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author | Michael Sterrett <mr_bones_@gentoo.org> | 2004-11-20 09:33:44 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2004-11-20 09:33:44 +0000 |
commit | e2ed3137389ed180160e597f2b8b403aa2c8c18c (patch) | |
tree | 71d360fef8dfd42950dac2b148ec4dbc020f9fec /games-fps | |
parent | version bump; remove obsolete version (Manifest recommit) (diff) | |
download | gentoo-2-e2ed3137389ed180160e597f2b8b403aa2c8c18c.tar.gz gentoo-2-e2ed3137389ed180160e597f2b8b403aa2c8c18c.tar.bz2 gentoo-2-e2ed3137389ed180160e597f2b8b403aa2c8c18c.zip |
tidy; error check
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/quake1/ChangeLog | 5 | ||||
-rw-r--r-- | games-fps/quake1/quake1-2.40.ebuild | 23 |
2 files changed, 14 insertions, 14 deletions
diff --git a/games-fps/quake1/ChangeLog b/games-fps/quake1/ChangeLog index 634a4342ec4b..78f91219d4e7 100644 --- a/games-fps/quake1/ChangeLog +++ b/games-fps/quake1/ChangeLog @@ -1,6 +1,9 @@ # ChangeLog for games-fps/quake1 # Copyright 2000-2004 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake1/ChangeLog,v 1.4 2004/06/24 22:43:09 agriffis Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake1/ChangeLog,v 1.5 2004/11/20 09:33:44 mr_bones_ Exp $ + + 20 Nov 2004; Michael Sterrett <mr_bones_@gentoo.org> quake1-2.40.ebuild: + tidy; error check 27 May 2004; Michael Sterrett <mr_bones_@gentoo.org> quake1-2.40.ebuild: use fixup diff --git a/games-fps/quake1/quake1-2.40.ebuild b/games-fps/quake1/quake1-2.40.ebuild index 0ab7351cfe33..a48411c2dc0b 100644 --- a/games-fps/quake1/quake1-2.40.ebuild +++ b/games-fps/quake1/quake1-2.40.ebuild @@ -1,8 +1,8 @@ # Copyright 1999-2004 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake1/quake1-2.40.ebuild,v 1.6 2004/11/03 00:24:33 vapier Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake1/quake1-2.40.ebuild,v 1.7 2004/11/20 09:33:44 mr_bones_ Exp $ -inherit games eutils gcc +inherit eutils gcc games DESCRIPTION="The original Quake engine straight from id !" HOMEPAGE="http://www.idsoftware.com/games/quake/quake/" @@ -32,21 +32,21 @@ pkg_setup() { src_unpack() { unpack ${A} - epatch ${FILESDIR}/fix-sys_printf.patch + epatch "${FILESDIR}/fix-sys_printf.patch" mv WinQuake/Makefile{.linuxi386,} mv QW/Makefile{.Linux,} - epatch ${FILESDIR}/makefile-path-fixes.patch + epatch "${FILESDIR}/makefile-path-fixes.patch" [ $(gcc-major-version) -eq 3 ] \ - && epatch ${FILESDIR}/makefile-gcc3-cflags.patch \ - || epatch ${FILESDIR}/makefile-gcc2-cflags.patch + && epatch "${FILESDIR}/makefile-gcc3-cflags.patch" \ + || epatch "${FILESDIR}/makefile-gcc2-cflags.patch" sed -i "s:GENTOO_CFLAGS:${CFLAGS} -DGL_EXT_SHARED=1:" {WinQuake,QW}/Makefile cp QW/client/glquake.h{,.orig} (echo "#define APIENTRY";cat QW/client/glquake.h.orig) > QW/client/glquake.h - epatch ${FILESDIR}/makefile-sedable.patch + epatch "${FILESDIR}/makefile-sedable.patch" if ! use 3dfx ; then sed -i 's:^ $(BUILDDIR)/bin/glquake ::' WinQuake/Makefile sed -i 's:^ $(BUILDDIR)/bin/glquake.3dfxgl ::' WinQuake/Makefile @@ -67,15 +67,12 @@ src_unpack() { } src_compile() { - cd ${S}/WinQuake - make build_release || die "failed to build WinQuake" - cd ${S}/QW - make build_release || die "failed to build QW" + make -C "${S}/WinQuake" build_release || die "failed to build WinQuake" + make -C "${S}/QW" build_release || die "failed to build QW" } src_install() { - dogamesbin WinQuake/release*/bin/* - dogamesbin QW/release*/*qw* + dogamesbin WinQuake/release*/bin/* QW/release*/*qw* || die "dogamesbin failed" dodoc readme.txt {WinQuake,QW}/*.txt prepgamesdirs } |