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# Copyright 1999-2004 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/doomlegacy/doomlegacy-1.41-r1.ebuild,v 1.4 2004/02/12 20:24:38 mr_bones_ Exp $
inherit games eutils
DESCRIPTION="Doom legacy, THE doom port"
HOMEPAGE="http://legacy.newdoom.com/"
SRC_URI="mirror://sourceforge/doomlegacy/legacy_${PV/./}_src.tar.gz
mirror://gentoo/legacy-${PV}.dat.bz2
http://www.lbjhs.net/~jessh/lsdldoom/doom1.wad.gz"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="x86 ppc"
IUSE="sdl X dga esd"
DEPEND="x86? ( >=dev-lang/nasm-0.98 )
>=sys-apps/sed-4
virtual/opengl
virtual/x11
esd? ( media-sound/esound )
sdl? ( media-libs/libsdl media-libs/sdl-mixer )"
S=${WORKDIR}/legacy_${PV//.}_src
src_unpack() {
unpack ${A}
mkdir bin
cd ${S}
epatch ${FILESDIR}/${PV}-errno.patch
epatch ${FILESDIR}/${PV}-makefile.patch
# disable logfile writing
sed -i \
-e 's:#define LOGMESSAGES::' doomdef.h \
|| die 'sed doomdef.h failed'
# make sure the games can find the wads/data files
sed -i \
-e "/#define DEFAULTWADLOCATION1/s:\".*\":\"${GAMES_DATADIR}/${PN}\":" \
linux_x/i_system.c \
|| die "sed linux_x/i_system.c failed"
# move opengl lib file because it's not useful to anyone else
sed -i \
-e "s:\"r_opengl:\"${GAMES_LIBDIR}/${PN}/r_opengl:" \
linux_x/i_video_xshm.c \
|| die "sed linux_x/i_video_xshm.c failed"
cd linux_x/musserv
make -f Makefile.linux clean
}
src_compile() {
# this is ugly but it's late (here) and it works
local makeopts=""
local redosnd=0
local interfaces=""
[ `use sdl` ] && interfaces="${interfaces} SDL"
[ `use X` ] && interfaces="${interfaces} X"
[ -z "${interfaces}" ] && interfaces="X"
mkdir ${WORKDIR}/my-bins
for i in ${interfaces} ; do
redosnd=0
case ${i} in
SDL)
makeopts="SDL=1";;
X)
makeopts="LINUX=1 X=1"
[ `use x86` ] && makeopts="${makeopts} USEASM=1"
[ `use dga` ] && makeopts="${makeopts} WITH_DGA=1"
[ `use esd` ] && makeopts="${makeopts} HAVE_ESD=1";;
esac
emake EXTRAOPTS="${CFLAGS}" ${makeopts} || redosnd=1
if [ ${redosnd} -eq 1 ] ; then
cd linux_x/sndserv
emake clean || die "clean snd srv failed"
emake EXTRAOPTS="${CFLAGS}" || die "snd serv failed"
fi
cd ${S}
emake EXTRAOPTS="${CFLAGS}" ${makeopts} || die "build failed"
mv \
${WORKDIR}/bin/* \
linux_x/musserv/linux/musserver \
linux_x/sndserv/linux/llsndserv \
${WORKDIR}/my-bins/
rm ${WORKDIR}/objs/*
done
}
src_install() {
dohtml _doc/*.html
rm _doc/*.html
dodoc _doc/*
cd ${WORKDIR}
exeinto ${GAMES_LIBDIR}/${PN}
doexe my-bins/r_opengl.so
rm my-bins/r_opengl.so
dogamesbin my-bins/*
insinto ${GAMES_DATADIR}/${PN}
doins doom1.wad
newins legacy-${PV}.dat legacy.dat
prepgamesdirs
}
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