summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-fps/urbanterror
downloadgentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz
gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2
gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-fps/urbanterror')
-rw-r--r--games-fps/urbanterror/Manifest4
-rw-r--r--games-fps/urbanterror/files/urbanterror-4.2.023-build.patch75
-rw-r--r--games-fps/urbanterror/metadata.xml13
-rw-r--r--games-fps/urbanterror/urbanterror-4.2.023.ebuild157
4 files changed, 249 insertions, 0 deletions
diff --git a/games-fps/urbanterror/Manifest b/games-fps/urbanterror/Manifest
new file mode 100644
index 000000000000..17d6aa253560
--- /dev/null
+++ b/games-fps/urbanterror/Manifest
@@ -0,0 +1,4 @@
+DIST UrbanTerror-4.2.022-to-4.2.023.zip 15296685 SHA256 71d34f4245c264dd729d40cf76c1471c89606891f88fda28e007ebe6a052dde9 SHA512 2b35a34cf478939b850fd6f9b2f4a46f55259f32574799968ec4595c8e7c8930910ac6958bf03c99d63516cc4a41dbd6faaad4207326e42a19981561d25aff0e WHIRLPOOL bc13ec862ad829a5b417b114d50cc3f3dc1701b3c6fd136bafa0e2a68f0bbe44d03ea33a832e4882ab7cf63f3202b1ff6f62660bc69273542165d8e7f1e36d2f
+DIST UrbanTerror42_full022.zip 1924134151 SHA256 e8b0a2c3a7253c24cac4e5b24028a0c9841717ae867e74ae18a18fd9c7259fd6 SHA512 6da90696c8e0f2b5315bc2564e45e8d4ee708f5f42dc1ae26846a030798c1614ef938e0ed2028ceb69b7f5a59aa1a2310d73a20530f52be29e7c4e5819f6b290 WHIRLPOOL 9e428099bdfdad94cb554821dfd9128cd909c9c51c50b2009b8778aea69bb4be10be0c6a9299de76e60c9d5a22eb0dc06a1987f4851d360c718ed6f019554a36
+DIST urbanterror-4.2.023.tar.gz 12637911 SHA256 17c79f4ed1adc0859a20f0b19ab75f04e1e7ff518c882b5cd68199b44acff90f SHA512 c0b3fb0d53889561124ea034bd2b579c3b56489e751adf9479b86c54855b4f0917589a41caa7c1a534afee59983f77394a1c76dc92534dc84116a5566c19e8e5 WHIRLPOOL 68fa26a7a0ea19a1b7b3ced968515e1b326a9f7acabc30096b15880a772c4ca4faa764fb1fd4ab07d616718c550284af88cd03deeb8b11b7003b96336413d3ee
+DIST urbanterror.svg 1592 SHA256 0d7eb12a8fe8380e0d89199621414dd56ecdfe8a8b99eec5b95d925294521de9 SHA512 ff789b35d9b1a2282485495b0d1918c7169906aeac094e7a33c7d77cd51d4787733400e1b9851ce19b38e886508d5fdd09f6cfc96b37a5b41bd0cf403e456b98 WHIRLPOOL 281413cfeb881466c2d8b882d0aa4dcf19013630a462775345c69e78a0cb86c7efed14f5d22b453c89648da682ab5e98e3579a1c975994a8e90b9fb22c37892c
diff --git a/games-fps/urbanterror/files/urbanterror-4.2.023-build.patch b/games-fps/urbanterror/files/urbanterror-4.2.023-build.patch
new file mode 100644
index 000000000000..daa7e324a677
--- /dev/null
+++ b/games-fps/urbanterror/files/urbanterror-4.2.023-build.patch
@@ -0,0 +1,75 @@
+Author: hasufell <hasufell@gentoo.org>
+Date: Wed Jul 10 01:25:27 2013 +0200
+
+ respect CFLAGS/LDFLAGS
+
+--- a/Makefile
++++ b/Makefile
+@@ -213,7 +213,7 @@
+ endif
+ endif
+
+- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe
++ BASE_CFLAGS = -Wall -Wimplicit -Wstrict-prototypes
+
+ ifeq ($(USE_OPENAL),1)
+ BASE_CFLAGS += -DUSE_OPENAL=1
+@@ -239,19 +239,15 @@
+ BASE_CFLAGS += -I/usr/X11R6/include
+ endif
+
+- OPTIMIZE = -O3 -ffast-math -funroll-loops -fomit-frame-pointer
++ OPTIMIZE =
+
+ ifeq ($(ARCH),x86_64)
+- OPTIMIZE = -O3 -fomit-frame-pointer -ffast-math -funroll-loops \
+- -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
+- -fstrength-reduce
++ OPTIMIZE =
+ # experimental x86_64 jit compiler! you need GNU as
+ HAVE_VM_COMPILED = true
+ else
+ ifeq ($(ARCH),i386)
+- OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer -ffast-math \
+- -funroll-loops -falign-loops=2 -falign-jumps=2 \
+- -falign-functions=2 -fstrength-reduce
++ OPTIMIZE =
+ HAVE_VM_COMPILED=true
+ else
+ ifeq ($(ARCH),ppc)
+@@ -265,7 +261,7 @@
+ BASE_CFLAGS += -DNO_VM_COMPILED
+ endif
+
+- DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0
