blob: 4fd7dbfb17edc541a7a8e36c7c693c457751942c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
|
# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-arcade/lbreakout2/lbreakout2-2.5.2.ebuild,v 1.8 2007/08/08 22:04:39 vapier Exp $
inherit flag-o-matic eutils games
levels_V=20070121
themes_V=20070121
DESCRIPTION="Breakout clone written with the SDL library"
HOMEPAGE="http://lgames.sourceforge.net/index.php?project=LBreakout2"
SRC_URI=" mirror://sourceforge/lgames/${P}.tar.gz
mirror://sourceforge/lgames/${PN}-levelsets-${levels_V}.tar.gz
themes? ( mirror://sourceforge/lgames/${PN}-themes-${themes_V}.tar.gz )"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="alpha amd64 ia64 ppc x86 ~x86-fbsd"
IUSE="themes"
DEPEND="media-libs/libpng
sys-libs/zlib
>=media-libs/libsdl-1.1.5
media-libs/sdl-net
media-libs/sdl-mixer"
GAMES_USE_SDL="nojoystick" #bug #139864
src_unpack() {
unpack ${P}.tar.gz
cd "${S}/client/levels"
unpack ${PN}-levelsets-${levels_V}.tar.gz
if use themes ; then
mkdir "${WORKDIR}/themes"
cd "${WORKDIR}/themes"
unpack ${PN}-themes-${themes_V}.tar.gz
# Delete a few duplicate themes (already shipped with lbreakout2
# tarball). Some of them have different case than built-in themes, so it
# is harder to just compare if the filename is the same.
rm -f absoluteB.zip oz.zip moiree.zip
for f in *.zip; do
unzip -q "$f" && rm -f "$f" || die "unpacking ${f}"
done
fi
}
src_compile() {
filter-flags -O?
egamesconf \
--enable-sdl-net \
--with-docdir="/usr/share/doc/${PF}" \
|| die
emake || die "emake failed"
}
src_install() {
emake install DESTDIR="${D}" || die "make install failed"
mv "${D}"/usr/share/doc/${PF}/{lbreakout2,html}
dodoc AUTHORS README TODO ChangeLog
if use themes ; then
insinto "${GAMES_DATADIR}/lbreakout2/gfx"
# The next operation is slow. I guess we should display some type of
# progress or something, just like "make install" prints what it is
# doing.
doins -r "${WORKDIR}/themes/"* || die "extra themes installation failed"
fi
newicon client/gfx/win_icon.png lbreakout2.png
make_desktop_entry lbreakout2 LBreakout2
prepgamesdirs
}
|