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authorTristan Heaven <nyhm@gentoo.org>2009-07-15 12:34:23 +0000
committerTristan Heaven <nyhm@gentoo.org>2009-07-15 12:34:23 +0000
commit3daf695e74589b3d65872157197ab3d09300e930 (patch)
tree2eaec1d2510711deda4a562307cb22bfb2ebcf45 /games-strategy
parentx11-drivers/xf86-video-nv: bump to 2.1.14 (untested, fixes bug #277855) (diff)
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gentoo-2-3daf695e74589b3d65872157197ab3d09300e930.zip
Version bump, bug #273043
(Portage version: 2.2_rc33/cvs/Linux x86_64)
Diffstat (limited to 'games-strategy')
-rw-r--r--games-strategy/widelands/ChangeLog10
-rw-r--r--games-strategy/widelands/files/widelands-0.0.13-build.patch84
-rw-r--r--games-strategy/widelands/widelands-0.0.13.ebuild76
3 files changed, 168 insertions, 2 deletions
diff --git a/games-strategy/widelands/ChangeLog b/games-strategy/widelands/ChangeLog
index 24b386921353..6c65f49a042f 100644
--- a/games-strategy/widelands/ChangeLog
+++ b/games-strategy/widelands/ChangeLog
@@ -1,6 +1,12 @@
# ChangeLog for games-strategy/widelands
-# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/widelands/ChangeLog,v 1.16 2008/09/01 20:19:27 mr_bones_ Exp $
+# Copyright 1999-2009 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/widelands/ChangeLog,v 1.17 2009/07/15 12:34:23 nyhm Exp $
+
+*widelands-0.0.13 (15 Jul 2009)
+
+ 15 Jul 2009; Tristan Heaven <nyhm@gentoo.org> +widelands-0.0.13.ebuild,
+ +files/widelands-0.0.13-build.patch:
+ Version bump, bug #273043
01 Sep 2008; Michael Sterrett <mr_bones_@gentoo.org>
-files/widelands-0.0.11-build.patch, +files/widelands-0.0.12-build.patch,
diff --git a/games-strategy/widelands/files/widelands-0.0.13-build.patch b/games-strategy/widelands/files/widelands-0.0.13-build.patch
new file mode 100644
index 000000000000..2ae88df69501
--- /dev/null
+++ b/games-strategy/widelands/files/widelands-0.0.13-build.patch
@@ -0,0 +1,84 @@
+--- Makefile
++++ Makefile
+@@ -26,7 +26,7 @@
+
+ #most current glibc systems implicitly contain libintl.so
+ ifndef IMPLICIT_LIBINTL
+-IMPLICIT_LIBINTL:=NO
++IMPLICIT_LIBINTL:=YES
+ endif
+
+ # Is this a cross compile?
+@@ -64,7 +64,7 @@
+ # profile optimized, debugging symbols, profiling
+ #
+ ifndef BUILD
+-BUILD:=debug
++BUILD:=release
+ endif
+
+ endif
+@@ -80,7 +80,7 @@
+ # COMPILE TIME configuration
+ ifeq ($(USE_GGZ),YES)
+ ADD_CFLAGS:= $(ADD_CFLAGS) -DUSE_GGZ
+-ADD_LDFLAGS:=-lggzmod -lggzcore -lggz
++ADD_LIBS:=-lggzmod -lggzcore -lggz
+ endif
+
+ ##############################################################################
+@@ -108,11 +108,9 @@
+ BUILD:=$(strip $(BUILD))
+
+ ifeq ($(BUILD),release)
+-OPTIMIZE:=yes
+ # heavy optimization
+ #ADD_CFLAGS:=$(ADD_CFLAGS) -fomit-frame-pointer -finline-functions -ffast-math -funroll-loops -funroll-all-loops -fexpensive-optimizations
+ # !!!! -fomit-frame-pointer breaks execeptions !!!!
