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# ChangeLog for games-fps/unreal
# Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/unreal/ChangeLog,v 1.15 2012/02/05 06:11:56 vapier Exp $
05 Feb 2012; Mike Frysinger <vapier@gentoo.org> unreal-226.ebuild:
Move to new unpacker eclass for unpack_makeself.
16 Jan 2012; Ulrich Müller <ulm@gentoo.org> unreal-226.ebuild:
Migrate to cdrom.eclass, bug 398809.
22 Feb 2007; Piotr Jaroszyński <peper@gentoo.org> ChangeLog:
Transition to Manifest2.
05 Dec 2006; Chris Gianelloni <wolf31o2@gentoo.org> unreal-226.ebuild:
Removing old virtual/x11 dependency.
24 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org> unreal-226.ebuild:
Moved cdrom_get_cds to src_unpack since binary packages don't require the
original media to install.
14 Apr 2006; Chris Gianelloni <wolf31o2@gentoo.org> unreal-226.ebuild:
Moved games_pkg_setup to beginning of pkg_setup and ported to modular X.
21 Oct 2005; Chris Gianelloni <wolf31o2@gentoo.org> unreal-226.ebuild:
Added addition dir variable to games_make_wrapper for bug #109793.
16 Sep 2005; Michael Sterrett <mr_bones_@gentoo.org> unreal-226.ebuild:
needs app-arch/unzip; tidy
27 Mar 2004; Michael Sterrett <mr_bones_@gentoo.org> unreal-226.ebuild:
add missing opengl to IUSE
28 Feb 2004; Chris Gianelloni <wolf31o2@gentoo.org> :
Fixing digest and closing bug #43206.
*unreal-226 (23 Oct 2002)
08 Feb 2004; Mike Frysinger <vapier@gentoo.org> :
Re-do somewhat to fix issues with newer UT #30611.
23 Oct 2002; Mike Frysinger <vapier@gentoo.org> :
Initial import. Ebuild submitted by me.
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