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author | Michael Sterrett <mr_bones_@gentoo.org> | 2014-12-09 22:08:49 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2014-12-09 22:08:49 +0000 |
commit | 41e2820081f3f53c5d34ef9cfe0b490358d53b3f (patch) | |
tree | 9a17ad42ae900dab40bce6656892f9ac516e117a /games-strategy | |
parent | x11-base/xorg-server: bump to 1.16.2.901 (diff) | |
download | gentoo-2-41e2820081f3f53c5d34ef9cfe0b490358d53b3f.tar.gz gentoo-2-41e2820081f3f53c5d34ef9cfe0b490358d53b3f.tar.bz2 gentoo-2-41e2820081f3f53c5d34ef9cfe0b490358d53b3f.zip |
version bump
(Portage version: 2.2.14/cvs/Linux x86_64, unsigned Manifest commit)
Diffstat (limited to 'games-strategy')
8 files changed, 233 insertions, 1 deletions
diff --git a/games-strategy/scorched3d/ChangeLog b/games-strategy/scorched3d/ChangeLog index f47c0ffa1748..1aa649d592cd 100644 --- a/games-strategy/scorched3d/ChangeLog +++ b/games-strategy/scorched3d/ChangeLog @@ -1,6 +1,15 @@ # ChangeLog for games-strategy/scorched3d # Copyright 1999-2014 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/scorched3d/ChangeLog,v 1.92 2014/12/04 07:27:06 tupone Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-strategy/scorched3d/ChangeLog,v 1.93 2014/12/09 22:08:49 mr_bones_ Exp $ + +*scorched3d-44 (09 Dec 2014) + + 09 Dec 2014; Michael Sterrett <mr_bones_@gentoo.org> + +files/scorched3d-44-fixups.patch, +files/scorched3d-44-freetype.patch, + +files/scorched3d-44-gcc43.patch, +files/scorched3d-44-jpeg9.patch, + +files/scorched3d-44-odbc.patch, +files/scorched3d-44-win32.patch, + +scorched3d-44.ebuild: + version bump 04 Dec 2014; Alfredo Tupone <tupone@gentoo.org> scorched3d-43.3d.ebuild, +files/scorched3d-43.3d-jpeg9.patch: diff --git a/games-strategy/scorched3d/files/scorched3d-44-fixups.patch b/games-strategy/scorched3d/files/scorched3d-44-fixups.patch new file mode 100644 index 000000000000..47499d4cf307 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-fixups.patch @@ -0,0 +1,25 @@ +--- scorched.orig/configure.ac ++++ scorched/configure.ac +@@ -13,22 +13,6 @@ + AC_PROG_INSTALL + AC_PROG_RANLIB + +-LDFLAGS="$LDFLAGS -L/usr/X11R6/lib -L/usr/X11R6" +-CPPFLAGS="$CPPFLAGS -I/usr/X11R6/include -I/usr/X11R6" +- +-if test `uname` == Darwin; then +-LDFLAGS="$LDFLAGS -lmx" +-CPPFLAGS="$CPPFLAGS -DFFTW_USE_DOUBLE -D__DARWIN__ -D__MACOSX__" +-else +-LDFLAGS="$LDFLAGS -L/usr/local/lib" +-CPPFLAGS="$CPPFLAGS -I/usr/local/include" +-fi +- +-AC_CHECK_LIB(fridge, beer, echo "Hmm?!",[ +- echo "Warning: No beer found in fridge!"; +- echo "We highly suggest that you rectify this situation immediately." +-]) +- + AC_ARG_ENABLE(serveronly, + [ --enable-serveronly Enable server only compilation], + , enable_serveronly=no, diff --git a/games-strategy/scorched3d/files/scorched3d-44-freetype.patch b/games-strategy/scorched3d/files/scorched3d-44-freetype.patch new file mode 100644 index 000000000000..93c8ca358b31 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-freetype.patch @@ -0,0 +1,45 @@ +--- acinclude.m4.orig ++++ acinclude.m4 +@@ -437,7 +437,7 @@ + if test "$FT2_CONFIG" = "no" ; then + no_ft=yes + else +- FT2_CFLAGS=`$FT2_CONFIG $ft_config_args --cflags` ++ FT2_CFLAGS="`$FT2_CONFIG $ft_config_args --cflags` `$FT2_CONFIG $ft_config_args --cflags | sed -e 's:freetype2:freetype2/freetype:'`" + FT2_LIBS=`$FT2_CONFIG $ft_config_args --libs` + ft_config_major_version=`$FT2_CONFIG $ft_config_args --version | \ + sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'` +--- src.orig/client/GLEXT/GLFont2dFreeType.h ++++ src/client/GLEXT/GLFont2dFreeType.h +@@ -23,10 +23,10 @@ +
