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author | Michael Sterrett <mr_bones_@gentoo.org> | 2010-08-20 19:58:58 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2010-08-20 19:58:58 +0000 |
commit | 6990d200f7c9492531441bddb901b3035cb25f04 (patch) | |
tree | 9013cbf13a4befa6cbcc1ca6afc6b7768a13a018 /games-strategy | |
parent | old (diff) | |
download | gentoo-2-6990d200f7c9492531441bddb901b3035cb25f04.tar.gz gentoo-2-6990d200f7c9492531441bddb901b3035cb25f04.tar.bz2 gentoo-2-6990d200f7c9492531441bddb901b3035cb25f04.zip |
old
(Portage version: 2.1.8.3/cvs/Linux i686)
Diffstat (limited to 'games-strategy')
-rw-r--r-- | games-strategy/wesnoth/Manifest | 2 | ||||
-rw-r--r-- | games-strategy/wesnoth/wesnoth-1.8.3.ebuild | 127 |
2 files changed, 0 insertions, 129 deletions
diff --git a/games-strategy/wesnoth/Manifest b/games-strategy/wesnoth/Manifest index ec65ea2f4da9..e8f4bc8b2843 100644 --- a/games-strategy/wesnoth/Manifest +++ b/games-strategy/wesnoth/Manifest @@ -1,11 +1,9 @@ AUX wesnothd.rc 619 RMD160 b3d7a303f27ce3cc1886fd7791ab58f58356ac39 SHA1 8ba6dad055ea943485c0a1cf324e39a340c89b00 SHA256 23e250272768e1fb540104b96c96a24da09fedc9f89a6867adcae046160c0065 DIST wesnoth-1.6.5.tar.bz2 230239169 RMD160 7fe957d7eeb61956252d0fc6e9ead74572be43a1 SHA1 232dac3a4327555bf52212cf4420c9ea823220e4 SHA256 7ef047ae364278a5bf9bdc69228f77d825f793f1c4d9adae8b47f0882e7f30d7 DIST wesnoth-1.8.2.tar.bz2 298752358 RMD160 ae0d9cfc3f6dae2359bc1aa16f5e7341cfee350f SHA1 772e4847b5c99cef06872ea35c43f4cad2eb622e SHA256 af51389decb431ce5a6c6ef8781c8d23a5415a59d6cb2abb57144b487ef53ef6 -DIST wesnoth-1.8.3.tar.bz2 298923248 RMD160 dc38fc6dbb3c7c7b69831b1fabd0fb64caa0d2b2 SHA1 85adf119509ac15c19536736dfbc04931280cf1c SHA256 985d40ff04cf95bb6f8abb3353ec955c3286a6f9edb1bd29b6f26f8b12280928 DIST wesnoth-1.8.4.tar.bz2 300557790 RMD160 86b6f6ca39cf87134d89e989ed20840836aeac28 SHA1 30b82e06523f9a82b770a6fc4e2d4251bd358eca SHA256 af29ddf40f83ee016972d6edb8761d7323f8ed5d6bf15005659bff4fd7190eb9 EBUILD wesnoth-1.6.5.ebuild 2597 RMD160 c7c79698115547087ef5a87c85337503912b2263 SHA1 3495fc361d214db98faff4a0e3adb3bce64b5c79 SHA256 d85f60c43de30810ba10ef2036996efc93016838680d3d4811d163cf108e51d4 EBUILD wesnoth-1.8.2.ebuild 3444 RMD160 d9dc60a610c8f843a8b6b8ad31e0ff35f15eb0ec SHA1 4d41f5acc4c0614ce92a3902f187c0c99868ef29 SHA256 850a455f3903409e9c04663ad0e48876daf7f74edcc890d9296c10b5c14b9194 -EBUILD wesnoth-1.8.3.ebuild 3451 RMD160 cc7243d812013b9164f487e6dfd0f32162f73c61 SHA1 6015b4437c730ef51a8dd7cb25fe39fc76a96c26 SHA256 e9e334caa085330fdd8202031092927bf2092b4abe5151b4d86f3631fa4c79e0 EBUILD wesnoth-1.8.4.ebuild 3451 RMD160 1eb95726cfa3104f093b1142bd933e768fa8240c SHA1 ae519f12560a01fb249886ec02cb99a9fef0d265 SHA256 46e6ce6cc31c900ff0172efe7f51a765156fc7b2287662ff9b7f21a376514344 MISC ChangeLog 24126 RMD160 bf0ea007f1efe099275b4930cb23fc89b7d9eba5 SHA1 94afa0cbe1fa269be909542c4cf5ef1b0d19448b SHA256 4f335b13ab6c572eefacc7efcb35a178e2778385850e62419ec000ff3d7e0a9d MISC metadata.xml 330 RMD160 27f21d82f0524f02ac36acfd6116ffd979c930fd SHA1 c2ff910e780424aae4bd9d41eea083824bcdb073 SHA256 286df39ac36cc888d57c6c471a1742218ffe4b1448d410e1dba461c061841ca5 diff --git a/games-strategy/wesnoth/wesnoth-1.8.3.ebuild b/games-strategy/wesnoth/wesnoth-1.8.3.ebuild deleted file mode 100644 index 8c2c987f7dec..000000000000 --- a/games-strategy/wesnoth/wesnoth-1.8.3.ebuild +++ /dev/null @@ -1,127 +0,0 @@ -# Copyright 1999-2010 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.8.3.ebuild,v 1.1 2010/07/05 16:50:24 mr_bones_ Exp $ - -EAPI=2 -inherit cmake-utils eutils multilib toolchain-funcs flag-o-matic games - -DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game" -HOMEPAGE="http://www.wesnoth.org/" -SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~amd64 ~ppc ~ppc64 ~sparc ~x86 ~x86-fbsd" -IUSE="dbus dedicated doc nls server tinygui" - -RDEPEND=">=media-libs/libsdl-1.2.7[video,X] - media-libs/sdl-net - >=media-libs/sdl-ttf-2.0.8 - >=media-libs/sdl-mixer-1.2[vorbis] - >=media-libs/sdl-image-1.2[jpeg,png] - !dedicated? ( - dbus? ( sys-apps/dbus ) - ) - >=dev-libs/boost-1.35 - sys-libs/zlib - x11-libs/pango - dev-lang/lua - media-libs/fontconfig - virtual/libintl" -DEPEND="${RDEPEND} - dev-util/pkgconfig - !dedicated? ( - tinygui? ( - || ( - media-gfx/imagemagick[jpeg,png] - media-gfx/graphicsmagick[imagemagick,jpeg,png] - ) - ) - ) - sys-devel/gettext" - -src_prepare() { - if use dedicated || use server ; then - sed \ - -e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \ - -e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \ - -e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \ - -e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \ - > "${T}"/wesnothd \ - || die "sed failed" - fi - if ! use doc ; then - sed -i \ - -e '/manual/d' \ - doc/CMakeLists.txt \ - || die "sed failed" - fi - # how do I hate boost? Let me count the ways... - local boost_ver=$(best_version ">=dev-libs/boost-1.35") - - boost_ver=${boost_ver/*boost-/} - boost_ver=${boost_ver%.*} - boost_ver=${boost_ver/./_} - - einfo "Using boost version ${boost_ver}" - append-cxxflags \ - -I/usr/include/boost-${boost_ver} - append-ldflags \ - -L/usr/$(get_libdir)/boost-${boost_ver} - export BOOST_INCLUDEDIR="/usr/include/boost-${boost_ver}" - export BOOST_LIBRARYDIR="/usr/$(get_libdir)/boost-${boost_ver}" -} - -src_configure() { - filter-flags -ftracer -fomit-frame-pointer - if [[ $(gcc-major-version) -eq 3 ]] ; then - filter-flags -fstack-protector - append-flags -fno-stack-protector - fi - if use dedicated || use server ; then - mycmakeargs=( - "-DENABLE_CAMPAIGN_SERVER=TRUE" - "-DENABLE_SERVER=TRUE" - "-DSERVER_UID=${GAMES_USER_DED}" - "-DSERVER_GID=${GAMES_GROUP}" - "-DFIFO_DIR=${GAMES_STATEDIR}/run/wesnothd" - ) - else - mycmakeargs=( - "-DENABLE_CAMPAIGN_SERVER=FALSE" - "-DENABLE_SERVER=FALSE" - ) - fi - mycmakeargs+=( - $(cmake-utils_use_enable !dedicated GAME) - $(cmake-utils_use_enable !dedicated ENABLE_DESKTOP_ENTRY) - $(cmake-utils_use_enable nls NLS) - $(cmake-utils_use_enable dbus NOTIFICATIONS) - "-DGUI=$(use tinygui && echo tiny || echo normal)" - "-DCMAKE_VERBOSE_MAKEFILE=TRUE" - "-DENABLE_FRIBIDI=FALSE" - "-DENABLE_STRICT_COMPILATION=FALSE" - "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}" - "-DPREFERENCES_DIR=.wesnoth" - "-DDATAROOTDIR=${GAMES_DATADIR}" - "-DBINDIR=${GAMES_BINDIR}" - "-DICONDIR=/usr/share/pixmaps" - "-DDESKTOPDIR=/usr/share/applications" - "-DMANDIR=/usr/share/man" - "-DDOCDIR=/usr/share/doc/${PF}" - ) - cmake-utils_src_configure -} - -src_compile() { - cmake-utils_src_compile -} - -src_install() { - DOCS="README changelog players_changelog" cmake-utils_src_install - if use dedicated || use server; then - keepdir "${GAMES_STATEDIR}/run/wesnothd" - doinitd "${T}"/wesnothd || die "doinitd failed" - fi - prepgamesdirs -} |