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# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/qudos/qudos-0.40.1.ebuild,v 1.9 2007/11/20 02:14:29 mr_bones_ Exp $
inherit eutils toolchain-funcs games
FILE_STEM="QuDos-${PV}-src"
PK3_FILE="QuDos-${PV}.pk3"
MY_PN="quake2"
DESCRIPTION="Enhanced Quake 2 engine"
HOMEPAGE="http://qudos.quakedev.com/"
SRC_URI="http://qudos.quakedev.com/linux/${MY_PN}/engines/QuDos/${FILE_STEM}.tar.bz2
http://qudos.quakedev.com/linux/${MY_PN}/engines/QuDos/${PK3_FILE}"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE="alsa cdinstall debug dedicated demo dga ipv6 joystick mods opengl qmax oss sdl textures"
UIDEPEND="alsa? ( media-libs/alsa-lib )
opengl? (
virtual/opengl
virtual/glu )
sdl? ( media-libs/libsdl )
media-libs/jpeg
media-libs/libogg
media-libs/libpng
media-libs/libvorbis
x11-libs/libX11
x11-libs/libXext
x11-libs/libXxf86dga
x11-libs/libXxf86vm"
RDEPEND="${UIDEPEND}
cdinstall? ( games-fps/quake2-data )
demo? ( games-fps/quake2-demodata )
textures? ( games-fps/quake2-textures )"
DEPEND="${UIDEPEND}"
S=${WORKDIR}/${FILE_STEM}
dir=${GAMES_DATADIR}/${MY_PN}
default_client() {
if use opengl || use sdl || ! use dedicated ; then
# Build default client
return 0
fi
return 1
}
pkg_setup() {
games_pkg_setup
local alert_user
if ! use qmax && $( use opengl || use sdl ) ; then
elog "The 'qmax' graphical improvements are recommended."
echo
alert_user=y
fi
if use debug ; then
ewarn "The 'debug' USE flag may cause compilation to fail with:"
ewarn
ewarn "src/qcommon/cmd.c:364: warning: dereferencing type-punned"
ewarn "pointer will break strict-aliasing rules."
echo
alert_user=y
fi
# Determine the default sound driver, in order of preference
# snd_drv is not a local variable
snd_drv=""
[[ -z "${snd_drv}" ]] && use oss && snd_drv="oss"
[[ -z "${snd_drv}" ]] && use sdl && snd_drv="sdl"
[[ -z "${snd_drv}" ]] && use alsa && snd_drv="alsa"
# Default if nothing else chosen
[[ -z "${snd_drv}" ]] && snd_drv="oss"
if default_client ; then
elog "Selected the ${snd_drv} sound driver as the default."
echo
if [[ "${snd_drv}" = "alsa" ]] ; then
ewarn "The ALSA sound driver for this game is incomplete."
# OSS is the default sound driver in the Makefile
ewarn "The 'oss' USE flag is recommended instead."
echo
alert_user=y
fi
fi
if [[ -n "${alert_user}" ]] ; then
ebeep
epause
fi
}
src_unpack() {
unpack "${FILE_STEM}.tar.bz2"
cd "${S}"
rm docs/gnu.txt
# Change default sound driver and its location
sed -i src/client/snd_dma.c \
-e "s:\"oss\":\"${snd_drv}\":" \
-e "s:\"\./snd:\"$(games_get_libdir)/${PN}/snd:" \
|| die "sed snd_dma.c failed"
}
src_compile() {
yesno() { use $1 && echo YES || echo NO ; }
local client="YES"
default_client || client="NO"
local type="release"
use debug && type="debug"
emake -j1 \
BUILD_QUAKE2="${client}" \
BUILD_DEDICATED=$(yesno dedicated) \
BUILD_GLX=$(yesno opengl) \
BUILD_SDLGL=$(yesno sdl) \
BUILD_ALSA_SND=$(yesno alsa) \
BUILD_SDL_SND=$(yesno sdl) \
BUILD_OSS_SND=$(yesno oss) \
WITH_XMMS=NO \
WITH_DGA_MOUSE=$(yesno dga) \
WITH_JOYSTICK=$(yesno joystick) \
TYPE="${type}" \
DATADIR="${dir}" \
LOCALBASE=/usr \
LIBDIR="$(games_get_libdir)"/${PN} \
WITH_QMAX=$(yesno qmax) \
BUILD_3ZB2=$(yesno mods) \
BUILD_CTF=$(yesno mods) \
BUILD_JABOT=$(yesno mods) \
BUILD_ROGUE=$(yesno mods) \
BUILD_XATRIX=$(yesno mods) \
BUILD_ZAERO=$(yesno mods) \
WITH_BOTS=$(yesno mods) \
HAVE_IPV6=$(yesno ipv6) \
CC="$(tc-getCC)" \
WITH_X86_ASM=NO \
WITH_DATADIR=YES \
WITH_LIBDIR=YES \
BUILD_DEBUG_DIR=release \
BUILD_RELEASE_DIR=release \
|| die "emake failed"
}
src_install() {
if default_client ; then
newgamesbin ${MY_PN}/QuDos ${PN} \
|| die "newgamesbin QuDos failed"
# Change from gif to png in next version?
newicon docs/q2_orig/quake2.gif ${PN}.gif \
|| die "newicon failed"
make_desktop_entry ${PN} "QuDos" ${PN}.gif
fi
if use dedicated ; then
newgamesbin ${MY_PN}/QuDos-ded ${PN}-ded \
|| die "newgamesbin QuDos-ded failed"
fi
insinto "$(games_get_libdir)"/${PN}
doins -r ${MY_PN}/* || die "doins libs failed"
rm "${D}/$(games_get_libdir)"/${PN}/QuDos
insinto "$(games_get_libdir)"/${PN}/baseq2
newins "${DISTDIR}/${PK3_FILE}" qudos.pk3 || die "doins ${PK3_FILE} failed"
dodoc $(find docs -name \*.txt) docs/q2_orig/README*
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
if use demo && ! built_with_use "games-fps/quake2-demodata" symlink ; then
ewarn "To play the Quake 2 demo,"
ewarn "emerge games-fps/quake2-demodata with the 'symlink' USE flag."
echo
fi
}
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