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authorDavide Cendron <scen@gentoo.org>2008-02-02 18:13:59 +0000
committerDavide Cendron <scen@gentoo.org>2008-02-02 18:13:59 +0000
commit2403e378f2605e301ee96b9faf3d83d2558b5cfb (patch)
treef902b0defac836062991695bcc4007da71e7a24d /games-fps
parentnet-analyzer/symon: Put sed calls after epatch ones to prevent breaking patch... (diff)
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games-fps/vavoom: Fixed dependencies plus some tidyup
svn path=/sunrise/; revision=5588
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/vavoom/ChangeLog3
-rw-r--r--games-fps/vavoom/Manifest4
-rw-r--r--games-fps/vavoom/vavoom-9999.ebuild8
3 files changed, 9 insertions, 6 deletions
diff --git a/games-fps/vavoom/ChangeLog b/games-fps/vavoom/ChangeLog
index f3e850ef3..22358dcc0 100644
--- a/games-fps/vavoom/ChangeLog
+++ b/games-fps/vavoom/ChangeLog
@@ -2,6 +2,9 @@
# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2
# $Header: $
+ 02 Feb 2008; Davide Cendron (scen) <scen@gentoo.org> vavoom-9999.ebuild:
+ Fixed dependencies plus some tidyup
+
02 Feb 2008; Davide Cendron (scen) <scen@gentoo.org>
files/vavoom_cmake_build.patch, vavoom-1.26.ebuild, vavoom-9999.ebuild:
Updated cmake patch to reflect upstream changes. Introduced use of EAPI, and
diff --git a/games-fps/vavoom/Manifest b/games-fps/vavoom/Manifest
index e9fed7458..9dd2f2445 100644
--- a/games-fps/vavoom/Manifest
+++ b/games-fps/vavoom/Manifest
@@ -2,6 +2,6 @@ AUX vavoom-makefile_nowrapper.patch 3235 RMD160 b04e87de8068e2d290387998d34701e2
AUX vavoom_cmake_build.patch 2029 RMD160 963eccf7ba0d90b4b0516ab39a42484379169443 SHA1 5415e69d8d99f5f82b99cac56f02bb025a0fae61 SHA256 b9c53ae5304f048e50fedd29d5530eecc82da69bac32f511c736a61c38dcb2f5
DIST vavoom-1.26.tar.bz2 1792895 RMD160 5f7cf2542f6bc4233c881fa14bc66b779e9bfe71 SHA1 ec75759d44f4557d4e90bd13ede19711e574597c SHA256 782b0c3c8f7f3fb32a9ea6f3a61e76c1f99ea956a2313e6f890da98bd66590ef
EBUILD vavoom-1.26.ebuild 6461 RMD160 3030d0b1b01ac85412768128ff9a9372db905ecb SHA1 e92b9ce02ab4f5e688e85f837d87584b6f6d91c3 SHA256 fb217ed37e5a7048ad29892562a58aa49eb8226863d7485801bf320e2ab8d9c2
-EBUILD vavoom-9999.ebuild 6525 RMD160 81d483636aee361baf39bbbd85efd0caec1f9d18 SHA1 1fd58878b0f6b962814946cd56e3410dbe185aa7 SHA256 0b500ade2959095c48f7e8d05c0b814cc7bfcbb3f0250f4973258ca02555b358
-MISC ChangeLog 3894 RMD160 33290a38f1f02cb3bc28ea9a8689507270d8c47c SHA1 167ccdf1bb6a757af0fe42ea30a5e76bed981dda SHA256 3aa8b6fd658e23dab5c7c91df2fe706f24ba3163d327122b33a5c5aebc7681ce
+EBUILD vavoom-9999.ebuild 6476 RMD160 fbce43414b671dc6e8b8dfc0d7fdbcfa6599514c SHA1 6bd495c35791e28500296b2c07fa0eda718ce25e SHA256 1a7cb1c56942f9062adc02e37edf6e1d3665bee812df1907fcb95156f31a34c3
+MISC ChangeLog 4008 RMD160 ea4a4ba7675b6d05424bcc54180bc4404b29bd3c SHA1 a526f1b9a576fcbba8976e9a9aceca80567945d5 SHA256 8a8bc474c1f953f586d8fd80bf582b4dd827902e4377a041fc4ba34cf8dc8ae4
MISC metadata.xml 303 RMD160 626272995441b20fd23b1d0a94603e98b97b0f1e SHA1 f3cae1ec3568e7717d7265a58d0b2e6d8efe88b5 SHA256 334d9b64af3b010a9fcdcbd8736eba2f81ff9d87dee3eb76b5adacb7d48afa37
diff --git a/games-fps/vavoom/vavoom-9999.ebuild b/games-fps/vavoom/vavoom-9999.ebuild
index 8d45a4806..668b64974 100644
--- a/games-fps/vavoom/vavoom-9999.ebuild
+++ b/games-fps/vavoom/vavoom-9999.ebuild
@@ -15,7 +15,8 @@ ESVN_REPO_URI="https://vavoom.svn.sourceforge.net/svnroot/vavoom/trunk/vavoom"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~x86"
-IUSE="allegro asm debug dedicated flac mad mikmod models music openal opengl +sdl textures tools vorbis wxwindows"
+IUSE="allegro asm debug dedicated flac mad mikmod models music openal opengl
++sdl textures tools vorbis wxwindows"
QA_EXECSTACK="${GAMES_BINDIR:1}/${PN}"
@@ -41,12 +42,11 @@ DEPEND="media-libs/libpng
!sdl? ( allegro? ( ${ALLEGDEPEND} ) )
!sdl? ( !allegro? ( !dedicated? ( ${OPENGLDEPEND} ) ) )
opengl? ( ${OPENGLDEPEND} )
- music? ( media-libs/libvorbis )
+ vorbis? ( media-libs/libvorbis )
flac? ( media-libs/flac )
mad? ( media-libs/libmad )
mikmod? ( media-libs/libmikmod )
openal? ( media-libs/openal )
- external-glbsp? ( games-util/glbsp )
wxwindows? ( =x11-libs/wxGTK-2.8* )"
RDEPEND="${DEPEND}
allegro? ( media-sound/timidity++ )"
@@ -143,7 +143,7 @@ src_compile() {
mycmakeargs="${mycmakeargs}
-DCMAKE_CXX_FLAGS_RELEASE=-DNDEBUG
-DCMAKE_CXX_FLAGS_DEBUG=-g2
- -DDATADIR=${GAMES_DATADIR}/${PN}
+ -DDATADIR=${datadir}
-DBINDIR=${GAMES_BINDIR}
-DENABLE_CLIENT=ON
${with_allegro}