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authorTristan Heaven <nyhm@gentoo.org>2006-10-27 20:15:00 +0000
committerTristan Heaven <nyhm@gentoo.org>2006-10-27 20:15:00 +0000
commitaee39a16a570b56af423637fdaa2618ffb057d8c (patch)
treef3163d905a435e430c7dfa0d9efcf3079ca3f81b /games-misc
parentRemoved entry for vdr-adzap, as it is moved away to vdr-testing overlay. (diff)
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Fix make check, bug #95060
(Portage version: 2.1.2_pre3-r9)
Diffstat (limited to 'games-misc')
-rw-r--r--games-misc/bsd-games/ChangeLog5
-rw-r--r--games-misc/bsd-games/bsd-games-2.17-r2.ebuild7
2 files changed, 10 insertions, 2 deletions
diff --git a/games-misc/bsd-games/ChangeLog b/games-misc/bsd-games/ChangeLog
index 33dbbe49811a..f561c4216105 100644
--- a/games-misc/bsd-games/ChangeLog
+++ b/games-misc/bsd-games/ChangeLog
@@ -1,6 +1,9 @@
# ChangeLog for games-misc/bsd-games
# Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-misc/bsd-games/ChangeLog,v 1.27 2006/08/07 03:17:56 vapier Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-misc/bsd-games/ChangeLog,v 1.28 2006/10/27 20:15:00 nyhm Exp $
+
+ 27 Oct 2006; Tristan Heaven <nyhm@gentoo.org> bsd-games-2.17-r2.ebuild:
+ Fix make check, bug #95060
07 Aug 2006; Mike Frysinger <vapier@gentoo.org>
+files/bsd-games-2.17-headers.patch, bsd-games-2.17-r2.ebuild:
diff --git a/games-misc/bsd-games/bsd-games-2.17-r2.ebuild b/games-misc/bsd-games/bsd-games-2.17-r2.ebuild
index f66ae8f7e5a3..055fb94cdebe 100644
--- a/games-misc/bsd-games/bsd-games-2.17-r2.ebuild
+++ b/games-misc/bsd-games/bsd-games-2.17-r2.ebuild
@@ -1,6 +1,6 @@
# Copyright 1999-2006 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-misc/bsd-games/bsd-games-2.17-r2.ebuild,v 1.4 2006/08/07 03:17:56 vapier Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-misc/bsd-games/bsd-games-2.17-r2.ebuild,v 1.5 2006/10/27 20:15:00 nyhm Exp $
inherit eutils games
@@ -53,6 +53,11 @@ src_compile() {
emake OPTIMIZE="${CFLAGS}" || die "emake failed"
}
+src_test() {
+ addwrite /dev/full
+ emake -j1 check || die "make check failed"
+}
+
build_game() {
has ${1} ${GAMES_TO_BUILD}
}