diff options
author | Aaron Bauman <bman@gentoo.org> | 2019-12-08 16:08:20 -0500 |
---|---|---|
committer | Aaron Bauman <bman@gentoo.org> | 2019-12-08 16:08:20 -0500 |
commit | 8b093e47371dceaf8e3daaa099a8c20cba1a6d0c (patch) | |
tree | 3b2d923b69e8042ae95e17ee5d7863fbe74fa039 /games-fps | |
parent | net-vpn/tor: don't inherit user eclass (diff) | |
download | gentoo-8b093e47371dceaf8e3daaa099a8c20cba1a6d0c.tar.gz gentoo-8b093e47371dceaf8e3daaa099a8c20cba1a6d0c.tar.bz2 gentoo-8b093e47371dceaf8e3daaa099a8c20cba1a6d0c.zip |
games-fps/*: drop last-rited pkgs
Bug: https://bugs.gentoo.org/44351
Signed-off-by: Aaron Bauman <bman@gentoo.org>
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/aaut/aaut-1.ebuild | 23 | ||||
-rw-r--r-- | games-fps/aaut/files/aaut | 5 | ||||
-rw-r--r-- | games-fps/aaut/metadata.xml | 15 | ||||
-rw-r--r-- | games-fps/unreal-tournament-bonuspacks/Manifest | 1 | ||||
-rw-r--r-- | games-fps/unreal-tournament-bonuspacks/metadata.xml | 8 | ||||
-rw-r--r-- | games-fps/unreal-tournament-bonuspacks/unreal-tournament-bonuspacks-436.ebuild | 46 | ||||
-rw-r--r-- | games-fps/unreal-tournament-goty/Manifest | 2 | ||||
-rw-r--r-- | games-fps/unreal-tournament-goty/metadata.xml | 36 | ||||
-rw-r--r-- | games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild | 171 | ||||
-rw-r--r-- | games-fps/unreal-tournament-strikeforce/Manifest | 3 | ||||
-rw-r--r-- | games-fps/unreal-tournament-strikeforce/metadata.xml | 8 | ||||
-rw-r--r-- | games-fps/unreal-tournament-strikeforce/unreal-tournament-strikeforce-1.81.ebuild | 46 |
12 files changed, 0 insertions, 364 deletions
diff --git a/games-fps/aaut/aaut-1.ebuild b/games-fps/aaut/aaut-1.ebuild deleted file mode 100644 index acde5a8582fb..000000000000 --- a/games-fps/aaut/aaut-1.ebuild +++ /dev/null @@ -1,23 +0,0 @@ -# Copyright 1999-2008 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=5 -inherit games - -DESCRIPTION="ascii mode unreal tournament" -HOMEPAGE="http://icculus.org/~chunky/ut/aaut/" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~x86" -IUSE="" - -RDEPEND="|| ( - games-fps/unreal-tournament - games-fps/unreal-tournament-goty ) - media-libs/aalib" - -src_install() { - dogamesbin "${FILESDIR}/aaut" - prepgamesdirs -} diff --git a/games-fps/aaut/files/aaut b/games-fps/aaut/files/aaut deleted file mode 100644 index d7f9aa805abf..000000000000 --- a/games-fps/aaut/files/aaut +++ /dev/null @@ -1,5 +0,0 @@ -#!/bin/sh -[ -z "${AAOPTS}" ] && AAOPTS="-width 150 -height 70" -SDL_VIDEODRIVER="aalib" -export AAOPTS SDL_VIDEODRIVER -exec ut "$@" diff --git a/games-fps/aaut/metadata.xml b/games-fps/aaut/metadata.xml deleted file mode 100644 index 1e1a02589cef..000000000000 --- a/games-fps/aaut/metadata.xml +++ /dev/null @@ -1,15 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> -<pkgmetadata> -<maintainer type="project"> - <email>games@gentoo.org</email> - <name>Gentoo Games Project</name> -</maintainer> -<longdescription> -AAUT: Text Mode Unreal Tournament -Remember, Kids. It's not big, and it's not clever - -Is UT just a little too high-end for your -look-I'm-using-my-15-year-old-P100-as-a-Linux-box machine? -</longdescription> -</pkgmetadata> diff --git a/games-fps/unreal-tournament-bonuspacks/Manifest b/games-fps/unreal-tournament-bonuspacks/Manifest deleted file mode 100644 index 08423dcde645..000000000000 --- a/games-fps/unreal-tournament-bonuspacks/Manifest +++ /dev/null @@ -1 +0,0 @@ -DIST UTBonusPack4.zip 14916708 BLAKE2B da4b2db40e2a360fe90c8a67d58304639d072cbc9f857488b25b3710c84689ea753fb5e7d2a178e825515d687c0bf7821842056fa15110f902651acd42584cd1 SHA512 4abc29b108926aebce872a0c8257f97604265cdc837b2e46443ee8cf98adfcba69b6b7ab2bd2379723c11301ef2bf60298ab075a6befe5eeed6d8526f3f653b0 diff --git a/games-fps/unreal-tournament-bonuspacks/metadata.xml b/games-fps/unreal-tournament-bonuspacks/metadata.xml deleted file mode 100644 index 78274e0fa550..000000000000 --- a/games-fps/unreal-tournament-bonuspacks/metadata.xml +++ /dev/null @@ -1,8 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> -<pkgmetadata> -<maintainer type="project"> - <email>games@gentoo.org</email> - <name>Gentoo Games Project</name> -</maintainer> -</pkgmetadata> diff --git a/games-fps/unreal-tournament-bonuspacks/unreal-tournament-bonuspacks-436.ebuild b/games-fps/unreal-tournament-bonuspacks/unreal-tournament-bonuspacks-436.ebuild deleted file mode 100644 index bbc8edb8a3fe..000000000000 --- a/games-fps/unreal-tournament-bonuspacks/unreal-tournament-bonuspacks-436.ebuild +++ /dev/null @@ -1,46 +0,0 @@ -# Copyright 1999-2017 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=5 -inherit games - -DESCRIPTION="Futuristic FPS (bonus packs)" -HOMEPAGE="http://www.oldunreal.com/" -# UT has 4 official bonus packs ... -# [UTBonusPack] -> loki put into games-fps/unreal-tournament -# [UTBonusPack2] -> loki put into games-fps/unreal-tournament -# [UTiNoxxPack] -> loki put into games-fps/unreal-tournament -# [UTBonusPack4] -> none of this is in games-fps/unreal-tournament -SRC_URI="http://www.ut-files.com/Patches/utbonuspack4.zip -> UTBonusPack4.zip" - -LICENSE="all-rights-reserved" -SLOT="0" -KEYWORDS="-* ~amd64 ~x86" -IUSE="" -RESTRICT="mirror bindist" - -RDEPEND="|| ( - games-fps/unreal-tournament - games-fps/unreal-tournament-goty )" -DEPEND="${RDEPEND} - app-arch/unzip - games-util/umodpack" - -S=${WORKDIR} - -src_install() { - # unpack the UTBonusPack4 umod - umod -v -b "$(pwd)" -x UTBonusPack4.umod || die - - # move stuff around - rm UTBonusPack4.umod - mv system System - mv textures Textures - - # install it all - local dir=${GAMES_PREFIX_OPT}/unreal-tournament - dodir "${dir}" - mv * "${D}/${dir}/" - - prepgamesdirs -} diff --git a/games-fps/unreal-tournament-goty/Manifest b/games-fps/unreal-tournament-goty/Manifest deleted file mode 100644 index ad6d08f349b9..000000000000 --- a/games-fps/unreal-tournament-goty/Manifest +++ /dev/null @@ -1,2 +0,0 @@ -DIST UTPGPatch451.tar.bz2 3064473 BLAKE2B 43fd1573f714b59d7069b8fbd30bd822024971277dd863793a3f2c05d1a973904fd9ef6f22f8efcec0389cdb36ec6abb6c8f3eb5b700eba29aa6b5284d433cb4 SHA512 d11ecb3e60e8bba0288be0a4860acb563c277e75ce30a749de04673219d484b7a8c7e6207bc582872df33db684658dc1a15235b9d79ceb98fcd2ad1410982423 -DIST ut-install-436-GOTY.run 6340417 BLAKE2B 255fcfe95f0c23c52e9f2aec914f023db532b1e6fdaba39c17baaf34f58c7f44b815b10757083602fdd95ca61a7ebcb6167c6cef9cf9750323557c499d29ea37 SHA512 daa2da9f21f1b6e057e19d72d9c1b2446a250b30eb80b24d6a059a5d1eec24a9326d4e6af0401ba4ade3610fbf3a44c1fe44c26b7ae0eb4b7301a20f9574859c diff --git a/games-fps/unreal-tournament-goty/metadata.xml b/games-fps/unreal-tournament-goty/metadata.xml deleted file mode 100644 index 5f8f103990d5..000000000000 --- a/games-fps/unreal-tournament-goty/metadata.xml +++ /dev/null @@ -1,36 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> -<pkgmetadata> - <maintainer