diff options
author | Chris Gianelloni <wolf31o2@gentoo.org> | 2006-10-19 22:09:38 +0000 |
---|---|---|
committer | Chris Gianelloni <wolf31o2@gentoo.org> | 2006-10-19 22:09:38 +0000 |
commit | 60e9af22beec391fa80739b305142dc35fbb44fd (patch) | |
tree | c06e4008723cf48cdff189652e59c47d37033b93 /games-fps | |
parent | remove stale patches (diff) | |
download | gentoo-2-60e9af22beec391fa80739b305142dc35fbb44fd.tar.gz gentoo-2-60e9af22beec391fa80739b305142dc35fbb44fd.tar.bz2 gentoo-2-60e9af22beec391fa80739b305142dc35fbb44fd.zip |
Version bump and fix filter-flags. Blame zakk.
(Portage version: 2.1.2_pre3-r3)
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/quake3/ChangeLog | 8 | ||||
-rw-r--r-- | games-fps/quake3/files/digest-quake3-1.34_rc2 | 3 | ||||
-rw-r--r-- | games-fps/quake3/quake3-1.34_alpha789.ebuild | 10 | ||||
-rw-r--r-- | games-fps/quake3/quake3-1.34_rc2.ebuild | 110 | ||||
-rw-r--r-- | games-fps/quake3/quake3-9999.ebuild | 10 |
5 files changed, 132 insertions, 9 deletions
diff --git a/games-fps/quake3/ChangeLog b/games-fps/quake3/ChangeLog index c4b7871ef713..6f710c9cba33 100644 --- a/games-fps/quake3/ChangeLog +++ b/games-fps/quake3/ChangeLog @@ -1,6 +1,12 @@ # ChangeLog for games-fps/quake3 # Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/ChangeLog,v 1.42 2006/10/03 15:28:14 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/ChangeLog,v 1.43 2006/10/19 22:09:38 wolf31o2 Exp $ + +*quake3-1.34_rc2 (19 Oct 2006) + + 19 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org> + quake3-1.34_alpha789.ebuild, +quake3-1.34_rc2.ebuild, quake3-9999.ebuild: + Version bump and fix filter-flags. Blame zakk. 03 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org> -files/quake3-1.34_alpha778-gfbsd.patch, -quake3-1.34_alpha778.ebuild, diff --git a/games-fps/quake3/files/digest-quake3-1.34_rc2 b/games-fps/quake3/files/digest-quake3-1.34_rc2 new file mode 100644 index 000000000000..641290e3cd58 --- /dev/null +++ b/games-fps/quake3/files/digest-quake3-1.34_rc2 @@ -0,0 +1,3 @@ +MD5 95b8e829e066bf81019f369bc9f0aae0 ioquake3_1.34-rc2.tar.bz2 3126480 +RMD160 690b2ddb08cdf33e60280938dde73ac7cae26e9f ioquake3_1.34-rc2.tar.bz2 3126480 +SHA256 8990959e6f175669e4d9f338a176debc03456ddecd9f32319fea4b4831107552 ioquake3_1.34-rc2.tar.bz2 3126480 diff --git a/games-fps/quake3/quake3-1.34_alpha789.ebuild b/games-fps/quake3/quake3-1.34_alpha789.ebuild index ff36e2f0575b..1a9ab932a2d4 100644 --- a/games-fps/quake3/quake3-1.34_alpha789.ebuild +++ b/games-fps/quake3/quake3-1.34_alpha789.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2006 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.34_alpha789.ebuild,v 1.2 2006/10/03 15:28:14 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.34_alpha789.ebuild,v 1.3 2006/10/19 22:09:38 wolf31o2 Exp $ # quake3-9999 -> latest svn # quake3-9999.REV -> use svn REV @@ -24,8 +24,10 @@ elif [[ ${PV} == *_alpha* ]] ; then S=${WORKDIR}/${MY_P} else inherit flag-o-matic toolchain-funcs eutils games - - SRC_URI="http://icculus.org/quake3/${P}.tar.bz2" + MY_PV=${PV/_/-} + MY_P=io${PN}_${MY_PV} + SRC_URI="http://icculus.org/quake3/files/${MY_P}.tar.bz2" + S=${WORKDIR}/${MY_P} fi DESCRIPTION="Quake III Arena - 3rd installment of the classic id 3D first-person shooter" @@ -61,7 +63,7 @@ src_unpack() { } src_compile() { - filter-flag -mfpmath=sse + filter-flags -mfpmath=sse buildit() { use $1 && echo 1 || echo 0 ; } emake \ BUILD_SERVER=$(buildit dedicated) \ diff --git a/games-fps/quake3/quake3-1.34_rc2.ebuild b/games-fps/quake3/quake3-1.34_rc2.ebuild new file mode 100644 index 000000000000..68b597bf18b3 --- /dev/null +++ b/games-fps/quake3/quake3-1.34_rc2.ebuild @@ -0,0 +1,110 @@ +# Copyright 1999-2006 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.34_rc2.ebuild,v 1.1 2006/10/19 22:09:38 wolf31o2 Exp $ + +# quake3-9999 -> latest svn +# quake3-9999.REV -> use svn REV +# quake3-VER_alphaREV -> svn snapshot REV for version VER +# quake3-VER -> normal quake release + +if [[ ${PV} == 9999* ]] ; then + [[ ${PV} == 9999.