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author | Michael Sterrett <mr_bones_@gentoo.org> | 2005-11-28 18:21:11 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2005-11-28 18:21:11 +0000 |
commit | bb249877c40441763046460a6b1a2db3f9ca3f24 (patch) | |
tree | 4c49d45d611d0b25b264eb513fe2b3729541e3a7 /games-strategy/ufo-ai | |
parent | Added block of >=tetex-3.0 as this package is now part of tetex. (diff) | |
download | gentoo-2-bb249877c40441763046460a6b1a2db3f9ca3f24.tar.gz gentoo-2-bb249877c40441763046460a6b1a2db3f9ca3f24.tar.bz2 gentoo-2-bb249877c40441763046460a6b1a2db3f9ca3f24.zip |
tidy
(Portage version: 2.0.51.22-r3)
Diffstat (limited to 'games-strategy/ufo-ai')
-rw-r--r-- | games-strategy/ufo-ai/ufo-ai-0.10.040218.ebuild | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/games-strategy/ufo-ai/ufo-ai-0.10.040218.ebuild b/games-strategy/ufo-ai/ufo-ai-0.10.040218.ebuild index d95e8f7cd98f..1764d2135073 100644 --- a/games-strategy/ufo-ai/ufo-ai-0.10.040218.ebuild +++ b/games-strategy/ufo-ai/ufo-ai-0.10.040218.ebuild @@ -1,8 +1,8 @@ # Copyright 1999-2004 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/ufo-ai/ufo-ai-0.10.040218.ebuild,v 1.15 2004/11/03 00:33:52 vapier Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-strategy/ufo-ai/ufo-ai-0.10.040218.ebuild,v 1.16 2005/11/28 18:21:11 mr_bones_ Exp $ -inherit eutils games flag-o-matic +inherit eutils flag-o-matic games DESCRIPTION="UFO: Alien Invasion - X-COM inspired strategy game" HOMEPAGE="http://www.ufoai.net/" @@ -14,25 +14,24 @@ SLOT="0" KEYWORDS="~ppc ~x86" IUSE="" -RDEPEND="virtual/libc - virtual/x11 +RDEPEND="virtual/x11 media-libs/jpeg media-libs/libvorbis media-libs/libogg" DEPEND="${RDEPEND} app-arch/unzip" -S="${WORKDIR}" +S=${WORKDIR} src_unpack() { unpack ${A} cd source/linux - epatch "${FILESDIR}/${PV}-Makefile.patch" + epatch "${FILESDIR}"/${PV}-Makefile.patch } src_compile() { filter-flags -fstack-protector #51116 - cd "${S}/source/linux" + cd "${S}"/source/linux emake build_release \ OPTCFLAGS="${CFLAGS}" \ || die "emake failed" @@ -40,15 +39,15 @@ src_compile() { src_install() { dodir "${GAMES_DATADIR}/${PN}" - cp -rf "${S}/ufo/"* "${D}${GAMES_DATADIR}/${PN}" || die "copying data" + cp -rf "${S}"/ufo/* "${D}${GAMES_DATADIR}/${PN}" || die "cp failed" if use x86 ; then ARCH=i386 fi exeinto "${GAMES_DATADIR}/${PN}" - doexe "${S}/source/linux/release${ARCH}-glibc/"{ref_gl.so,ref_glx.so,ufo} \ + doexe "${S}"/source/linux/release${ARCH}-glibc/{ref_gl.so,ref_glx.so,ufo} \ || die "doexe ufo" exeinto "${GAMES_DATADIR}/${PN}/base" - doexe "${S}/source/linux/release${ARCH}-glibc/game${ARCH}.so" \ + doexe "${S}"/source/linux/release${ARCH}-glibc/game${ARCH}.so \ || die "doexe game${ARCH}.so" games_make_wrapper ufo-ai ./ufo "${GAMES_DATADIR}/${PN}" prepgamesdirs |