type="project"> - <email>games@gentoo.org</email> - <name>Gentoo Games Project</name> - </maintainer> - <longdescription> -In the single player mode, the player squares off -against computer controlled Bots in all the game modes -through a tournament ladder with increasing difficulty. -Thanks to Epic's unmatched AI coding wizardry, Unreal -Tournament's Bots are more life like than any -computer-controlled characters to date. They understand -each game's unique rules. They have a firm handle on all -the different weapons at their disposal and how best to -use them. They can swim, use elevators, climb stairs, -and put on Toxin suits if they have to. If they're on -the player's team, they can take orders to attack, -defend or freelance. - -Unreal Tournament's bread and butter is the online multiplayer -mode. Squaring off against other combatants from around the world, or on -the other end of a LAN connection, provides some of the most thrilling and -tense battles seen on a PC. Unreal Tournament's unparalleled networking -code makes it as easy to play the game against anyone, anytime. If the -host server has unique content -- like custom skins or maps -- UT -will automatically download and install that content in REAL TIME, as the -game is connecting. And thanks to Epic Games' amazing work on Unreal -Tournament's network play, you can be sure that even a 33.6K modem can get -a silky smooth connection to the server. -</longdescription> - <use> - <flag name="S3TC">Add the extra fancy textures to UT ... only works on certain cards (nvidia/ati/s3)</flag> - </use> -</pkgmetadata> diff --git a/games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild b/games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild deleted file mode 100644 index f61422fa334b..000000000000 --- a/games-fps/unreal-tournament-goty/unreal-tournament-goty-451.ebuild +++ /dev/null @@ -1,171 +0,0 @@ -# Copyright 1999-2017 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=5 - -inherit eutils unpacker cdrom games - -DESCRIPTION="Futuristic FPS (Game Of The Year edition)" -HOMEPAGE="http://www.oldunreal.com/" -SRC_URI="http://www.ut-files.com/Patches/ut-install-436-GOTY.run - http://www.ut-files.com/Patches/utpgpatch${PV}.tar.bz2 -> UTPGPatch${PV}.tar.bz2" - -LICENSE="all-rights-reserved" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="3dfx S3TC nls opengl" -RESTRICT="mirror bindist" - -RDEPEND=" - opengl? ( virtual/opengl[abi_x86_32(-)] ) - >=media-libs/libsdl-1.2.15-r5[abi_x86_32(-)] - x11-libs/libXext[abi_x86_32(-)] - x11-libs/libX11[abi_x86_32(-)] - x11-libs/libXau[abi_x86_32(-)] - x11-libs/libXdmcp[abi_x86_32(-)] -" -DEPEND="" - -S=${WORKDIR} - -src_unpack() { - cdrom_get_cds System/ Help/chaosut - unpack_makeself ut-install-436-GOTY.run - mkdir UTPG && cd UTPG - unpack UTPGPatch${PV}.tar.bz2 - rm checkfiles.sh patch.md5 -} - -src_install() { - local dir=${GAMES_PREFIX_OPT}/${PN/-goty/} - local Ddir=${D}/${dir} - dodir "${dir}" - - ########### - ### PRE ### - # System - if use 3dfx ; then - tar -zxf Glide.ini.tar.gz -C "${Ddir}" || die "install Glide ini" - else - tar -zxf OpenGL.ini.tar.gz -C "${Ddir}" || die "install OpenGL ini" - fi - tar -zxf data.tar.gz -C "${Ddir}" || die "extract System data" - - # the most important things, ucc & ut :) - exeinto "${dir}" - doexe bin/x86/{ucc,ut} || die "install ucc/ut" - sed -i -e "s:\`FindPath \$0\`:${dir}:" "${ED}/${dir}"/ucc || die - - # export