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# Copyright 1999-2009 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/nexuiz-2.5.1-r1.ebuild,v 1.1 2009/08/24 12:25:52 nyhm Exp $
EAPI=2
inherit eutils games
MY_PN=Nexuiz
MY_P=${PN}-${PV//./}
MAPS=nexmappack_r2
DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine"
HOMEPAGE="http://www.nexuiz.com/"
SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip
maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~ppc ~x86"
IUSE="alsa dedicated maps opengl sdl"
UIRDEPEND="media-libs/libogg
media-libs/libvorbis
media-libs/libtheora
media-libs/libpng
media-libs/libmodplug
x11-libs/libX11
x11-libs/libXau
x11-libs/libXdmcp
x11-libs/libXext
x11-libs/libXxf86dga
x11-libs/libXxf86vm
virtual/opengl
alsa? ( media-libs/alsa-lib )
sdl? ( media-libs/libsdl[joystick,video] )"
UIDEPEND="x11-proto/xextproto
x11-proto/xf86dgaproto
x11-proto/xf86vidmodeproto
x11-proto/xproto"
RDEPEND="media-libs/jpeg
net-misc/curl
opengl? ( ${UIRDEPEND} )
!dedicated? ( !opengl? ( ${UIRDEPEND} ) )"
DEPEND="${RDEPEND}
app-arch/unzip
opengl? ( ${UIDEPEND} )
!dedicated? ( !opengl? ( ${UIDEPEND} ) )"
S=${WORKDIR}/darkplaces
src_unpack() {
unpack ${MY_P}.zip
local f
for f in "${MY_PN}"/sources/*.zip ; do
unpack ./${f}
done
if use maps ; then
cd "${WORKDIR}"/${MY_PN}
unpack ${MAPS}.zip
fi
}
src_prepare() {
epatch "${FILESDIR}"/${P}-jpeg.patch
# Make the game automatically look in the correct data directory
sed -i \
-e "/^CC=/d" \
-e "s:-O2:${CFLAGS}:" \
-e "/-lm/s:$: ${LDFLAGS}:" \
-e '/^STRIP/s/strip/true/' \
makefile.inc \
|| die "sed failed"
sed -i \
-e '1i DP_LINK_TO_LIBJPEG=1' \
-e '1i DP_PRELOAD_DEPENDENCIES=1' \
-e "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/nexuiz\n&:" \
makefile \
|| die "sed failed"
if ! use alsa ; then
sed -i \
-e "/DEFAULT_SNDAPI/s:ALSA:OSS:" \
makefile \
|| die "sed failed"
fi
}
src_compile() {
if use opengl || ! use dedicated ; then
emake cl-${PN} || die "emake cl-${PN} failed"
if use sdl ; then
emake sdl-${PN} || die "emake sdl-${PN} failed"
fi
fi
if use dedicated ; then
emake sv-${PN} || die "emake sv-${PN} failed"
fi
}
src_install() {
if use opengl || ! use dedicated ; then
dogamesbin ${PN}-glx || die "dogamesbin glx failed"
doicon ${PN}.xpm
make_desktop_entry ${PN}-glx "Nexuiz (GLX)"
if use sdl ; then
dogamesbin ${PN}-sdl || die "dogamesbin sdl failed"
make_desktop_entry ${PN}-sdl "Nexuiz (SDL)"
dosym ${PN}-sdl "${GAMES_BINDIR}"/${PN}
else
dosym ${PN}-glx "${GAMES_BINDIR}"/${PN}
fi
fi
if use dedicated ; then
dogamesbin ${PN}-dedicated || die "dogamesbin dedicated failed"
fi
cd "${WORKDIR}"/${MY_PN}
dodoc Docs/*.txt
dohtml -r readme.html Docs
insinto "${GAMES_DATADIR}"/${PN}
if use dedicated ; then
doins -r server || die "doins server failed"
fi
doins -r data || die "doins data failed"
doins -r havoc || die "doins havoc failed"
prepgamesdirs
}
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