+ #include <GLEXT/GLFont2dStorage.h>
+ #include <ft2build.h>
+-#include <freetype/freetype.h>
+-#include <freetype/ftglyph.h>
+-#include <freetype/ftoutln.h>
+-#include <freetype/fttrigon.h>
++#include <freetype.h>
++#include <ftglyph.h>
++#include <ftoutln.h>
++#include <fttrigon.h>
+ #include <string>
+
+ class GLFont2dFreeType
+--- src.orig/launcher/wxdialogs/TrueTypeFont.h ++++ src/launcher/wxdialogs/TrueTypeFont.h +@@ -25,10 +25,10 @@ + #include <wx/image.h>
+ #include <ft2build.h>
+ #include <string>
+-#include <freetype/freetype.h>
+-#include <freetype/ftglyph.h>
+-#include <freetype/ftoutln.h>
+-#include <freetype/fttrigon.h>
++#include <freetype.h>
++#include <ftglyph.h>
++#include <ftoutln.h>
++#include <fttrigon.h>
+
+ class TrueTypeFont
+ {
diff --git a/games-strategy/scorched3d/files/scorched3d-44-gcc43.patch b/games-strategy/scorched3d/files/scorched3d-44-gcc43.patch new file mode 100644 index 000000000000..79f40b70e652 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-gcc43.patch @@ -0,0 +1,22 @@ +--- scorched.old/src/common/common/main.h ++++ scorched/src/common/common/main.h +@@ -40,7 +40,7 @@ + void _no_storage()
+ {
+ printf("Failed to allocate memory!!");
+- std::exit(1);
++ exit(1);
+ }
+
+ void run_main(int argc, char *argv[], OptionsParameters ¶ms)
+--- scorched.old/src/common/porting/windows.h ++++ scorched/src/common/porting/windows.h +@@ -20,7 +20,7 @@ + typedef unsigned short WORD;
+ typedef unsigned char BYTE;
+
+-typedef int HWND;
++// typedef int HWND;
+ typedef void * HINSTANCE;
+ typedef int WPARAM;
+ typedef int LPARAM;
diff --git a/games-strategy/scorched3d/files/scorched3d-44-jpeg9.patch b/games-strategy/scorched3d/files/scorched3d-44-jpeg9.patch new file mode 100644 index 000000000000..8255dd33f5d3 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-jpeg9.patch @@ -0,0 +1,20 @@ +--- src/common/image/ImageJpgFactory.cpp.old 2014-12-03 09:52:03.306552513 +0100 ++++ src/common/image/ImageJpgFactory.cpp 2014-12-03 09:53:22.117786304 +0100 +@@ -79,7 +79,7 @@ + src->next_input_byte = FakeEOI;
+ src->bytes_in_buffer = 2;
+
+- return TRUE;
++ return (boolean)TRUE;
+ }
+
+ METHODDEF(void)
+@@ -166,7 +166,7 @@ + src->bytes_in_buffer = buffer.getBufferUsed();
+ src->next_input_byte = (JOCTET *) buffer.getBuffer();
+
+- jpeg_read_header(&cinfo, TRUE);
++ jpeg_read_header(&cinfo, (boolean)TRUE);
+ jpeg_start_decompress(&cinfo);
+
+ if ((cinfo.output_components == 3 && !readalpha) ||
diff --git a/games-strategy/scorched3d/files/scorched3d-44-odbc.patch b/games-strategy/scorched3d/files/scorched3d-44-odbc.patch new file mode 100644 index 000000000000..e7f3833bf897 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-odbc.patch @@ -0,0 +1,16 @@ +When x11-libs/wxGTK is built with the odbc use flag, scorched3d fails to build. +bug #285384 - patch from Bob Johnson + +--- scorched/src/common/porting/windows.h ++++ fix_scorched/src/common/porting/windows.h +@@ -11,8 +11,8 @@ +
+ typedef char * LPSTR;
