME_CTRL->SetTickFreq(4, 0);
++ IDC_AMBIENTVOLUME_CTRL->SetTickFreq(4);
+ IDC_AMBIENTVOLUME_CTRL->SetValue(OptionsDisplay::instance()->getAmbientSoundVolume());
+ IDC_AMBIENTVOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getAmbientSoundVolumeEntry().getDescription(), wxConvUTF8));
+ IDC_USERNAME_CTRL->SetValue(wxString(OptionsDisplay::instance()->getOnlineUserName(), wxConvUTF8));
+@@ -733,11 +733,7 @@
+ convertString(S3D::formatStringBuffer("%s.s3m", (const char *) (selection.mb_str(wxConvUTF8)))), // default filename
+ wxT(""), // default extension
+ wxT("*.s3m"),
+-#if wxCHECK_VERSION(2, 8, 0)
+ wxFD_SAVE);
+-#else
+- wxSAVE);
+-#endif
+ if (file.empty()) return;
+ ModFiles files;
+ if (!files.loadModFiles(std::string(selection.mb_str(wxConvUTF8)), false))
+@@ -761,11 +757,7 @@
+ wxT(""), // default filename
+ wxT(""), // default extension
+ wxT("*.s3m"),
+-#if wxCHECK_VERSION(2, 8, 0)
+ wxFD_OPEN | wxFD_FILE_MUST_EXIST);
+-#else
+- wxOPEN | wxFILE_MUST_EXIST);
+-#endif
+ if (file.empty()) return;
+ ModFiles files;
+ std::string mod;
diff --git a/games-strategy/scorched3d/scorched3d-44-r1.ebuild b/games-strategy/scorched3d/scorched3d-44-r1.ebuild
new file mode 100644
index 000000000000..4314d1f1622d
--- /dev/null
+++ b/games-strategy/scorched3d/scorched3d-44-r1.ebuild
@@ -0,0 +1,84 @@
+# Copyright 1999-2015 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+WX_GTK_VER=3.0
+inherit autotools eutils wxwidgets games
+
+DESCRIPTION="Multi-player tank battle in 3D (OpenGL)"
+HOMEPAGE="http://www.scorched3d.co.uk/"
+SRC_URI="mirror://sourceforge/scorched3d/Scorched3D-${PV}-src.tar.gz"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~ppc64 ~x86"
+IUSE="dedicated mysql"
+
+RDEPEND="media-libs/libsdl[video]
+ media-libs/sdl-net
+ media-libs/libpng:0
+ sys-libs/zlib
+ virtual/jpeg:0
+ dev-libs/expat
+ media-fonts/dejavu
+ !dedicated? (
+ virtual/opengl
+ virtual/glu
+ media-libs/glew
+ media-libs/libogg
+ media-libs/libvorbis
+ media-libs/openal
+ media-libs/freealut
+ x11-libs/wxGTK:${WX_GTK_VER}[X]
+ media-libs/freetype:2
+ sci-libs/fftw:3.0
+ )
+ mysql? ( virtual/mysql )"
+DEPEND="${RDEPEND}
+ !dedicated? ( virtual/pkgconfig )"
+
+S=${WORKDIR}/scorched
+
+src_prepare() {
+ edos2unix \
+ src/launcher/wxdialogs/SettingsDialog.cpp \
+ src/launcher/wxdialogs/DisplayDialog.cpp \
+ src/launcher/wxdialogs/Display.cpp \
+ src/launcher/wxdialogs/KeyDialog.cpp
+ epatch \
+ "${FILESDIR}"/${P}-fixups.patch \
+ "${FILESDIR}"/${P}-gcc43.patch \
+ "${FILESDIR}"/${P}-odbc.patch \
+ "${FILESDIR}"/${P}-win32.patch \
+ "${FILESDIR}"/${P}-freetype.patch \
+ "${FILESDIR}"/${P}-jpeg9.patch \
+ "${FILESDIR}"/${P}-wxgtk.patch
+ eautoreconf
+}
+
+src_configure() {
+ egamesconf \
+ --with-fftw=/usr \
+ --with-ogg=/usr \
+ --with-vorbis=/usr \
+ --datadir="${GAMES_DATADIR}/${PN}" \
+ --with-docdir="/usr/share/doc/${PF}" \
+ --with-wx-config="${WX_CONFIG}" \
+ --without-pgsql \
+ $(use_with mysql) \
+ $(use_enable dedicated serveronly)
+}
+
+src_install() {
+ default
+ rm "${ED}${GAMES_DATADIR}"/${PN}/data/fonts/* || die
+ dosym /usr/share/fonts/dejavu/DejaVuSans.ttf "${GAMES_DATADIR}/${PN}/data/fonts/dejavusans.ttf"
+ dosym /usr/share/fonts/dejavu/DejaVuSansCondensed-Bold.ttf "${GAMES_DATADIR}/${PN}/data/fonts/dejavusconbd.ttf"
+ dosym /usr/share/fonts/dejavu/DejaVuSansMono-Bold.ttf "${GAMES_DATADIR}/${PN}/data/fonts/dejavusmobd.ttf"
+ if ! use dedicated ; then
+ newicon data/images/tank-old.bmp ${PN}.bmp || die
+ make_desktop_entry ${PN} "Scorched 3D" /usr/share/pixmaps/${PN}.bmp
+ fi
+ prepgamesdirs
+}