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blob: 0aa35c4ad7b6488c66f317ed410de2030c879838 (plain)
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--- src/game.c.orig	2003-07-30 15:21:48.000000000 -0400
+++ src/game.c	2003-07-30 15:22:29.000000000 -0400
@@ -39,10 +39,10 @@
   player.z   	= -1000;
 
   debugf("Reset Player Variables");
-  playmusic("data/music/fuck.xm");
+  playmusic("GENTOO_DATADIR/music/fuck.xm");
   newgame = 0;
   timestart = SDL_GetTicks();
-  printf("\nLoaded Map:\n  %s (data/%s)\n  %s\n\n",
+  printf("\nLoaded Map:\n  %s (GENTOO_DATADIR/%s)\n  %s\n\n",
           course[loadc].name, course[loadc].dir,
 	  course[loadc].description);
 
--- src/menu.c.orig	2003-07-30 15:21:57.000000000 -0400
+++ src/menu.c	2003-07-30 15:23:19.000000000 -0400
@@ -28,7 +28,7 @@
 
 int initmenu(void){
 
-  playmusic("data/music/lktheme.mod");
+  playmusic("GENTOO_DATADIR/music/lktheme.mod");
   
   return 1;
 }
@@ -114,13 +114,13 @@
 	          loadc = COURSES-1;
 	        else
 	          loadc--;
-		  playsound("data/sounds/menu.wav",0);
+		  playsound("GENTOO_DATADIR/sounds/menu.wav",0);
 	        break;
 		
 	      case 2:
 		SDL_WM_ToggleFullScreen(surface);
 	        fullscreen = 0;
-		playsound("data/sounds/menu.wav",0);
+		playsound("GENTOO_DATADIR/sounds/menu.wav",0);
 	        break;
 	      default:
 	        break;
@@ -133,12 +133,12 @@
 	          loadc = 0;
 	        else
 	          loadc++;
-		playsound("data/sounds/menu.wav",0);
+		playsound("GENTOO_DATADIR/sounds/menu.wav",0);
 	        break;
 	      case 2:
 	        fullscreen = 0;
 	        SDL_WM_ToggleFullScreen(surface);
-		playsound("data/sounds/menu.wav",0);
+		playsound("GENTOO_DATADIR/sounds/menu.wav",0);
 	        break;
 	      default:
 	        break;
@@ -149,14 +149,14 @@
               menuitem = MENU_ITEMS-1;
 	    else
 	      menuitem--;
-	    playsound("data/sounds/menu.wav",0);
+	    playsound("GENTOO_DATADIR/sounds/menu.wav",0);
 	    break;
 	  case SDLK_DOWN:
 	    if(menuitem == MENU_ITEMS-1)
               menuitem = 0;
 	    else
 	      menuitem++;
-    	    playsound("data/sounds/menu.wav",0);
+    	    playsound("GENTOO_DATADIR/sounds/menu.wav",0);
 	    break;
 	  case SDLK_q:
 	    killgame(1);
--- src/terrain.c.orig	2003-07-30 15:22:01.000000000 -0400
+++ src/terrain.c	2003-07-30 15:22:46.000000000 -0400
@@ -36,7 +36,7 @@
   
   debugf("Started Loading Map (%s)",course->dir);
   
-  sprintf(temp,"data/%s/%s",course->dir,"map.bmp");
+  sprintf(temp,"GENTOO_DATADIR/%s/%s",course->dir,"map.bmp");
 
   if(!(mapimg = IMG_Load(temp)))
     error("Missing Level Data");
--- src/textures.c.orig	2003-07-30 15:22:06.000000000 -0400
+++ src/textures.c	2003-07-30 15:22:52.000000000 -0400
@@ -35,7 +35,7 @@
   SDL_Surface	*image;
   char		location[6+strlen(dir)+strlen(file)];
   
-  sprintf(location,"data/%s/%s",dir,file);
+  sprintf(location,"GENTOO_DATADIR/%s/%s",dir,file);
 
   if((image = IMG_Load(location))){
     glGenTextures(1, &texture[id]);
--- src/main.c.orig	2003-07-30 15:25:48.000000000 -0400
+++ src/main.c	2003-07-30 15:26:10.000000000 -0400
@@ -75,7 +75,7 @@
 
   printf("%s version %s\nCopyleft foobar and judeo (See COPYING for info)\n",TITLE,VERSION);
 
-  loadconfig("config");
+  loadconfig("GENTOO_CONFDIR/race.conf");
   
   if(!initsdl())	error("SDL Loading Failed");
   else			printf("  Loaded: SDL\n");