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# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands/eternal-lands-1.3.3.ebuild,v 1.3 2007/03/12 17:24:32 genone Exp $

inherit eutils flag-o-matic games

MY_PV="${PV//_/}"
MY_PV="${MY_PV//./}"
S="${WORKDIR}/elc"
DESCRIPTION="An online MMORPG written in C and SDL"
HOMEPAGE="http://www.eternal-lands.com"
SRC_URI="mirror://gentoo/elc_${MY_PV}.tar.bz2
	mirror://gentoo/eternal-lands.png"

# NOTE: Sometimes you'll have to roll your own elc tarball from their CVS
# tree as they don't always release one.
# If they do then use this in SRC_URI instead
# ftp://ftp.berlios.de/pub/elc/elc_${MY_PV}.tgz

LICENSE="eternal_lands"
SLOT="0"
KEYWORDS="~amd64 ~x86 ~x86-fbsd"
IUSE="debug doc kernel_linux"

RDEPEND="x11-libs/libX11
	x11-libs/libXau
	x11-libs/libXdmcp
	x11-libs/libXext
	virtual/opengl
	>=media-libs/libsdl-1.2.5
	>=media-libs/sdl-net-1.2.5
	media-libs/openal
	media-libs/freealut
	media-libs/libvorbis
	>=dev-libs/libxml2-2.6.7
	media-libs/cal3d
	!=media-libs/cal3d-0.11.0_pre20050823
	>=media-libs/libpng-1.2.8
	~games-rpg/${PN}-data-${PV}"

DEPEND="${RDEPEND}
	app-arch/unzip
	doc? ( >=app-doc/doxygen-1.3.8
		>=media-gfx/graphviz-1.10 )"

src_unpack() {
	OPTIONS="-DDATA_DIR="\\\\\"${GAMES_DATADIR}/${PN}/\\\\\"""
	S_CLIENT="${WORKDIR}/elc"
	BROWSER="firefox"

	unpack ${A}
	cd "${S}"

	# Create updated files with correct perms and allow dir creation
	epatch "${FILESDIR}/${PN}-1.3.0-update-createdir.patch"

	# Build for amd64
	use amd64 && OPTIONS="${OPTIONS} -DX86_64"

	# This should be default in the next version
	OPTIONS="${OPTIONS} -DUSE_ACTOR_DEFAULTS"

	# Add debugging options
	if use debug ; then
		OPTIONS="${OPTIONS} -DMEMORY_DEBUG"
		append-flags -ggdb
	fi

	sed \
		-e "s@CFLAGS=\$(PLATFORM) \$(CWARN) -O0 -ggdb -pipe@CFLAGS=${CFLAGS} ${OPTIONS} @g"\
		-e "s@CXXFLAGS=\$(PLATFORM) \$(CXXWARN) -O0 -ggdb -pipe@CXXFLAGS=${CXXFLAGS} ${OPTIONS} @g"\
		-e 's/lopenal/lopenal -l alut/' \
		Makefile.linux > Makefile \
		|| die "sed failed"
	sed -i \
		-e 's/#browser/browser/g' \
		-e "s/browser = mozilla/#browser = ${BROWSER}/g" \
		-e "s@#data_dir = /usr/local/games/el/@#data_dir = ${GAMES_DATADIR}/${PN}/@g" \
		el.ini || die "sed failed"

	# Support BSD in the Linux makefile - it's easier
	use kernel_linux || sed -i -e 's/^CFLAGS=.*/& -DBSD/' Makefile || die "sed failed"

	# Gah
	sed -i -e 's/CXX=g++/CXX=gcc/' Makefile || die "sed failed"

	# Finally, update the server
	sed -i -e '/#server_address =/ s/.*/#server_address = game.eternal-lands.com/' \
		el.ini || die "sed failed"
}

src_compile() {
	emake || die "make failed"
	if use doc; then
		emake docs || die "Failed to create documentation, try with USE=-doc"
		mv ./docs/html/ ../client || die "Failed to move documentation directory"
	fi
}

src_install() {
	newgamesbin el.x86.linux.bin el || die "newgamesbin failed"
	doicon "${DISTDIR}/eternal-lands.png"
	make_desktop_entry el "Eternal Lands"

	insopts -m 0660
	insinto "${GAMES_DATADIR}/${PN}"
	doins -r *.ini *.txt commands.lst || die "doins failed"

	if use doc ; then
		dohtml -r client/*
	fi

	prepgamesdirs
}

pkg_postinst() {
	games_pkg_postinst
	elog "Auto Update is now enabled in Eternal Lands"
	elog "If an update occurs then the client will suddenly exit"
	elog "Updates only happen when the game first loads"
	elog "Please don't report this behaviour as a bug"

	# Ensure that the files are writable by the game group for auto
	# updating.
	chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${PN}"

	# Make sure new files stay in games group
	find "${ROOT}/${GAMES_DATADIR}/${PN}" -type d -exec chmod g+sx {} \;
}