+-ADD_CFLAGS:=$(ADD_CFLAGS) -finline-functions -ffast-math -funroll-loops -funroll-all-loops -fexpensive-optimizations
+ else
+ ifeq ($(BUILD),profile)
+ OPTIMIZE:=yes
+@@ -144,16 +142,16 @@
+ endif
+
+ ifeq ($(IMPLICIT_LIBINTL),NO)
+-ADD_LDFLAGS += -lintl
++ADD_LIBS += -lintl
+ endif
+
+ ##############################################################################
+ # Object files and directories, final compilation flags
+
+ OBJECT_DIR:=src/$(TARGET)-$(BUILD)
+-CFLAGS:=-Wall $(shell $(SDL_CONFIG) --cflags) $(ADD_CFLAGS)
+-CXXFLAGS:=$(CFLAGS)
+-LDFLAGS:=$(shell $(SDL_CONFIG) --libs) $(ADD_LDFLAGS) -lz -lpng -lSDL_image -lSDL_mixer -lSDL_ttf -lSDL_net -lSDL_gfx
++CXXFLAGS+=-Wall $(shell $(SDL_CONFIG) --cflags) $(ADD_CFLAGS)
++LDFLAGS+=$(ADD_LDFLAGS)
++LIBS=$(shell $(SDL_CONFIG) --libs) $(ADD_LIBS) -lz -lpng -lSDL_image -lSDL_mixer -lSDL_ttf -lSDL_net -lSDL_gfx
+
+ ##############################################################################
+ # Building
+@@ -215,14 +213,12 @@
+ $(Q)-mkdir -p $(OBJECT_DIR) $(patsubst src/%,$(OBJECT_DIR)/%,$(SUBDIRS))
+
+ $(OBJECT_DIR)/widelands: $(OBJ)
+- @echo "===> LD $@"
+- $(Q)$(CXX) $(OBJ) -o $@ $(LDFLAGS) $(CFLAGS)
++ $(CXX) $(CXXFLAGS) $(LDFLAGS) -o $@ $(OBJ) $(LIBS)
+
+ -include $(DEP)
+
+ $(OBJECT_DIR)/%.o: src/%.cc src/config.h
+- @echo "===> CXX $<"
+- $(Q)$(CXX) -pipe $(CXXFLAGS) -MMD -MP -MF $@.d -c -o $@ $<
++ $(CXX) $(CXXFLAGS) -MMD -MP -MF $@.d -c -o $@ $<
+ $(Q)sed -e 's@^\(.*\)\.o:@\1.d \1.o:@' $@.d > $(OBJECT_DIR)/$*.d
+ $(Q)rm $@.d
+
+@@ -237,4 +233,3 @@
+
+ src/build_id.cc:
+ sed -e "s/UNKNOWN/$(VERSION)/" src/build_id.cc.default > $@
+-
diff --git a/games-strategy/widelands/widelands-0.0.13.ebuild b/games-strategy/widelands/widelands-0.0.13.ebuild
new file mode 100644
index 000000000000..e41f0c73e2f2
--- /dev/null
+++ b/games-strategy/widelands/widelands-0.0.13.ebuild
@@ -0,0 +1,76 @@
+# Copyright 1999-2009 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/widelands/widelands-0.0.13.ebuild,v 1.1 2009/07/15 12:34:23 nyhm Exp $
+
+inherit eutils flag-o-matic versionator games
+
+MY_PV=$(get_version_component_range 3)
+DESCRIPTION="A game similar to Settlers 2"
+HOMEPAGE="http://www.widelands.org/"
+SRC_URI="mirror://sourceforge/${PN}/Widelands-Build${MY_PV}-src.tar.bz2"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86"
+IUSE="nls"
+
+RDEPEND="media-libs/libsdl
+ media-libs/sdl-image
+ media-libs/sdl-mixer
+ media-libs/sdl-net
+ media-libs/sdl-ttf
+ media-libs/sdl-gfx
+ media-libs/libpng
+ dev-libs/boost
+ nls? ( virtual/libintl )"
+DEPEND="${RDEPEND}
+ nls? ( sys-devel/gettext )"
+
+S=${WORKDIR}/${PN}-b${MY_PV}
+
+src_unpack() {
+ unpack ${A}
+ cd "${S}"
+ rm -f $(find . -name SConscript)
+
+ epatch "${FILESDIR}"/${P}-build.patch
+
+ sed -i 's:__ppc__:__PPC__:' src/s2map.cc \
+ || die "sed s2map.cc failed"
+ sed -i "s:/usr/share/games:${GAMES_DATADIR}:" src/wlapplication.cc \
+ || die "sed wlapplication.cc failed"
+ sed -i "s:/l/WiLa/Setup:${GAMES_DATADIR}/${PN}:" src/config.h.default \
+ || die "sed config.h.default failed"
+}
+
+src_compile() {
+ filter-flags -fomit-frame-pointer
+ emake src/build_id.cc || die "emake src/build_id.cc failed"
+ emake all || die "emake all failed"
+
+ if use nls ; then
+ utils/buildlocale.py || die "buildlocale.py failed"
+ fi
+}
+
+src_install() {
+ dogamesbin ${PN} || die "dogamesbin failed"
+
+ insinto "${GAMES_DATADIR}"/${PN}
+ doins -r campaigns fonts global maps music pics sound tribes txts worlds \
+ || die "doins failed"
+
+ insinto "${GAMES_DATADIR}"/${PN}/locale
+ local d
+ for d in locale/* ; do
+ if [[ -d ${d} ]] ; then
+ doins -r ${d} || die "doins ${d} failed"
+ fi
+ done
+
+ newicon pics/wl-ico-128.png ${PN}.png
+ make_desktop_entry ${PN} Widelands
+
+ dodoc ChangeLog CREDITS
+ prepgamesdirs
+}