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Diffstat (limited to 'jpeg/install.txt')
-rw-r--r--jpeg/install.txt117
1 files changed, 94 insertions, 23 deletions
diff --git a/jpeg/install.txt b/jpeg/install.txt
index 107f6c1f..64205134 100644
--- a/jpeg/install.txt
+++ b/jpeg/install.txt
@@ -1,6 +1,6 @@
INSTALLATION INSTRUCTIONS for the Independent JPEG Group's JPEG software
-Copyright (C) 1991-2019, Thomas G. Lane, Guido Vollbeding.
+Copyright (C) 1991-2021, Thomas G. Lane, Guido Vollbeding.
This file is part of the Independent JPEG Group's software.
For conditions of distribution and use, see the accompanying README file.
@@ -150,8 +150,11 @@ makefile.wat jconfig.wat MS-DOS, OS/2, or Windows NT, Watcom C
makefile.vc jconfig.vc Windows, MS Visual C++
makefile.vs jconfig.vc Windows, MS Visual C++ 6 Developer Studio
make*.vc6
-makefile.vs jconfig.vc Windows, Visual Studio 2019 (v16)
+makefile.vs jconfig.vc Windows, Visual Studio 2019 Version 16
make*.v16
+makefile.vs jconfig.vc Windows, Visual Studio 2022 Version 17
+make*.v16
+make*.v17
makefile.b32 jconfig.vc Windows, Borland C++ 32-bit (bcc32)
makefile.mms jconfig.vms Digital VMS, with MMS software
makefile.vms jconfig.vms Digital VMS, without MMS software
@@ -320,6 +323,7 @@ As a quick test of functionality we've included a small sample image in
several forms:
testorig.jpg Starting point for the djpeg tests.
testimg.ppm The output of djpeg testorig.jpg
+ testimg.gif The output of djpeg -gif testorig.jpg
testimg.bmp The output of djpeg -bmp -colors 256 testorig.jpg
testimg.jpg The output of cjpeg testimg.ppm
testprog.jpg Progressive-mode equivalent of testorig.jpg.
@@ -1029,18 +1033,18 @@ library, we recommend building the applications so that you can run the
self-test.)
To use:
-1. Open the command prompt, change to the source directory and execute
- the command line
- NMAKE /f makefile.vs setup-vc6
- If you get an error message saying that the "NMAKE" command could
+1. Open the Windows Command Prompt, change to the source directory and
+ execute the command line
+ nmake /f makefile.vs setup-vc6
+ If you get an error message saying that the "nmake" command could
not be found, execute the command
"%ProgramFiles%\Microsoft Visual Studio\VC98\Bin\VCVARS32"
to set the environment for using Microsoft Visual C++ tools,
- and repeat the NMAKE call.
+ and repeat the nmake call.
This will move jconfig.vc to jconfig.h and makefiles to project files.
(Note that the renaming is critical!)
Alternatively you can use
- NMAKE /f makefile.vs setupcopy-vc6
+ nmake /f makefile.vs setupcopy-vc6
This will create renamed copies of the files, which allows to repeat
the setup later.
2. Open the workspace file jpeg.dsw, build the library project.
@@ -1048,45 +1052,112 @@ To use:
probably get a message saying that the project files are being updated.)
3. Open the workspace file apps.dsw, build the application projects.
4. To perform the self-test, execute the command line
- NMAKE /f makefile.vs test-build
+ nmake /f makefile.vs test-build
+5. Move the application .exe files from the Release folder to an
+ appropriate location on your path.
+
+
+Microsoft Windows, Visual Studio 2019 Version 16:
+
+We include makefiles that should work as project files in Visual Studio
+2019 Version 16 or later. There is a library makefile that builds the
+IJG library as a static Win32/x64/ARM/ARM64 library, and application
+makefiles that build the sample applications as Win32/x64/ARM/ARM64
+console applications. (Even if you only want the library, we recommend
+building the applications so that you can run the self-test.)
+
+To use:
+1. Ensure you’ve checked the item "Desktop development with C++" in the
+ Workloads tab of Visual Studio Installer.
+ Open the Developer Command Prompt for VS 2019, change to the source
+ directory and execute the command line
+ nmake /f makefile.vs setup-v16
+ This will move jconfig.vc to jconfig.h and makefiles to project files.
+ (Note that the renaming is critical!)
+ Alternatively you can use
+ nmake /f makefile.vs setupcopy-v16
+ This will create renamed copies of the files, which allows to repeat
+ the setup later.