++ DEBUG_CFLAGS = $(BASE_CFLAGS) $(OPTIMIZE)
+
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
+
+@@ -274,7 +270,7 @@
+ SHLIBLDFLAGS=-shared $(LDFLAGS)
+
+ THREAD_LDFLAGS=-lpthread
+- LDFLAGS=-ldl -lm
++ LDFLAGS+=-ldl -lm
+
+ ifeq ($(USE_SDL),1)
+ CLIENT_LDFLAGS=$(shell sdl-config --libs)
+@@ -1158,13 +1154,13 @@
+
+ $(B)/Quake3-UrT.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
+ $(echo_cmd) "LD $@"
+- $(Q)$(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) \
+- $(LDFLAGS) $(LIBSDLMAIN)
++ $(Q)$(CC) $(CFLAGS) -o $@ $(Q3OBJ) $(Q3POBJ) \
++ $(LDFLAGS) $(CLIENT_LDFLAGS) $(LIBSDLMAIN)
+
+ $(B)/Quake3-UrT-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
+ $(echo_cmd) "LD $@"
+- $(Q)$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \
+- $(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
++ $(Q)$(CC) $(CFLAGS) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) \
++ $(LDFLAGS) $(THREAD_LDFLAGS) $(CLIENT_LDFLAGS) $(LIBSDLMAIN)
+
+ ifneq ($(strip $(LIBSDLMAIN)),)
+ ifneq ($(strip $(LIBSDLMAINSRC)),)
diff --git a/games-fps/urbanterror/metadata.xml b/games-fps/urbanterror/metadata.xml
new file mode 100644
index 000000000000..ca7d09f3049e
--- /dev/null
+++ b/games-fps/urbanterror/metadata.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+ <herd>games</herd>
+ <use>
+ <flag name="altgamma">Clearskies - X11-based gamma for Linux</flag>
+ <flag name="server">Build server target</flag>
+ <flag name="pax_kernel">Triggers a paxmarking of the binary</flag>
+ </use>
+ <upstream>
+ <remote-id type="github">Barbatos/ioq3-for-UrbanTerror-4</remote-id>
+ </upstream>
+</pkgmetadata>
diff --git a/games-fps/urbanterror/urbanterror-4.2.023.ebuild b/games-fps/urbanterror/urbanterror-4.2.023.ebuild
new file mode 100644
index 000000000000..012463043844
--- /dev/null
+++ b/games-fps/urbanterror/urbanterror-4.2.023.ebuild
@@ -0,0 +1,157 @@
+# Copyright 1999-2015 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+inherit check-reqs eutils gnome2-utils pax-utils games
+
+ENGINE_PV=${PV}
+FULL_P=UrbanTerror42_full022
+UPDATE_PV=${PV:0:3}.${FULL_P#*full}
+DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine"
+HOMEPAGE="http://www.urbanterror.info/home/"
+SRC_URI="http://up.barbatos.fr/urt/${FULL_P}.zip
+ https://github.com/Barbatos/ioq3-for-UrbanTerror-4/archive/release-${ENGINE_PV}.tar.gz -> ${PN}-${ENGINE_PV}.tar.gz
+ http://upload.wikimedia.org/wikipedia/en/5/56/Urbanterror.svg -> ${PN}.svg"
+
+# fetch updates
+if [[ ${FULL_P#*full} != ${PV#*.} ]] ; then
+ UPDATE_I=${UPDATE_PV:5:2}
+ while [[ ${UPDATE_I} -lt ${PV:5:2} ]] ; do
+ SRC_URI="${SRC_URI} http://up.barbatos.fr/urt/UrbanTerror-${PV:0:5}${UPDATE_I}-to-${PV:0:5}$(( ${UPDATE_I} + 1)).zip"
+ UPDATE_I=$(( ${UPDATE_I} + 1))
+ done
+fi
+unset UPDATE_I
+
+LICENSE="GPL-2 Q3AEULA-20000111 urbanterror-4.2-maps"
+SLOT="0"
+KEYWORDS="amd64 x86"
+IUSE="+altgamma +curl debug dedicated openal pax_kernel +sdl server smp vorbis"
+RESTRICT="mirror"
+
+RDEPEND="
+ !dedicated? (
+ virtual/opengl
+ curl? ( net-misc/curl )
+ openal? ( media-libs/openal )
+ sdl? ( media-libs/libsdl[X,sound,joystick,opengl,video] )
+ !sdl? ( x11-libs/libX11
+ x11-libs/libXext
+ x11-libs/libXxf86dga
+ x11-libs/libXxf86vm )
+ vorbis? ( media-libs/libogg
+ media-libs/libvorbis )
+ )"
+DEPEND="${RDEPEND}
+ app-arch/unzip
+ dedicated? ( curl? ( net-misc/curl ) )"
+
+S=${WORKDIR}/ioq3-for-UrbanTerror-4-release-${ENGINE_PV}
+S_DATA=${WORKDIR}/UrbanTerror42
+
+CHECKREQS_DISK_BUILD="3300M"
+CHECKREQS_DISK_USR="1550M"
+
+pkg_pretend() {
+ check-reqs_pkg_pretend
+
+ if ! use dedicated ; then
+ if ! use sdl && ! use openal ; then
+ ewarn
+ ewarn "Sound support disabled. Enable 'sdl' or 'openal' useflag."