some symlinks so ppl can run - dodir "${GAMES_BINDIR}" - dosym "${dir}"/ucc "${GAMES_BINDIR}"/ucc - dosym "${dir}"/ut "${GAMES_BINDIR}"/ut - ### PRE ### - ########### - - ########### - ### CD1 ### - # Help, Logs, Music, Sounds, Textures, Web - cp -rf "${CDROM_ROOT}"/{Help,Logs,Music,Textures,Web} "${Ddir}"/ || die "copy Help, Logs, Music, Textures, Web CD1" - dodir "${dir}"/Sounds - if use nls ; then - cp -rf "${CDROM_ROOT}"/Sounds/* "${Ddir}"/Sounds/ || die "copy Sounds CD1" - else - cp -rf "${CDROM_ROOT}"/Sounds/*.uax "${Ddir}"/Sounds/ || die "copy Sounds CD1" - fi - - # System - dodir "${dir}"/System - if use nls ; then - cp "${CDROM_ROOT}"/System/*.{est,frt,itt,int,u} "${Ddir}"/System/ || die "copy System data CD1" - else - cp "${CDROM_ROOT}"/System/*.{int,u} "${Ddir}"/System/ || die "copy System data CD1" - fi - - # now we uncompress the maps - einfo "Uncompressing CD1 Maps ... this may take some time" - dodir "${dir}"/Maps - cd "${Ddir}" - export HOME=${T} - export UT_DATA_PATH="${Ddir}"/System - for f in `find "${CDROM_ROOT}"/Maps/ -name '*.uz' -printf '%f '` ; do - ./ucc decompress "${CDROM_ROOT}"/Maps/${f} -nohomedir || die "uncompressing map CD1 ${f}" - mv System/${f:0:${#f}-3} Maps/ || die "copy map CD1 ${f}" - done - ### CD1 ### - ########### - - ### Have user switch cds if need be ### - cdrom_load_next_cd - - ########### - ### CD2 ### - # Help, Sounds - cp -rf "${CDROM_ROOT}"/{Help,Sounds} "${Ddir}"/ || die "copy Help, Sounds CD2" - - # S3TC Textures - if use S3TC ; then - cp -rf "${CDROM_ROOT}"/Textures "${Ddir}"/ || die "copy S3TC Textures CD2" - else - cp -rf "${CDROM_ROOT}"/Textures/{JezzTex,Jezztex2,SnowDog,chaostex{,2}}.utx "${Ddir}"/Textures/ || die "copy Textures CD2" - fi - - # System - cp -rf "${CDROM_ROOT}"/System/*.{u,int} "${Ddir}"/System/ || die "copy System CD2" - - # now we uncompress the maps - einfo "Uncompressing CD2 Maps ... this may take some time" - dodir "${dir}"/Maps - cd "${Ddir}" - export HOME=${T} - export UT_DATA_PATH="${Ddir}"/System - for f in `find "${CDROM_ROOT}"/maps/ -name '*.uz' -printf '%f '` ; do - ./ucc decompress "${CDROM_ROOT}"/maps/${f} -nohomedir || die "uncompressing map CD2 ${f}" - mv System/${f:0:${#f}-3} Maps/ || die "copy map CD2 ${f}" - done - ### CD2 ### - ########### - - ########### - ### END ### - cd "${S}" - - # Textures - tar -zxf Credits.tar.gz -C "${Ddir}" || die "extract credits texture" - # NetGamesUSA.com - tar -zxf NetGamesUSA.com.tar.gz -C "${Ddir}"/ || die "extract NetGamesUSA.com" - - # first apply any patch remaints loki has for us - cd setup.data - cp patch.dat{,.orig} || die "cp failed" - sed -e 's:sh uz-maps.sh:echo:' patch.dat.orig > patch.dat || die "sed failed" - ./bin/Linux/x86/loki_patch patch.dat "${Ddir}" >& /dev/null - cd "${S}" - - # finally, unleash the UTPG patch - cp -rf UTPG/* "${Ddir}"/ || die "cp failed" - # fix a small bug until next official release - sed -i -e "/^LoadClassMismatch/s:%s.%s:%s:" "${ED}/${dir}"/System/Core.int - - # install a few random files - insinto "${dir}" - doins README icon.