+2. Open the solution file jpeg.sln, build the library project.
+ a) If you are using Visual Studio more recent than
+ 2019 Version 16, you'll probably get a message
+ saying that the project files are being updated.
+ b) If necessary, open the project properties and
+ adapt the Windows Target Platform Version in
+ the Configuration Properties, General section;
+ we support the latest version at the time of release.
+ c) If you get a warning saying that a platform cannot be found,
+ you can either
+ * forgo the platform and ignore the warning, or
+ * remove the platform in the Configuration Manager, or
+ * install the corresponding platform Buildtools in
+ Visual Studio Installer (Workloads tab Optional components
+ or Individual components tab).
+ d) If you want to build x64 code, change the platform setting from
+ Win32 to x64. You can build Win32 and x64 versions side by side.
+ e) If you want to build ARM/ARM64 code, change the platform setting
+ to ARM/ARM64. Ensure you've installed the ARM/ARM64-Buildtools
+ in Visual Studio Installer (Workloads tab Optional components
+ or Individual components tab).
+ You can build Win32/x64/ARM/ARM64 versions side by side.
+3. Open the solution file apps.sln, build the application projects.
+4. To perform the self-test, execute the command line
+ nmake /f makefile.vs test-32
+ for the Win32 build, or on a 64-bit system
+ nmake /f makefile.vs test-64
+ for the x64 build.
5. Move the application .exe files from the Release folder to an
appropriate location on your path.
-Microsoft Windows, Visual Studio 2019 (v16):
+Microsoft Windows, Visual Studio 2022 Version 17:
We include makefiles that should work as project files in Visual Studio
-2019 (v16) or later. There is a library makefile that builds the IJG
-library as a static Win32/x64 library, and application makefiles that
-build the sample applications as Win32/x64 console applications. (Even
-if you only want the library, we recommend building the applications so
-that you can run the self-test.)
+2022 Version 17 or later. There is a library makefile that builds the
+IJG library as a static Win32/x64/ARM/ARM64 library, and application
+makefiles that build the sample applications as Win32/x64/ARM/ARM64
+console applications. (Even if you only want the library, we recommend
+building the applications so that you can run the self-test.)
To use:
-1. Open the Developer Command Prompt for VS 2019, change to the source
+1. Ensure you’ve checked the item "Desktop development with C++" in the
+ Workloads tab of Visual Studio Installer.
+ Open the Developer Command Prompt for VS 2022, change to the source
directory and execute the command line
- NMAKE /f makefile.vs setup-v16
+ nmake /f makefile.vs setup-v17
This will move jconfig.vc to jconfig.h and makefiles to project files.
(Note that the renaming is critical!)
Alternatively you can use
- NMAKE /f makefile.vs setupcopy-v16
+ nmake /f makefile.vs setupcopy-v17
This will create renamed copies of the files, which allows to repeat
the setup later.
2. Open the solution file jpeg.sln, build the library project.
a) If you are using Visual Studio more recent than
- 2019 (v16), you'll probably get a message saying
- that the project files are being updated.
+ 2022 Version 17, you'll probably get a message
+ saying that the project files are being updated.
b) If necessary, open the project properties and
adapt the Windows Target Platform Version in
the Configuration Properties, General section;
we support the latest version at the time of release.
- c) If you want to build x64 code, change the platform setting from
+ c) If you get a warning saying that a platform cannot be found,
+ you can either
+ * forgo the platform and ignore the warning, or
+ * remove the platform in the Configuration Manager, or
+ * install the corresponding platform Buildtools in
+ Visual Studio Installer (Workloads tab Optional components
+ or Individual components tab).
+ d) If you want to build x64 code, change the platform setting from
Win32 to x64. You can build Win32 and x64 versions side by side.
+ e) If you want to build ARM/ARM64 code, change the platform setting
+ to ARM/ARM64. Ensure you've installed the ARM/ARM64-Buildtools
+ in Visual Studio Installer (Workloads tab Optional components
+ or Individual components tab).
+ You can build Win32/x64/ARM/ARM64 versions side by side.
3. Open the solution file apps.sln, build the application projects.
4. To perform the self-test, execute the command line
- NMAKE /f makefile.vs test-32
+ nmake /f makefile.vs test-32
for the Win32 build, or on a 64-bit system
- NMAKE /f makefile.vs test-64
+ nmake /f makefile.vs test-64
for the x64 build.
5. Move the application .exe files from the Release folder to an
appropriate location on your path.