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# ChangeLog for games-emulation/snes9x
# Copyright 2002-2004 Gentoo Technologies, Inc.; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-emulation/snes9x/ChangeLog,v 1.6 2004/04/12 06:56:17 mr_bones_ Exp $
11 Apr 2004; Michael Sterrett <mr_bones_@gentoo.org> snes9x-1.39-r1.ebuild,
snes9x-1.41.1.ebuild:
clean older ebuilds
*snes9x-1.42 (04 Dec 2003)
04 Dec 2003; Mike Frysinger <vapier@gentoo.org> :
More version bumpage.
*snes9x-1.41.1 (03 Oct 2003)
03 Oct 2003; Mike Frysinger <vapier@gentoo.org> :
Version bumpage #25935.
*snes9x-1.39-r1 (20 Feb 2003)
03 Mar 2003; Bartosch Pixa <darkspecter@gentoo.org> snes9x-139-r1.ebuild:
BE sound fix
20 Feb 2003; Bartosch Pixa <darkspecter@gentoo.org> snes9x-139-r1.ebuild :
added a patch to enable fallback to c routines, RDEPEND and set ~ppc in keywords
*snes-139-r1 (27 Jul 2002)
02 Nov 2002: Mark Guertin <gerk@gentoo.org> snes-139-r1.ebuild :
set -ppc in keywords
16 Oct 2002; Mike Frysinger <vapier@gentoo.org> :
Changed 'glide' to '3dfx' since only 3dfx cards use glide and '3dfx' is the correct USE
03 Oct 2002; Mike Frysinger <vapier@gentoo.org> snes-139-r1.ebuild files/snes9x-gcc3.diff :
Fixed dependencies and made snes9x better ... #8717
Now you can have X or svga or glide or opengl ... X + svga is NOT required
06 Aug 2002; Mark Guertin <gerk@gentoo.org> :
Added -ppc to keywords
27 Jul 2002; Stuart Bouyer <stubear@gentoo.org> snes-139-r1.ebuild,
snes-139.ebuild:
Added KEYWORDS="x86" and SLOT.
*snes-139-r1 (23 Jun 2002)
14 Jul 2002; Ryan Phillips <rphillips@gentoo.org> snes-139-r1.ebuild
files/snes9x-gcc3.diff :
Added GCC 3.1 patch
23 Jun 2002; Ryan Phillips <rphillips@gentoo.org> snes-139-r1.ebuild :
Thanks to Per Wigren the ebuild has been updated with X11 support and
opengl.
*snes-139 (26 May 2002)
26 May 2002; Ryan Phillips <rphillips@gentoo.org> ChangeLog :
Added initial ChangeLog which should be updated whenever the package is
updated in any way. This changelog is targetted to users. This means that the
comments should well explained and written in clean English. The details about
writing correct changelogs are explained in the skel.ChangeLog file which you
can find in the root directory of the portage repository.
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