{bmp,xpm} || die "installing random files" - - # now, since these files are coming off a cd, the times/sizes/md5sums wont - # be different ... that means portage will try to unmerge some files (!) - # we run touch on ${D} so as to make sure portage doesnt do any such thing - find "${Ddir}" -exec touch '{}' \; - ### END ### - ########### - - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - elog "You might want to install the bonus packs too." - elog "Many servers on the internet use them, and the" - elog "majority of players do too." - elog - elog "Just run: emerge unreal-tournament-bonuspacks" -} diff --git a/games-fps/unreal-tournament-strikeforce/Manifest b/games-fps/unreal-tournament-strikeforce/Manifest deleted file mode 100644 index e8efe5a3abba..000000000000 --- a/games-fps/unreal-tournament-strikeforce/Manifest +++ /dev/null @@ -1,3 +0,0 @@ -DIST sf180lnx.zip 11965 BLAKE2B 535787a47c5e22866ca4dc02a92955bd152b3bafb136e4f7788ba1b3785da3bc13bc937951164094e5eb43932ad48ef6ded9c95c0d561c60f6dd9d92a4e83c8d SHA512 e64644f470f2506df05159c03f27f3e1df9dc5cf547a7e2415ee8005fadcc1124c02f4e932de7c92b2781511ed8d44f5b8a314a8c246d57da750e30e57fcdfad -DIST sf_180_server_files.tar.gz 396772949 BLAKE2B b30b2ffc9d9a737df159e5e8efaef75f829edb155032e57d0ac5526d8cf2ef1e6de31f0fa503615edb8a2ce4dd53b8295132457e2ddef36f3a24a6a01f179916 SHA512 74850d42be59f9d974cf5f89bb85385ff204a0635e0f71315c59cae3fc0eb8032d69797aedc380427ad21e7cdda809a326587ccf3835f9abaaf14b92a3c0dabe -DIST unreal-tournament-strikeforce-1.81.tar.bz2 42039142 BLAKE2B 660e760453b889df05fc4d75e8e7fe0ee701a9707a5cc458511566b0bec4b99b8c41604757a1e97fccaa05a2a014e3f704ac797536dea82692676764e18572ba SHA512 ec5a755e2771f879553970d565391268c152aa3fe14cefccfea8582108dd87687176712e548bd3457328e2bc9f831714a41fb4834abdad2b04d83db0b3fc64a2 diff --git a/games-fps/unreal-tournament-strikeforce/metadata.xml b/games-fps/unreal-tournament-strikeforce/metadata.xml deleted file mode 100644 index 78274e0fa550..000000000000 --- a/games-fps/unreal-tournament-strikeforce/metadata.xml +++ /dev/null @@ -1,8 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> -<pkgmetadata> -<maintainer type="project"> - <email>games@gentoo.org</email> - <name>Gentoo Games Project</name> -</maintainer> -</pkgmetadata> diff --git a/games-fps/unreal-tournament-strikeforce/unreal-tournament-strikeforce-1.81.ebuild b/games-fps/unreal-tournament-strikeforce/unreal-tournament-strikeforce-1.81.ebuild deleted file mode 100644 index 34337e207484..000000000000 --- a/games-fps/unreal-tournament-strikeforce/unreal-tournament-strikeforce-1.81.ebuild +++ /dev/null @@ -1,46 +0,0 @@ -# Copyright 1999-2014 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=5 -inherit games - -MY_PV=${PV/./} -DESCRIPTION="A UT addon where you fight terrorists as part of an elite strikeforce" -HOMEPAGE="http://www.strike-force.com/" -#http://strikeforce.redconcepts.net:8888/sf_180_server_files.tar.gz -SRC_URI="mirror://gentoo/sf_180_server_files.tar.gz - mirror://gentoo/${P}.tar.bz2 - mirror://gentoo/sf180lnx.zip" -#http://www.hut.fi/~kalyytik/sf/linux-sf.html - -LICENSE="unreal-tournament-strikeforce" -SLOT="0" -KEYWORDS="~x86" -IUSE="" -RESTRICT="bindist" - -RDEPEND="|| ( - games-fps/unreal-tournament - games-fps/unreal-tournament-goty - )" -DEPEND="app-arch/unzip" - -S=${WORKDIR} - -src_unpack() { - unpack sf_180_server_files.tar.gz - unpack ${P}.tar.bz2 - unpack sf180lnx.zip - mv "README - sf orm mappack.txt" Strikeforce/SFDoc/ || die - rm -rf Help/OpenGL\ Alternate || die - rm System/*.{dll,lnk,exe} System/ServerAdds.zip || die - rm Strikeforce/SF_System/*.bat || die - find -type f -exec chmod a-x '{}' + || die -} - -src_install() { - local dir=${GAMES_PREFIX_OPT}/unreal-tournament - dodir "${dir}" - mv * "${D}/${dir}/" || die - prepgamesdirs -} |