+ ewarn
+ fi
+ fi
+}
+
+src_unpack() {
+ local UPDATE_I
+ default
+ # apply updates
+ if [[ ${FULL_P#*full} != ${PV##*.} ]] ; then
+ UPDATE_I=${UPDATE_PV:5:2}
+ while [[ ${UPDATE_I} -lt ${PV:5:2} ]] ; do
+ cp -dRpf \
+ "${WORKDIR}"/UrbanTerror-${PV:0:5}${UPDATE_I}-to-${PV:0:5}$((${UPDATE_I} + 1))/* \
+ "${S_DATA}"/ || die
+ UPDATE_I=$(( ${UPDATE_I} + 1))
+ done
+ fi
+}
+
+src_prepare() {
+ epatch "${FILESDIR}"/${PN}-${ENGINE_PV}-build.patch
+}
+
+src_compile() {
+ buildit() { use $1 && echo 1 || echo 0 ; }
+ nobuildit() { use $1 && echo 0 || echo 1 ; }
+
+ emake \
+ ARCH=$(usex amd64 "x86_64" "i386") \
+ DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \
+ BUILD_CLIENT=$(nobuildit dedicated) \
+ BUILD_CLIENT_SMP=$(usex smp "$(nobuildit dedicated)" "0") \
+ BUILD_SERVER=$(usex dedicated "1" "$(buildit server)") \
+ USE_SDL=$(buildit sdl) \
+ USE_OPENAL=$(buildit openal) \
+ USE_OPENAL_DLOPEN=0 \
+ USE_CURL=$(buildit curl) \
+ USE_CURL_DLOPEN=0 \
+ USE_CODEC_VORBIS=$(buildit vorbis) \
+ USE_ALTGAMMA=$(buildit altgamma) \
+ USE_LOCAL_HEADERS=0 \
+ Q="" \
+ $(usex debug "debug" "release")
+}
+
+src_install() {
+ local my_arch=$(usex amd64 "x86_64" "i386")
+
+ dodoc ChangeLog README md4-readme.txt
+ dodoc "${S_DATA}"/q3ut4/readme42.txt
+ insinto "${GAMES_DATADIR}"/${PN}/q3ut4
+ doins "${S_DATA}"/q3ut4/*.pk3
+
+ if use !dedicated ; then
+ newgamesbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT$(usex smp "-smp" "").${my_arch} ${PN}
+ doicon -s scalable "${DISTDIR}"/${PN}.svg
+ make_desktop_entry ${PN} "UrbanTerror"
+ fi
+
+ if use dedicated || use server ; then
+ newgamesbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT-Ded.${my_arch} ${PN}-dedicated
+ docinto examples
+ dodoc "${S_DATA}"/q3ut4/{server_example.cfg,mapcycle_example.txt}
+ fi
+
+ prepgamesdirs
+
+ if use pax_kernel; then
+ pax-mark m "${D}""${GAMES_BINDIR}"/${PN} || die
+ fi
+
+}
+
+pkg_preinst() {
+ games_pkg_preinst
+ use dedicated || gnome2_icon_savelist
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+ use dedicated || gnome2_icon_cache_update
+
+ if use openal && ! use dedicated ; then
+ einfo
+ elog "You might need to set:"
+ elog " seta s_useopenal \"1\""
+ elog "in your ~/.q3a/q3ut4/q3config.cfg for openal to work."
+ einfo
+ fi
+}
+
+pkg_postrm() {
+ use dedicated || gnome2_icon_cache_update
+}