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author | Hans-Peter Nilsson <hp@bitrange.com> | 2014-05-08 00:48:19 +0200 |
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committer | Hans-Peter Nilsson <hp@bitrange.com> | 2014-05-08 00:48:19 +0200 |
commit | 52f4ea798a490e414112e3caf1e0f93abfe2e48c (patch) | |
tree | 1d79dc7d39e15005dcb4e1939620f4ae52ea8f65 /bfd/mmo.c | |
parent | Use signed data type for R_XTENSA_DIFF* relocation offsets. (diff) | |
download | binutils-gdb-52f4ea798a490e414112e3caf1e0f93abfe2e48c.tar.gz binutils-gdb-52f4ea798a490e414112e3caf1e0f93abfe2e48c.tar.bz2 binutils-gdb-52f4ea798a490e414112e3caf1e0f93abfe2e48c.zip |
mmo.c: Update URLs in documentation comments.
Diffstat (limited to 'bfd/mmo.c')
-rw-r--r-- | bfd/mmo.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/bfd/mmo.c b/bfd/mmo.c index 6b74a043475..f8eeae5298f 100644 --- a/bfd/mmo.c +++ b/bfd/mmo.c @@ -29,14 +29,14 @@ SECTION The mmo object format is used exclusively together with Professor Donald E.@: Knuth's educational 64-bit processor MMIX. The simulator @command{mmix} which is available at - @url{http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz} + @url{http://mmix.cs.hm.edu/src/index.html} understands this format. That package also includes a combined assembler and linker called @command{mmixal}. The mmo format has no advantages feature-wise compared to e.g. ELF. It is a simple non-relocatable object format with no support for archives or debugging information, except for symbol value information and line numbers (which is not yet implemented in BFD). See - @url{http://www-cs-faculty.stanford.edu/~knuth/mmix.html} for more + @url{http://mmix.cs.hm.edu/} for more information about MMIX. The ELF format is used for intermediate object files in the BFD implementation. @@ -75,7 +75,7 @@ SUBSECTION two remaining bytes, called the @samp{Y} and @samp{Z} fields, or the @samp{YZ} field (a 16-bit big-endian number), are used for various purposes different for each lopcode. As documented in - @url{http://www-cs-faculty.stanford.edu/~knuth/mmixal-intro.ps.gz}, + @url{http://mmix.cs.hm.edu/doc/mmixal.pdf}, the lopcodes are: @table @code @@ -1231,8 +1231,8 @@ Symbol-table, mmo section mapping, File layout, mmo SUBSECTION Symbol table format - From mmixal.w (or really, the generated mmixal.tex) in - @url{http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz}): + From mmixal.w (or really, the generated mmixal.tex) in the + MMIXware package which also contains the @command{mmix} simulator: ``Symbols are stored and retrieved by means of a @samp{ternary search trie}, following ideas of Bentley and Sedgewick. (See ACM--SIAM Symp.@: on Discrete Algorithms @samp{8} (1997), 360--369; |