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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-arcade/insaneodyssey | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-arcade/insaneodyssey')
4 files changed, 120 insertions, 0 deletions
diff --git a/games-arcade/insaneodyssey/Manifest b/games-arcade/insaneodyssey/Manifest new file mode 100644 index 000000000000..9857d2bb442e --- /dev/null +++ b/games-arcade/insaneodyssey/Manifest @@ -0,0 +1 @@ +DIST io000311.tar.gz 839950 SHA256 72e7dd8b1b87dab6772ce21576ef048d6b34b551449af9c7580ae53f006e704f SHA512 9fbf79daf1886c31a6309036cf382c2e175e3c280d6d5aa822971e977e97227f4290474c272afd7ed8218b2cc7e66b407b37522207b30225a41488201a244d96 WHIRLPOOL bb1e4e3eeb3d9780f6b9b28315e93f11a21a751097b910b279a5889cc25021f1f09bb8f585342e9ba9b4e56c41aad647b109271b366c58626ca93c563459d92b diff --git a/games-arcade/insaneodyssey/files/insaneodyssey-000311-datafiles.patch b/games-arcade/insaneodyssey/files/insaneodyssey-000311-datafiles.patch new file mode 100644 index 000000000000..417d8396e19b --- /dev/null +++ b/games-arcade/insaneodyssey/files/insaneodyssey-000311-datafiles.patch @@ -0,0 +1,55 @@ +--- io.cpp.orig 2004-06-01 19:11:16.000000000 +0300 ++++ io.cpp 2004-06-01 19:21:14.000000000 +0300 +@@ -42,7 +42,11 @@ + { + SDL_Surface *image, *surface; + +- image = IMG_Load(datafile); ++ char data_path[100]; ++ strcpy(data_path, "/usr/share/games/insaneodyssey/"); ++ strcat(data_path, datafile); ++ ++ image = IMG_Load(data_path); + if ( image == NULL ) { + fprintf(stderr, "Couldn't load image %s\n", + datafile); +@@ -67,7 +71,11 @@ + { + SDL_Surface *image, *surface; + +- image = IMG_Load(datafile); ++ char data_path[100]; ++ strcpy(data_path, "/usr/share/games/insaneodyssey/"); ++ strcat(data_path, datafile); ++ ++ image = IMG_Load(data_path); + if ( image == NULL ) { + fprintf(stderr, "Couldn't load image %s\n", datafile); + return(NULL); +@@ -87,8 +95,12 @@ + { + SDL_Surface *image; + ++ char data_path[100]; ++ strcpy(data_path, "/usr/share/games/insaneodyssey/"); ++ strcat(data_path, datafile); ++ + /* Load the BMP file into a surface */ +- image = IMG_Load(datafile); ++ image = IMG_Load(data_path); + if ( image == NULL ) { + fprintf(stderr, "Couldn't load %s: %s\n", datafile, + SDL_GetError()); +@@ -493,7 +493,11 @@ + if ( fp != NULL ) + while( !feof(fp) && j < MAXTILES ) + { +- fscanf ( fp, "%d %d %d\n", &tileatt[j].nexttile, &tileatt[j].bits, &tileatt[j].wait ); ++ int nexttile, bits, wait; ++ fscanf(fp, "%d %d %d\n", &nexttile, &bits, &wait); ++ tileatt[j].nexttile = nexttile; ++ tileatt[j].bits = bits; ++ tileatt[j].wait = wait; + j++; + } + else diff --git a/games-arcade/insaneodyssey/insaneodyssey-000311.ebuild b/games-arcade/insaneodyssey/insaneodyssey-000311.ebuild new file mode 100644 index 000000000000..277d66455c02 --- /dev/null +++ b/games-arcade/insaneodyssey/insaneodyssey-000311.ebuild @@ -0,0 +1,59 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit eutils games + +DESCRIPTION="Help West Muldune escape from a futuristic mental hospital" +HOMEPAGE="http://members.fortunecity.com/rivalentertainment/iox.html" +# Upstream has download issues. +#SRC_URI="http://members.fortunecity.com/rivalentertainment/io${PV}.tar.gz" +SRC_URI="mirror://gentoo/io${PV}.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="amd64 ~ppc x86" +IUSE="" + +DEPEND="media-libs/libsdl[sound,video] + media-libs/sdl-mixer + media-libs/sdl-image" +RDEPEND=${DEPEND} + +S=${WORKDIR}/${PN} + +src_prepare() { + cd ${PN} + + # Modify data load code and paths to game data + sed -e "s:/usr/share/games:${GAMES_DATADIR}:" \ + "${FILESDIR}"/${P}-datafiles.patch > "${T}"/datafiles.patch \ + || die + epatch "${T}"/datafiles.patch + sed -i \ + -e "/lvl/s:^:${GAMES_DATADIR}/${PN}/:" \ + -e "s:night:${GAMES_DATADIR}/${PN}/night:" \ + levels.dat || die + sed -i \ + -e "s:tiles.dat:${GAMES_DATADIR}/${PN}/tiles.dat:" \ + -e "s:sprites.dat:${GAMES_DATADIR}/${PN}/sprites.dat:" \ + -e "s:levels.dat:${GAMES_DATADIR}/${PN}/levels.dat:" \ + -e "s:IO_T:${GAMES_DATADIR}/${PN}/IO_T:" \ + -e "s:tiles.att:${GAMES_DATADIR}/${PN}/tiles.att:" \ + -e "s:shot:${GAMES_DATADIR}/${PN}/shot:" \ + io.cpp || die + sed -i \ + -e 's:\[32:[100:' \ + io.h || die +} + +src_install() { + cd ${PN} + dogamesbin ${PN} + insinto "${GAMES_DATADIR}"/${PN} + doins *bmp *png *dat *att *lvl *wav *mod *IT + newicon west00r.png ${PN}.png + make_desktop_entry ${PN} "Insane Odyssey" + prepgamesdirs +} diff --git a/games-arcade/insaneodyssey/metadata.xml b/games-arcade/insaneodyssey/metadata.xml new file mode 100644 index 000000000000..d3c2cc926f0b --- /dev/null +++ b/games-arcade/insaneodyssey/metadata.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<herd>games</herd> +</pkgmetadata> |