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author | Mike Frysinger <vapier@gentoo.org> | 2003-10-27 13:32:15 +0000 |
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committer | Mike Frysinger <vapier@gentoo.org> | 2003-10-27 13:32:15 +0000 |
commit | 09b1ee3b326434d944814849c4718c3849bdb1aa (patch) | |
tree | 8a07c88d91571b68365bee74a68c4970afe35445 /games-rpg/freedroidrpg | |
parent | ver bump (diff) | |
download | gentoo-2-09b1ee3b326434d944814849c4718c3849bdb1aa.tar.gz gentoo-2-09b1ee3b326434d944814849c4718c3849bdb1aa.tar.bz2 gentoo-2-09b1ee3b326434d944814849c4718c3849bdb1aa.zip |
metadata
Diffstat (limited to 'games-rpg/freedroidrpg')
-rw-r--r-- | games-rpg/freedroidrpg/metadata.xml | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/games-rpg/freedroidrpg/metadata.xml b/games-rpg/freedroidrpg/metadata.xml new file mode 100644 index 000000000000..1d66cd8216dd --- /dev/null +++ b/games-rpg/freedroidrpg/metadata.xml @@ -0,0 +1,48 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<herd>games</herd> +<longdescription> +Hello, and welcome to the Freedroid page. + +THE CLASSICAL FREEDROID: Freedroid is a clone of the classic game +"Paradroid" on Commodore 64 with some improvements and extensions to +the classic version. + +In this game, you control a robot, depicted by a small white ball with +a few numbers within an interstellar spaceship consisting of several +decks connected by elevators. + +The aim of the game is to destroy all enemy robots, depicted by small +black balls with a few numbers, by either shooting them or seizing +control over them by creating connections in a short subgame of +electric circuits. + +Development of this game is now complete. The final version came out +in august 2003 and runs on Linux, Mac OSX, Sharp Zaurus and even that +strange Windows wannabe of an operating system. Thanks to all who +helped. +Minor fixes and maintainance will of course still continue though... + +FREEDROID RPG: The Freedroid RPG is an extension/modification of the +classical freedroid engine into an RPG. The main differences to the +classical version are as follows: +* The Tux is the main character of the rpg. He is not displayed as a + ball like in Freedroid but rather as an animated character, while + other droids and humans in the game are still represented as the balls + with some number or code in them. +* Dialogs and chatting with friendly droids and humans: + Multiple-choice menus and voice samples (with subtitles for those + without sound). +* Melee weapons, armour and other items to be equipped have been + added. +* An automap feature was added. +* Saving and loading of games. +* A shop to trade things. +* Controls are different: Mouse can be used to do everything. + Joystick is not supported for moving around any more. +* The archive size (including sound samples) is about 10 times as big + as for the classical version. I'd like to appologize to all 56K modem + owners at this point. +</longdescription> +</pkgmetadata> |