diff options
author | Aaron Bauman <bman@gentoo.org> | 2019-12-08 16:28:28 -0500 |
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committer | Aaron Bauman <bman@gentoo.org> | 2019-12-08 16:28:28 -0500 |
commit | 25ccd8cf8f654fefc66ef924b5558873e1e44dcf (patch) | |
tree | 1e2ef152b19199cf75d0c90abf12a1452bb8711a /games-fps | |
parent | games-fps/{enemy-territory,rtcw}: drop vulnerable pkgs (diff) | |
download | gentoo-25ccd8cf8f654fefc66ef924b5558873e1e44dcf.tar.gz gentoo-25ccd8cf8f654fefc66ef924b5558873e1e44dcf.tar.bz2 gentoo-25ccd8cf8f654fefc66ef924b5558873e1e44dcf.zip |
games-fps/unreal-tournament: drop vulnerable
Closes: https://bugs.gentoo.org/386383
Signed-off-by: Aaron Bauman <bman@gentoo.org>
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/unreal-tournament/Manifest | 2 | ||||
-rw-r--r-- | games-fps/unreal-tournament/metadata.xml | 33 | ||||
-rw-r--r-- | games-fps/unreal-tournament/unreal-tournament-451.ebuild | 120 |
3 files changed, 0 insertions, 155 deletions
diff --git a/games-fps/unreal-tournament/Manifest b/games-fps/unreal-tournament/Manifest deleted file mode 100644 index 2d6d42f022e8..000000000000 --- a/games-fps/unreal-tournament/Manifest +++ /dev/null @@ -1,2 +0,0 @@ -DIST UTPGPatch451.tar.bz2 3064473 BLAKE2B 43fd1573f714b59d7069b8fbd30bd822024971277dd863793a3f2c05d1a973904fd9ef6f22f8efcec0389cdb36ec6abb6c8f3eb5b700eba29aa6b5284d433cb4 SHA512 d11ecb3e60e8bba0288be0a4860acb563c277e75ce30a749de04673219d484b7a8c7e6207bc582872df33db684658dc1a15235b9d79ceb98fcd2ad1410982423 -DIST ut-install-436.run 6225010 BLAKE2B 107a4991db59e1ff800bf2a1e002f0e56f5415b14a936ced149ace57c5359f10b75d0c2506e5fe40dfb2ca28b068cf225b35dda5fae0af84864df4edb560e05a SHA512 cfdeb9f345daef4b81acadfa24d711477ba208dffd50716087d034df2dc1eb0ac5bb03570f4f1701b3c4d46b8f954e6d23dde36fc20dafdc114e68730a1fc932 diff --git a/games-fps/unreal-tournament/metadata.xml b/games-fps/unreal-tournament/metadata.xml deleted file mode 100644 index d6fc95339e12..000000000000 --- a/games-fps/unreal-tournament/metadata.xml +++ /dev/null @@ -1,33 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> -<pkgmetadata> -<maintainer type="project"> - <email>games@gentoo.org</email> - <name>Gentoo Games Project</name> -</maintainer> -<longdescription> -In the single player mode, the player squares off -against computer controlled Bots in all the game modes -through a tournament ladder with increasing difficulty. -Thanks to Epic's unmatched AI coding wizardry, Unreal -Tournament's Bots are more life like than any -computer-controlled characters to date. They understand -each game's unique rules. They have a firm handle on all -the different weapons at their disposal and how best to -use them. They can swim, use elevators, climb stairs, -and put on Toxin suits if they have to. If they're on -the player's team, they can take orders to attack, -defend or freelance. - -Unreal Tournament's bread and butter is the online multiplayer -mode. Squaring off against other combatants from around the world, or on -the other end of a LAN connection, provides some of the most thrilling and -tense battles seen on a PC. Unreal Tournament's unparalleled networking -code makes it as easy to play the game against anyone, anytime. If the -host server has unique content -- like custom skins or maps -- UT -will automatically download and install that content in REAL TIME, as the -game is connecting. And thanks to Epic Games' amazing work on Unreal -Tournament's network play, you can be sure that even a 33.6K modem can get -a silky smooth connection to the server. -</longdescription> -</pkgmetadata> diff --git a/games-fps/unreal-tournament/unreal-tournament-451.ebuild b/games-fps/unreal-tournament/unreal-tournament-451.ebuild deleted file mode 100644 index f39228caedc5..000000000000 --- a/games-fps/unreal-tournament/unreal-tournament-451.ebuild +++ /dev/null @@ -1,120 +0,0 @@ -# Copyright 1999-2019 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=5 - -inherit eutils unpacker cdrom games - -DESCRIPTION="Futuristic FPS" -HOMEPAGE="https://www.oldunreal.com/" -SRC_URI="https://www.ut-files.com/Patches/ut-install-436.run - https://www.ut-files.com/Patches/utpgpatch${PV}.tar.bz2 -> UTPGPatch${PV}.tar.bz2" - -LICENSE="all-rights-reserved" -SLOT="0" -KEYWORDS="-* ~amd64 ~x86" -IUSE="3dfx opengl" -RESTRICT="mirror bindist" - -RDEPEND=" - >=media-libs/libsdl-1.2.15-r5[abi_x86_32(-)] - x11-libs/libX11[abi_x86_32(-)] - x11-libs/libXau[abi_x86_32(-)] - x11-libs/libXdmcp[abi_x86_32(-)] - x11-libs/libXext[abi_x86_32(-)] - opengl? ( virtual/opengl[abi_x86_32(-)] ) -" -DEPEND="${RDEPEND} - !games-fps/unreal-tournament-goty -" - -S=${WORKDIR} - -src_unpack() { - cdrom_get_cds System/ - unpack_makeself ut-install-436.run - mkdir UTPG && cd UTPG - unpack UTPGPatch${PV}.tar.bz2 - rm checkfiles.sh patch.md5 -} - -src_install() { - local dir=${GAMES_PREFIX_OPT}/${PN} - local Ddir=${D}/${dir} - dodir "${dir}" - - # Help, Logs, Music, Textures, Web - cp -rf "${CDROM_ROOT}"/{Help,Logs,Music,Textures,Web} "${Ddir}/" || die "copy Help, Logs, Music, Textures, Web" - tar -zxf Credits.tar.gz -C "${Ddir}" || die "extract credits texture" - # NetGamesUSA.com - tar -zxf NetGamesUSA.com.tar.gz -C "${Ddir}/" || die "extract NetGamesUSA.com" - # Sounds - dodir "${dir}"/Sounds - cp -rf "${CDROM_ROOT}"/Sounds/*.uax "${Ddir}"/Sounds/ || die "copy Sounds" - - # System - if use 3dfx ; then - tar -zxf Glide.ini.tar.gz -C "${Ddir}" || die "install Glide ini" - else - tar -zxf OpenGL.ini.tar.gz -C "${Ddir}" || die "install OpenGL ini" - fi - tar -zxf data.tar.gz -C "${Ddir}" || die "extract System data" - cp "${CDROM_ROOT}"/System/*.u "${Ddir}"/System/ || die "copy System data" - - # the most important things, ucc & ut :) - exeinto "${dir}" - doexe bin/x86/{ucc,ut} || die "install ucc/ut" - sed -i -e "s:\`FindPath \$0\`:${dir}:" "${ED}/${dir}"/ucc || die - - # install a few random files - insinto "${dir}" - doins README icon.{bmp,xpm} || die "installing random files" - - # install a menu item (closes bug #27542) - newicon icon.xpm ut.xpm - make_desktop_entry ut "Unreal Tournament" ut - - # first apply any patch remaints loki has for us - cd setup.data - ./bin/Linux/x86/loki_patch patch.dat "${Ddir}" >& /dev/null - cd "${S}" - - # finally, unleash the UTPG patch - cp -rf UTPG/* "${Ddir}/" - # fix a small bug until next official release - sed -i -e "/^LoadClassMismatch/s:%s.%s:%s:" "${ED}/${dir}"/System/Core.int || die - - # now we uncompress the maps (GOTY edition installs maps as .uz) - einfo "Uncompressing Maps ... this may take some time" - dodir "${dir}"/Maps - cd "${Ddir}" - export HOME=${T} - export UT_DATA_PATH=${Ddir}/System - for f in $(find "${CDROM_ROOT}"/Maps/ -name '*.uz' -printf '%f ') ; do - ./ucc decompress "${CDROM_ROOT}"/Maps/"${f}" -nohomedir || die "uncompressing map ${f}" - mv "System/${f:0:${#f}-3}" Maps/ || die "copy map ${f}" - done - cp -rf "${CDROM_ROOT}"/Maps/*.unr "${Ddir}"/Maps/ # some cd's have uncompressed maps ?? - - # now, since these files are coming off a cd, the times/sizes/md5sums wont - # be different ... that means portage will try to unmerge some files (!) - # we run touch on ${D} so as to make sure portage doesnt do any such thing - find "${Ddir}" -exec touch '{}' + - - # export some symlinks so ppl can run - dodir "${GAMES_BINDIR}" - dosym "${dir}/ut" "${GAMES_BINDIR}/ut" - - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - echo - elog "You might want to install the bonus packs too." - elog "Many servers on the internet use them, and the" - elog "majority of players do too." - elog - elog "Just run: emerge unreal-tournament-bonuspacks" - echo -} |