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authorChris Gianelloni <wolf31o2@gentoo.org>2005-11-18 14:50:47 +0000
committerChris Gianelloni <wolf31o2@gentoo.org>2005-11-18 14:50:47 +0000
commita42519548d112ca49ce6d8e784a4c7ec95d83be9 (patch)
tree5b4a76963ba7a46e061a74f4d355a570fa10981b /games-fps
parentAdded hwdata-gentoo to blocks. (diff)
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Added openal to RDEPEND and closing bug #112906.
(Portage version: 2.0.53_rc7)
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/quake3/ChangeLog6
-rw-r--r--games-fps/quake3/quake3-1.33_alpha364.ebuild14
2 files changed, 16 insertions, 4 deletions
diff --git a/games-fps/quake3/ChangeLog b/games-fps/quake3/ChangeLog
index 405b54137cb7..b9893f3c1557 100644
--- a/games-fps/quake3/ChangeLog
+++ b/games-fps/quake3/ChangeLog
@@ -1,6 +1,10 @@
# ChangeLog for games-fps/quake3
# Copyright 1999-2005 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/ChangeLog,v 1.25 2005/10/27 07:37:02 vapier Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/ChangeLog,v 1.26 2005/11/18 14:50:47 wolf31o2 Exp $
+
+ 18 Nov 2005; Chris Gianelloni <wolf31o2@gentoo.org>
+ quake3-1.33_alpha364.ebuild:
+ Added openal to RDEPEND and closing bug #112906.
*quake3-1.33_alpha* (26 Oct 2005)
diff --git a/games-fps/quake3/quake3-1.33_alpha364.ebuild b/games-fps/quake3/quake3-1.33_alpha364.ebuild
index a667e7d20c49..7f66cf3f26a2 100644
--- a/games-fps/quake3/quake3-1.33_alpha364.ebuild
+++ b/games-fps/quake3/quake3-1.33_alpha364.ebuild
@@ -1,6 +1,6 @@
# Copyright 1999-2005 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.33_alpha364.ebuild,v 1.1 2005/11/18 05:52:05 vapier Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.33_alpha364.ebuild,v 1.2 2005/11/18 14:50:47 wolf31o2 Exp $
# quake3-9999 -> latest svn
# quake3-9999.REV -> use svn REV
@@ -36,8 +36,16 @@ SLOT="0"
KEYWORDS="~amd64 ~ppc ~x86"
IUSE="dedicated opengl"
-RDEPEND="opengl? ( virtual/opengl virtual/x11 media-libs/libsdl )
- !dedicated? ( virtual/opengl virtual/x11 media-libs/libsdl )
+RDEPEND="opengl? (
+ virtual/opengl
+ virtual/x11
+ media-libs/libsdl
+ media-libs/openal )
+ !dedicated? (
+ virtual/opengl
+ virtual/x11
+ media-libs/libsdl
+ media-libs/openal )
games-fps/quake3-data"
src_unpack() {