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# Copyright 1999-2004 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/duke3d/duke3d-20030817-r1.ebuild,v 1.14 2004/04/20 10:28:40 mr_bones_ Exp $
ECVS_PASS="anonymous"
ECVS_SERVER="icculus.org:/cvs/cvsroot"
ECVS_MODULE="duke3d"
inherit eutils flag-o-matic games
#inherit cvs
DESCRIPTION="port of the original DukeNukem 3D"
HOMEPAGE="http://icculus.org/projects/duke3d/"
SRC_URI="mirror://gentoo/${P}.tbz2"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="x86 ppc"
IUSE="perl opengl" # nophysfs"
RDEPEND="virtual/x11
media-libs/libsdl
media-libs/sdl-mixer
media-sound/timidity++
media-sound/timidity-eawpatches
opengl? ( virtual/opengl )"
DEPEND="${RDEPEND}
x86? ( dev-lang/nasm )
>=sys-apps/sed-4"
S="${WORKDIR}/${ECVS_MODULE}"
use_tf() { use ${1} > /dev/null && echo "true" || echo "false"; }
use_ft() { use ${1} > /dev/null && echo "false" || echo "true"; }
src_unpack() {
local fromcvs=0
if [ ${fromcvs} -eq 1 ] ; then
cvs_src_unpack
cd duke3d/source
ECVS_MODULE="buildengine"
cvs_src_unpack
else
unpack ${A}
fi
# configure buildengine
cd ${S}/source/buildengine
sed -i \
-e "/^useperl := / s:=.*:= $(use_tf perl):" \
-e "/^useopengl := / s:=.*:= $(use_tf opengl):" \
-e "/^usephysfs := / s:=.*:= false:" Makefile \
|| die "sed Makefile failed"
if use x86 ; then
sed -i \
-e 's:^#USE_ASM:USE_ASM:' Makefile \
|| die "sed Makefile failed (x86)"
fi
epatch "${FILESDIR}/${PV}-buildengine-makefile-cflags.patch"
sed -i \
-e 's:/usr/lib/perl5/i386-linux/CORE/libperl.a::' Makefile \
|| die "sed Makefile failed (libperl)"
# configure duke3d
cd ${S}/source
epatch "${FILESDIR}/${PV}-credits.patch"
epatch "${FILESDIR}/${PV}-duke3d-makefile-opts.patch"
if use x86 ; then
sed -i \
-e '/^#use_asm/s:#::' Makefile \
|| die "sed Makefile failed"
fi
if use opengl ; then
sed -i \
-e '/^#use_opengl/s:#::' Makefile \
|| die "sed Makefile failed"
fi
}
src_compile() {
# -O3 fails on athlon with gcc 3.2.3, maybe others.
replace-flags "-O3" "-O2"
cd source/buildengine
emake OPTFLAGS="${CFLAGS}" || die "buildengine failed"
cd ..
emake OPTIMIZE="${CFLAGS}" || die "duke3d failed"
}
src_install() {
games_make_wrapper duke3d "${GAMES_BINDIR}/duke3d.bin" "${GAMES_DATADIR}/${PN}"
newgamesbin source/duke3d duke3d.bin || die "newgamesbin failed"
dodoc readme.txt
cd testdata
insinto "${GAMES_DATADIR}/${PN}"
newins defs.con DEFS.CON
newins game.con GAME.CON
newins user.con USER.CON
doins "${FILESDIR}/network.cfg"
insinto "${GAMES_SYSCONFDIR}"
doins "${FILESDIR}/duke3d.cfg"
dosym "${GAMES_SYSCONFDIR}/duke3d.cfg" "${GAMES_DATADIR}/${PN}/DUKE3D.CFG"
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
einfo "Just put the data files in ${GAMES_DATADIR}/${PN}"
einfo "before playing !"
}
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