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# Copyright 1999-2004 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/doomlegacy/doomlegacy-1.41-r1.ebuild,v 1.4 2004/02/12 20:24:38 mr_bones_ Exp $

inherit games eutils

DESCRIPTION="Doom legacy, THE doom port"
HOMEPAGE="http://legacy.newdoom.com/"
SRC_URI="mirror://sourceforge/doomlegacy/legacy_${PV/./}_src.tar.gz
	mirror://gentoo/legacy-${PV}.dat.bz2
	http://www.lbjhs.net/~jessh/lsdldoom/doom1.wad.gz"

LICENSE="GPL-2"
SLOT="0"
KEYWORDS="x86 ppc"
IUSE="sdl X dga esd"

DEPEND="x86? ( >=dev-lang/nasm-0.98 )
	>=sys-apps/sed-4
	virtual/opengl
	virtual/x11
	esd? ( media-sound/esound )
	sdl? ( media-libs/libsdl media-libs/sdl-mixer )"

S=${WORKDIR}/legacy_${PV//.}_src

src_unpack() {
	unpack ${A}
	mkdir bin
	cd ${S}
	epatch ${FILESDIR}/${PV}-errno.patch
	epatch ${FILESDIR}/${PV}-makefile.patch

	# disable logfile writing
	sed -i \
		-e 's:#define LOGMESSAGES::' doomdef.h \
			|| die 'sed doomdef.h failed'

	# make sure the games can find the wads/data files
	sed -i \
		-e "/#define DEFAULTWADLOCATION1/s:\".*\":\"${GAMES_DATADIR}/${PN}\":" \
			linux_x/i_system.c \
				|| die "sed linux_x/i_system.c failed"

	# move opengl lib file because it's not useful to anyone else
	sed -i \
		-e "s:\"r_opengl:\"${GAMES_LIBDIR}/${PN}/r_opengl:" \
			linux_x/i_video_xshm.c \
				|| die "sed linux_x/i_video_xshm.c failed"

	cd linux_x/musserv
	make -f Makefile.linux clean
}

src_compile() {
	# this is ugly but it's late (here) and it works
	local makeopts=""
	local redosnd=0
	local interfaces=""
	[ `use sdl` ] && interfaces="${interfaces} SDL"
	[ `use X` ] && interfaces="${interfaces} X"
	[ -z "${interfaces}" ] && interfaces="X"
	mkdir ${WORKDIR}/my-bins
	for i in ${interfaces} ; do
		redosnd=0
		case ${i} in
			SDL)
				makeopts="SDL=1";;
			X)
				makeopts="LINUX=1 X=1"
				[ `use x86` ] && makeopts="${makeopts} USEASM=1"
				[ `use dga` ] && makeopts="${makeopts} WITH_DGA=1"
				[ `use esd` ] && makeopts="${makeopts} HAVE_ESD=1";;
		esac
		emake EXTRAOPTS="${CFLAGS}" ${makeopts} || redosnd=1
		if [ ${redosnd} -eq 1 ] ; then
			cd linux_x/sndserv
			emake clean || die "clean snd srv failed"
			emake EXTRAOPTS="${CFLAGS}" || die "snd serv failed"
		fi
		cd ${S}
		emake EXTRAOPTS="${CFLAGS}" ${makeopts} || die "build failed"
		mv \
			${WORKDIR}/bin/* \
			linux_x/musserv/linux/musserver \
			linux_x/sndserv/linux/llsndserv \
			${WORKDIR}/my-bins/
		rm ${WORKDIR}/objs/*
	done
}

src_install() {
	dohtml _doc/*.html
	rm _doc/*.html
	dodoc _doc/*

	cd ${WORKDIR}
	exeinto ${GAMES_LIBDIR}/${PN}
	doexe my-bins/r_opengl.so
	rm my-bins/r_opengl.so
	dogamesbin my-bins/*

	insinto ${GAMES_DATADIR}/${PN}
	doins doom1.wad
	newins legacy-${PV}.dat legacy.dat

	prepgamesdirs
}