diff options
author | James Le Cuirot <chewi@gentoo.org> | 2024-08-17 17:17:40 +0100 |
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committer | James Le Cuirot <chewi@gentoo.org> | 2024-08-17 17:17:48 +0100 |
commit | 827a50b0d99f59689bc2404653541c344e20f020 (patch) | |
tree | cec0271c316f7e36c666960153d0b4ed6ebe22c5 /games-misc/bsd-games | |
parent | dev-util/0xtools: Stabilize 2.0.2 amd64, #938098 (diff) | |
download | gentoo-827a50b0d99f59689bc2404653541c344e20f020.tar.gz gentoo-827a50b0d99f59689bc2404653541c344e20f020.tar.bz2 gentoo-827a50b0d99f59689bc2404653541c344e20f020.zip |
games-misc/bsd-games: Drop old 3.1-r2
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Diffstat (limited to 'games-misc/bsd-games')
-rw-r--r-- | games-misc/bsd-games/Manifest | 1 | ||||
-rw-r--r-- | games-misc/bsd-games/bsd-games-3.1-r2.ebuild | 152 |
2 files changed, 0 insertions, 153 deletions
diff --git a/games-misc/bsd-games/Manifest b/games-misc/bsd-games/Manifest index 688e1edfdb61..b090f1102dad 100644 --- a/games-misc/bsd-games/Manifest +++ b/games-misc/bsd-games/Manifest @@ -1,5 +1,4 @@ DIST bsd-games-3.1-verbose-build.patch.gz 4633 BLAKE2B cc75175ac2ef9d476c03bdb08b8c054d13090d6cdd1a14dd44022d13290112c68a7663d0c03f9ca7535ea10f2bb5e49a84acca4f782f0ced59685f762efd5151 SHA512 120c0859bb73a026dae017bcc2bc7505ca156b454bf5f87c91b4887417d5ac62f3dec706af91b22b11be8b5bce11d168f9205d722a9fd30dea654f682a66b1c8 -DIST bsd-games-3.1.tar.gz 267636 BLAKE2B 116b340e383430fc56e9d2379a398494b43664aa124157bfa01f2c6a76ebdc90128cc676abae83b6d74680b0ad9396d24f1c0d11adcff1f552a3e68717b8cc8f SHA512 3f311e89481913b734a21fc7d0765628637af8251228d5a38349c27cc702c307240e81711785bbd7428e208a142bd07597630d29e97e2c7bf5bd9cac1ebc6ada DIST bsd-games-3.2.tar.gz 270345 BLAKE2B 3d984601a71e157dd65e4102e68b3cddc9552d13ec546c599d26a501361616e6223f5fba8990ad8c7ba4559b3982e89a7f1064ff7de2422d1eb71f6c8838bcf1 SHA512 cf5f5a9e5d215ee553486580f9a7dfc9801d254a2806172df201dfc42ecbb05326db7bc25b7624eb8a8e541ad61ec319d258687609bddae2bc07edcbade2291a DIST bsdgames_2.17-28.debian.tar.xz 58464 BLAKE2B 3f5a70322341b153a8b3cb8df81fea1e773971d0f3b79ba8fb0c0877e95c61c8e8689952333f8ac4263948d781c2dc64c8178f9dac6a1c09ae702f91794b9583 SHA512 7e2db9f830c0657f3fcd1371635bda4a87e7a68180e486e44752904740c0710c02271522ff2d4b606542b3c502dd28795fcecf883360c3ac5bea78c148281f6a DIST bsdgames_2.17.orig.tar.gz 2563311 BLAKE2B 9dfff4e70929e14a422c536c661cd95c5f1ac81d9112494525b9ef13d7a39b66bd59b6a264e614cfb29784fdb63364f56b12b4d284b125b5b3c12e92def07fb0 SHA512 cb2ee60474f164d42e3d47700270bbeeda3c8279d64da409c9cc05e36437ef95b92d0a85543298e97604635fcf3e068f3a5cc812e90b5c61fb8d146cf35bc38f diff --git a/games-misc/bsd-games/bsd-games-3.1-r2.ebuild b/games-misc/bsd-games/bsd-games-3.1-r2.ebuild deleted file mode 100644 index 48ee4118167d..000000000000 --- a/games-misc/bsd-games/bsd-games-3.1-r2.ebuild +++ /dev/null @@ -1,152 +0,0 @@ -# Copyright 1999-2024 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=7 - -inherit toolchain-funcs - -DESCRIPTION="collection of games from NetBSD" -HOMEPAGE="https://www.polyomino.org.uk/computer/software/bsd-games/" -SRC_URI="https://github.com/msharov/bsd-games/archive/refs/tags/v${PV}.tar.gz -> ${P}.tar.gz" -SRC_URI+=" https://dev.gentoo.org/~sam/distfiles/${CATEGORY}/${PN}/${P}-verbose-build.patch.gz" - -LICENSE="BSD" -# Subslot indicates the fork / new version -# 3 doesn't include the same games as the classic variant, etc -SLOT="0/3" -KEYWORDS="~amd64 ~hppa ~mips ~riscv ~x86" - -# 'check' target doesn't exist, nor do any actual tests -# bug #779649 -RESTRICT="test" - -DEPEND=" - sys-apps/miscfiles - sys-libs/ncurses:=[unicode(+)] - !games-puzzle/hangman - !games-misc/wumpus -" -RDEPEND=" - ${DEPEND} - acct-group/gamestat -" -BDEPEND=" - sys-apps/which - app-alternatives/yacc - app-alternatives/lex - virtual/pkgconfig -" - -PATCHES=( - "${WORKDIR}"/${PN}-3.1-verbose-build.patch - "${FILESDIR}"/${PN}-3.1-no-install-manpages-automatically.patch -) - -# Set GAMES_TO_BUILD variable to whatever you want -GAMES_TO_BUILD=${GAMES_TO_BUILD:=adventure atc battlestar caesar cribbage -dab drop4 gofish gomoku hangman klondike robots sail snake spirhunt -worm wump} - -src_prepare() { - default - - # Use completely our own CFLAGS/LDFLAGS, no stripping and so on - sed -i \ - -e 's/+= -std=c11 @pkgcflags@ ${CFLAGS}/= -std=c11 @pkgcflags@ ${CFLAGS}/' \ - -e 's/+= @pkgldflags@ ${LDFLAGS}/= @pkgldflags@ ${LDFLAGS}/' \ - -e s'/${INSTALL} -m 755 -s/${INSTALL} -m 755/' \ - -e '/man[6]dir/d' \ - Config.mk.in || die - - # Yes, this stinks. - # Right now, the custom configure script calls pkg-config manually - # and seds it a bunch, and this is easier. - # Force looking for both ncurses and ncursesw - sed -i -e 's/pkgs="ncurses"/pkgs="ncursesw"/' configure || die - - cp "${FILESDIR}"/config.params-gentoo config.params || die - echo bsd_games_cfg_usrlibdir=\"$(get_libdir)\" >> ./config.params || die - echo bsd_games_cfg_build_dirs=\"${GAMES_TO_BUILD}\" >> ./config.params || die - echo bsd_games_cfg_docdir=\"/usr/share/doc/${PF}\" >> ./config.params || die - if use riscv; then - sed -i 's/${CC} ${ldflags} -o $@ $^/${CC} ${ldflags} -o $@ $^ -latomic/' ./*/Module.mk || die - fi -} - -src_configure() { - tc-export AR CC RANLIB - - econf -} - -src_compile() { - emake CFLAGS="${CFLAGS}" LDFLAGS="${LDFLAGS}" -} - -src_install() { - dodir /var/games - emake DESTDIR="${D}" install - - _build_game() { - has ${1} ${GAMES_TO_BUILD} - } - - _do_statefile() { - touch "${ED}"/var/games/${1} || die - chmod ug+rw "${ED}"/var/games/${1} || die - } - - # set some binaries to run as games group (+S) - _build_game atc && fperms g+s /usr/bin/atc - _build_game battlestar && fperms g+s /usr/bin/battlestar - _build_game canfield && fperms g+s /usr/bin/canfield - _build_game cribbage && fperms g+s /usr/bin/cribbage - _build_game phantasia && fperms g+s /usr/bin/phantasia - _build_game robots && fperms g+s /usr/bin/robots - _build_game sail && fperms g+s /usr/bin/sail - _build_game snake && fperms g+s /usr/bin/snake - _build_game tetris && fperms g+s /usr/bin/tetris-bsd - - # state files - _build_game atc && _do_statefile atc_score - _build_game battlestar && _do_statefile battlestar.log - _build_game canfield && _do_statefile cfscores - _build_game cribbage && _do_statefile criblog - _build_game hack && keepdir /var/games/hack - _build_game robots && _do_statefile robots_roll - _build_game sail && _do_statefile saillog - _build_game snake && _do_statefile snake.log && _do_statefile snakerawscores - _build_game tetris && _do_statefile tetris-bsd.scores - - # extra docs - _build_game atc && docinto atc - _build_game boggle && { docinto boggle ; dodoc boggle/README; } - _build_game hack && { docinto hack ; dodoc hack/{OWNER,Original_READ_ME,READ_ME,help}; } - _build_game hunt && { docinto hunt ; dodoc hunt/README; } - _build_game phantasia && { docinto phantasia ; dodoc phantasia/{OWNER,README}; } - - # Install the man pages manually to make life easier (circumventing compression) - local game - for game in ${GAMES_TO_BUILD[@]} ; do - if [[ -e ${game}/${game}.1 ]] ; then - doman ${game}/${game}.1 - else - doman ${game}/${game}.6 - fi - done - - # Since factor is usually not installed, and primes.6 is a symlink to - # factor.6, make sure that primes.6 is ok ... - if _build_game primes && [[ ! $(_build_game factor) ]] ; then - rm -f "${ED}"/usr/share/man/man6/{factor,primes}.6 || die - newman factor/factor.6 primes.6 - fi - - # All of this needs to be owned by the gamestat group - fowners -R :gamestat /var/games/ - # ... and so do the binaries - fowners -R :gamestat /usr/bin/ - - # State dirs - fperms -R ug+rw /var/games/ -} |