* ]] && ESVN_UPDATE_CMD="svn up -r ${PV/9999./}" + ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk" + inherit subversion flag-o-matic toolchain-funcs eutils games + + SRC_URI="" + S=${WORKDIR}/trunk +elif [[ ${PV} == *_alpha* ]] ; then + inherit flag-o-matic toolchain-funcs eutils games + + MY_PV=${PV/_alpha*/} + SNAP=${PV/*_alpha/} + MY_P=${PN}-${MY_PV}_SVN${SNAP}M + SRC_URI="mirror://gentoo/${MY_P}.tar.bz2" + S=${WORKDIR}/${MY_P} +else + inherit flag-o-matic toolchain-funcs eutils games + MY_PV=${PV/_/-} + MY_P=io${PN}_${MY_PV} + SRC_URI="http://icculus.org/quake3/files/${MY_P}.tar.bz2" + S=${WORKDIR}/${MY_P} +fi + +DESCRIPTION="Quake III Arena - 3rd installment of the classic id 3D first-person shooter" +HOMEPAGE="http://icculus.org/quake3/" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86 ~x86-fbsd" +IUSE="dedicated opengl teamarena" + +UIRDEPEND="virtual/opengl + media-libs/openal + x11-libs/libXext + x11-libs/libX11 + x11-libs/libXau + x11-libs/libXdmcp + media-libs/libsdl" + +RDEPEND="opengl? ( + ${UIRDEPEND} ) + !dedicated? ( + ${UIRDEPEND} ) + games-fps/quake3-data + teamarena? ( games-fps/quake3-teamarena )" + +src_unpack() { + if [[ ${PV} == 9999* ]] ; then + subversion_src_unpack + else + unpack ${A} + cd "${S}" + fi +} + +src_compile() { + filter-flags -mfpmath=sse + buildit() { use $1 && echo 1 || echo 0 ; } + emake \ + BUILD_SERVER=$(buildit dedicated) \ + BUILD_CLIENT=$(buildit opengl) \ + TEMPDIR="${T}" \ + CC="$(tc-getCC)" \ + ARCH=$(tc-arch-kernel) \ + OPTIMIZE="${CFLAGS}" \ + DEFAULT_BASEDIR="${GAMES_DATADIR}/quake3" \ + DEFAULT_LIBDIR="${GAMES_LIBDIR}/quake3" \ + || die +} + +src_install() { + dodoc id-readme.txt TODO README BUGS ChangeLog + cd code/unix + dodoc README.* + + if use opengl ; then + doicon quake3.png + make_desktop_entry quake3 "Quake III Arena" + fi + + cd ../../build/release* + local old_x x + for old_x in ioq* ; do + x=${old_x%.*} + newgamesbin ${old_x} ${x} || die "newgamesbin ${x}" + dosym ${x} "${GAMES_BINDIR}"/${x/io} + done + exeinto "${GAMES_LIBDIR}"/${PN}/baseq3 + doexe baseq3/*.so || die "baseq3 .so" + exeinto "${GAMES_LIBDIR}"/${PN}/missionpack + doexe missionpack/*.so || die "missionpack .so" + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + ewarn "The source version of Quake 3 will not work with Punk Buster." + ewarn "If you need pb support, then use the quake3-bin package." + echo +} diff --git a/games-fps/quake3/quake3-9999.ebuild b/games-fps/quake3/quake3-9999.ebuild index e57bffc03ea5..7025fa5489de 100644 --- a/games-fps/quake3/quake3-9999.ebuild +++ b/games-fps/quake3/quake3-9999.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2006 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-9999.ebuild,v 1.6 2006/10/03 15:28:14 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-9999.ebuild,v 1.7 2006/10/19 22:09:38 wolf31o2 Exp $ # quake3-9999 -> latest svn # quake3-9999.REV -> use svn REV @@ -24,8 +24,10 @@ elif [[ ${PV} == *_alpha* ]] ; then S=${WORKDIR}/${MY_P} else inherit flag-o-matic toolchain-funcs eutils games - - SRC_URI="http://icculus.org/quake3/${P}.tar.bz2" + MY_PV=${PV/_/-} + MY_P=io${PN}_${MY_PV} + SRC_URI="http://icculus.org/quake3/files/${MY_P}.tar.bz2" + S=${WORKDIR}/${MY_P} fi DESCRIPTION="Quake III Arena - 3rd installment of the classic id 3D first-person shooter" @@ -61,7 +63,7 @@ src_unpack() { } src_compile() { - filter-flag -mfpmath=sse + filter-flags -mfpmath=sse buildit() { use $1 && echo 1 || echo 0 ; } emake \ BUILD_SERVER=$(buildit dedicated) \ |