+ typedef const char * LPCTSTR;
+-typedef unsigned int DWORD;
+-typedef unsigned int * LPDWORD;
++typedef unsigned long DWORD;
++typedef DWORD * LPDWORD;
+ typedef unsigned char * LPBYTE;
+ typedef int INT;
+ typedef long LONG;
diff --git a/games-strategy/scorched3d/files/scorched3d-44-win32.patch b/games-strategy/scorched3d/files/scorched3d-44-win32.patch new file mode 100644 index 000000000000..05f9c806b1c7 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-win32.patch @@ -0,0 +1,18 @@ +--- scorched.old/src/common/porting/windows.h ++++ scorched/src/common/porting/windows.h +@@ -9,6 +9,7 @@ + #include <ctype.h>
+ #include <common/Defines.h>
+
++#ifdef _WIN32
+ typedef char * LPSTR;
+ typedef const char * LPCTSTR;
+ typedef unsigned int DWORD;
+@@ -27,6 +28,7 @@ + typedef int LRESULT;
+ typedef void * HDC;
+ typedef void * HGLRC;
++#endif /* _WIN32 */
+
+ #define _strnicmp(a,b,c) strncasecmp(a,b,c)
+ #define stricmp(a,b) strcasecmp(a,b)
diff --git a/games-strategy/scorched3d/scorched3d-44.ebuild b/games-strategy/scorched3d/scorched3d-44.ebuild new file mode 100644 index 000000000000..6d82e7be4862 --- /dev/null +++ b/games-strategy/scorched3d/scorched3d-44.ebuild @@ -0,0 +1,77 @@ +# Copyright 1999-2014 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-strategy/scorched3d/scorched3d-44.ebuild,v 1.1 2014/12/09 22:08:49 mr_bones_ Exp $ + +EAPI=5 +WX_GTK_VER=2.8 +inherit autotools eutils wxwidgets games + +DESCRIPTION="Multi-player tank battle in 3D (OpenGL)" +HOMEPAGE="http://www.scorched3d.co.uk/" +SRC_URI="mirror://sourceforge/scorched3d/Scorched3D-${PV}-src.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~ppc64 ~x86" +IUSE="dedicated mysql" + +RDEPEND="media-libs/libsdl[video] + media-libs/sdl-net + media-libs/libpng:0 + sys-libs/zlib + virtual/jpeg:0 + dev-libs/expat + media-fonts/dejavu + !dedicated? ( + virtual/opengl + virtual/glu + media-libs/libogg + media-libs/libvorbis + media-libs/openal + media-libs/freealut + x11-libs/wxGTK:2.8[X] + media-libs/freetype:2 + sci-libs/fftw:3.0 + ) + mysql? ( virtual/mysql )" +DEPEND="${RDEPEND} + !dedicated? ( virtual/pkgconfig )" + +S=${WORKDIR}/scorched + +src_prepare() { + epatch \ + "${FILESDIR}"/${P}-fixups.patch \ + "${FILESDIR}"/${P}-gcc43.patch \ + "${FILESDIR}"/${P}-odbc.patch \ + "${FILESDIR}"/${P}-win32.patch \ + "${FILESDIR}"/${P}-freetype.patch \ + "${FILESDIR}"/${P}-jpeg9.patch + eautoreconf +} + +src_configure() { + egamesconf \ + --with-fftw=/usr \ + --with-ogg=/usr \ + --with-vorbis=/usr \ + --datadir="${GAMES_DATADIR}/${PN}" \ + --with-docdir="/usr/share/doc/${PF}" \ + --with-wx-config="${WX_CONFIG}" \ + --without-pgsql \ + $(use_with mysql) \ + $(use_enable dedicated serveronly) +} + +src_install() { + default + rm "${ED}${GAMES_DATADIR}"/${PN}/data/fonts/* || die + dosym /usr/share/fonts/dejavu/DejaVuSans.ttf "${GAMES_DATADIR}/${PN}/data/fonts/dejavusans.ttf" + dosym /usr/share/fonts/dejavu/DejaVuSansCondensed-Bold.ttf "${GAMES_DATADIR}/${PN}/data/fonts/dejavusconbd.ttf" + dosym /usr/share/fonts/dejavu/DejaVuSansMono-Bold.ttf "${GAMES_DATADIR}/${PN}/data/fonts/dejavusmobd.ttf" + if ! use dedicated ; then + newicon data/images/tank-old.bmp ${PN}.bmp || die + make_desktop_entry ${PN} "Scorched 3D" /usr/share/pixmaps/${PN}.bmp + fi + prepgamesdirs +} |