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author | Tristan Heaven <nyhm@gentoo.org> | 2008-01-22 04:54:15 +0000 |
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committer | Tristan Heaven <nyhm@gentoo.org> | 2008-01-22 04:54:15 +0000 |
commit | 3d03d9d88721caf720628f54338c23b40a26e3c5 (patch) | |
tree | 789800cf292090d6f39624993b2c7050fa183ff5 /games-fps | |
parent | Fix deps again, bug #206378 (diff) | |
download | gentoo-2-3d03d9d88721caf720628f54338c23b40a26e3c5.tar.gz gentoo-2-3d03d9d88721caf720628f54338c23b40a26e3c5.tar.bz2 gentoo-2-3d03d9d88721caf720628f54338c23b40a26e3c5.zip |
rm old version
(Portage version: 2.1.4)
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/nexuiz/files/digest-nexuiz-2.2.3 | 6 | ||||
-rw-r--r-- | games-fps/nexuiz/nexuiz-2.2.3.ebuild | 123 |
2 files changed, 0 insertions, 129 deletions
diff --git a/games-fps/nexuiz/files/digest-nexuiz-2.2.3 b/games-fps/nexuiz/files/digest-nexuiz-2.2.3 deleted file mode 100644 index 03721bde4db0..000000000000 --- a/games-fps/nexuiz/files/digest-nexuiz-2.2.3 +++ /dev/null @@ -1,6 +0,0 @@ -MD5 8e15713720964a3223a34ee00700a494 nexmappack.zip 120018513 -RMD160 3197e83f9b41a887924cedc46adec567a6c6959c nexmappack.zip 120018513 -SHA256 59044b6ab393cf8db31cb874b4aec291a489e272f52af9bfd6e7c39a2ffbb78f nexmappack.zip 120018513 -MD5 953fda1555fc1f9ca040bdbb797eb0fd nexuiz-223.zip 199639016 -RMD160 c1cbf7cfca103c2c6e599291339cf4422a1243e9 nexuiz-223.zip 199639016 -SHA256 fef9d5bb3edf56e4db1e5db2d66150b5d3e619870b5d32df9263f70f8120395a nexuiz-223.zip 199639016 diff --git a/games-fps/nexuiz/nexuiz-2.2.3.ebuild b/games-fps/nexuiz/nexuiz-2.2.3.ebuild deleted file mode 100644 index ae5f19e29cab..000000000000 --- a/games-fps/nexuiz/nexuiz-2.2.3.ebuild +++ /dev/null @@ -1,123 +0,0 @@ -# Copyright 1999-2007 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/nexuiz-2.2.3.ebuild,v 1.2 2007/02/09 17:39:42 mr_bones_ Exp $ - -inherit eutils toolchain-funcs games - -MY_PN=Nexuiz -MY_P=${PN}-${PV//./} -DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine" -HOMEPAGE="http://www.nexuiz.com/" -SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip - mirror://sourceforge/${PN}/nexmappack.zip" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="amd64 ~ppc x86" -IUSE="alsa dedicated opengl sdl" - -UIRDEPEND="alsa? ( media-libs/alsa-lib ) - media-libs/libogg - media-libs/libvorbis - x11-libs/libX11 - x11-libs/libXau - x11-libs/libXdmcp - x11-libs/libXext - x11-libs/libXxf86dga - x11-libs/libXxf86vm" -UIDEPEND="x11-proto/xextproto - x11-proto/xf86dgaproto - x11-proto/xf86vidmodeproto - x11-proto/xproto" -RDEPEND="media-libs/jpeg - net-misc/curl - sdl? ( media-libs/libsdl ${UIRDEPEND} ) - opengl? ( virtual/opengl ${UIRDEPEND} ) - !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIRDEPEND} ) ) )" -DEPEND="${RDEPEND} - app-arch/unzip - sdl? ( media-libs/libsdl ${UIDEPEND} ) - opengl? ( virtual/opengl ${UIDEPEND} ) - !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIDEPEND} ) ) )" - -S=${WORKDIR}/darkplaces - -src_unpack() { - unpack ${MY_P}.zip - - local f - for f in "${MY_PN}"/sources/*.zip ; do - unpack ./${f} - done - - cd "${WORKDIR}"/${MY_PN} - unpack nexmappack.zip - - cd "${S}" - # Make the game automatically look in the correct data directory - sed -i "s:gamedirname1:\"${PN}\":" fs.c \ - || die "sed fs.c failed" - - sed -i makefile.inc \ - -e "/^CC=/s:gcc:$(tc-getCC):" \ - -e "s/-O2/${CFLAGS}/" \ - -e "/-lm/s:$: ${LDFLAGS}:" \ - -e '/strip/d' \ - || die "sed makefile.inc failed" - - # This is the right dir, so that e.g. "darkplaces -game nexuiz" will work - sed -i "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/quake1\n&:" makefile \ - || die "sed makefile failed" - - if ! use alsa ; then - sed -i "/DEFAULT_SNDAPI/s:ALSA:OSS:" makefile \ - || die "sed makefile failed" - fi -} - -src_compile() { - if use opengl || (! use dedicated && ! use sdl) ; then - emake cl-${PN} || die "emake cl-${PN} failed" - fi - - if use sdl ; then - emake sdl-${PN} || die "emake sdl-${PN} failed" - fi - - if use dedicated ; then - emake sv-${PN} || die "emake sv-${PN} failed" - fi -} - -src_install() { - if use opengl || use sdl || ! use dedicated ; then - newicon darkplaces72x72.png ${PN}.png - fi - - if use opengl || (! use dedicated && ! use sdl) ; then - dogamesbin ${PN}-glx || die "dogamesbin glx failed" - make_desktop_entry ${PN}-glx "Nexuiz (GLX)" - dosym "${GAMES_BINDIR}"/{${PN}-glx,${PN}} - fi - - if use sdl ; then - dogamesbin ${PN}-sdl || die "dogamesbin sdl failed" - make_desktop_entry ${PN}-sdl "Nexuiz (SDL)" - use opengl || dosym "${GAMES_BINDIR}"/{${PN}-sdl,${PN}} - fi - - if use dedicated ; then - dogamesbin ${PN}-dedicated || die "dogamesbin dedicated failed" - fi - - cd "${WORKDIR}"/${MY_PN} - insinto "${GAMES_DATADIR}"/quake1/${PN} - doins -r data/* || die "doins data failed" - - dodoc Docs/*.txt - dohtml Docs/*.{htm,html} - docinto server - dodoc Docs/server/*.{cfg,txt} - - prepgamesdirs -} |