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-rw-r--r--games-strategy/lgeneral/ChangeLog6
-rw-r--r--games-strategy/lgeneral/files/lgeneral-1.2.3-format.patch40
-rw-r--r--games-strategy/lgeneral/lgeneral-1.2.3.ebuild88
3 files changed, 5 insertions, 129 deletions
diff --git a/games-strategy/lgeneral/ChangeLog b/games-strategy/lgeneral/ChangeLog
index 2e42a383d8d6..ec85ecec2b94 100644
--- a/games-strategy/lgeneral/ChangeLog
+++ b/games-strategy/lgeneral/ChangeLog
@@ -1,6 +1,10 @@
# ChangeLog for games-strategy/lgeneral
# Copyright 1999-2015 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/lgeneral/ChangeLog,v 1.48 2015/02/10 10:09:02 ago Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/lgeneral/ChangeLog,v 1.49 2015/02/19 01:30:48 mr_bones_ Exp $
+
+ 19 Feb 2015; Michael Sterrett <mr_bones_@gentoo.org>
+ -files/lgeneral-1.2.3-format.patch, -lgeneral-1.2.3.ebuild:
+ old
10 Feb 2015; Agostino Sarubbo <ago@gentoo.org> lgeneral-1.2.4.ebuild:
Stable for x86, wrt bug #539066
diff --git a/games-strategy/lgeneral/files/lgeneral-1.2.3-format.patch b/games-strategy/lgeneral/files/lgeneral-1.2.3-format.patch
deleted file mode 100644
index 364b65a7ee3c..000000000000
--- a/games-strategy/lgeneral/files/lgeneral-1.2.3-format.patch
+++ /dev/null
@@ -1,40 +0,0 @@
---- lgc-pg/units.c.old 2014-10-20 08:42:12.389153753 +0200
-+++ lgc-pg/units.c 2014-10-20 08:42:41.412883009 +0200
-@@ -552,7 +552,7 @@
- }
- }
- /* get flags */
-- sprintf( flags, unit_classes[entry.class * 3 + 2] );
-+ sprintf( flags, "%s", unit_classes[entry.class * 3 + 2] );
- if ( apply_unit_mods ) {
- i = 0;
- while ( add_flags[i*2][0] != 'X' ) {
---- src/engine.c.old 2014-10-20 08:44:21.867947804 +0200
-+++ src/engine.c 2014-10-20 08:45:19.299413602 +0200
-@@ -2311,7 +2311,7 @@
- if ( gui->module_dlg->subdir[0] != 0 )
- sprintf( path, "%s/%s", gui->module_dlg->subdir, (char*)gui->module_dlg->lbox->cur_item );
- else
-- sprintf( path, (char*)gui->module_dlg->lbox->cur_item );
-+ sprintf( path, "%s", (char*)gui->module_dlg->lbox->cur_item );
- free( setup.modules[gui->setup->sel_id] );
- setup.modules[gui->setup->sel_id] = strdup( path );
- gui_handle_player_select( gui->setup->list->cur_item );
-@@ -2756,7 +2756,7 @@
- result = gui_get_message_pane_selection(camp_pane);
- if (result && strcmp(result, "nextscen") == 0) {
- /* start scenario */
-- sprintf( setup.fname, camp_cur_scen->scen );
-+ sprintf( setup.fname, "%s", camp_cur_scen->scen );
- setup.type = SETUP_DEFAULT_SCEN;
- end_scen = 1;
- *reinit = 1;
-@@ -4243,7 +4243,7 @@
- }
- else {
- /* next scenario */
-- sprintf( setup.fname, camp_cur_scen->scen );
-+ sprintf( setup.fname, "%s", camp_cur_scen->scen );
- setup.type = SETUP_CAMP_BRIEFING;
- reinit = 1;
- }
diff --git a/games-strategy/lgeneral/lgeneral-1.2.3.ebuild b/games-strategy/lgeneral/lgeneral-1.2.3.ebuild
deleted file mode 100644
index 00bfc1c366b3..000000000000
--- a/games-strategy/lgeneral/lgeneral-1.2.3.ebuild
+++ /dev/null
@@ -1,88 +0,0 @@
-# Copyright 1999-2014 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/lgeneral/lgeneral-1.2.3.ebuild,v 1.6 2014/10/20 07:00:23 tupone Exp $
-
-EAPI=5
-inherit eutils autotools games
-
-MY_P="${P/_/}"
-MY_P="${MY_P/beta/beta-}"
-DESCRIPTION="A Panzer General clone written in SDL"
-HOMEPAGE="http://lgames.sourceforge.net/index.php?project=LGeneral"
-SRC_URI="mirror://sourceforge/${PN}/${MY_P}.tar.gz
- mirror://sourceforge/${PN}/pg-data.tar.gz"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="amd64 x86"
-IUSE="nls"
-
-RDEPEND="media-libs/libsdl[sound,video]
- media-libs/sdl-mixer
- nls? ( virtual/libintl )"
-DEPEND="${RDEPEND}
- sys-devel/gettext"
-
-S=${WORKDIR}/${MY_P}
-
-src_prepare() {
- epatch "${FILESDIR}"/${P}-format.patch
- sed -i \
- -e '/desktop_DATA/d' \
- -e '/icon_DATA/d' \
- Makefile.am || die
-
- cp /usr/share/gettext/config.rpath .
- rm -f missing
- eautoreconf
-
- # Build a temporary lgc-pg that knows about ${WORKDIR}:
- cp -pPR "${S}" "${WORKDIR}"/tmp-build || die "cp failed"
- sed -i \
- -e "s:@GENTOO_DATADIR@:${GAMES_DATADIR}:" \
- -e "s:@D@::" \
- {lgc-pg,src}/misc.c \
- || die "sed failed"
-
- cd "${WORKDIR}"/tmp-build
- sed -i \
- -e "s:@GENTOO_DATADIR@:${GAMES_DATADIR}:" \
- -e "s:@D@:${D}:" \
- {lgc-pg,src}/misc.c \
- || die "sed failed (tmp)"
-}
-
-src_configure() {
- egamesconf \
- $(use_enable nls)
-
- # Build the temporary lgc-pg:
- cd "${WORKDIR}"/tmp-build
- egamesconf \
- --disable-nls \
- --datadir="${D}/${GAMES_DATADIR}"
-}
-
-src_compile() {
- emake
-
- # Build the temporary lgc-pg:
- cd "${WORKDIR}"/tmp-build
- emake
-}
-
-src_install() {
- default
- keepdir "${GAMES_DATADIR}"/${PN}/{ai_modules,music,terrain}
-
- # Generate scenario data:
- dodir "${GAMES_DATADIR}"/${PN}/gfx/{flags,units,terrain} #413901
- SDL_VIDEODRIVER=dummy "${WORKDIR}"/tmp-build/lgc-pg/lgc-pg \
- -s "${WORKDIR}"/pg-data \
- -d "${D}/${GAMES_DATADIR}"/${PN} \
- || die "Failed to generate scenario data"
-
- newicon lgeneral48.png ${PN}.png
- make_desktop_entry ${PN} LGeneral
- prepgamesdirs
-}