diff options
author | Tristan Heaven <nyhm@gentoo.org> | 2007-05-20 19:57:41 +0000 |
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committer | Tristan Heaven <nyhm@gentoo.org> | 2007-05-20 19:57:41 +0000 |
commit | 076d204a9783e8db50eb1a9513ab8f9ba742f501 (patch) | |
tree | f49fa01c9e5c3e4c0f004e7384d01fff77c38a61 /games-fps | |
parent | Version bump (diff) | |
download | gentoo-2-076d204a9783e8db50eb1a9513ab8f9ba742f501.tar.gz gentoo-2-076d204a9783e8db50eb1a9513ab8f9ba742f501.tar.bz2 gentoo-2-076d204a9783e8db50eb1a9513ab8f9ba742f501.zip |
Version bump, bug #178778
(Portage version: 2.1.2.7)
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/warsow/ChangeLog | 8 | ||||
-rw-r--r-- | games-fps/warsow/files/digest-warsow-0.21-r1 | 6 | ||||
-rw-r--r-- | games-fps/warsow/files/digest-warsow-0.3 | 9 | ||||
-rw-r--r-- | games-fps/warsow/files/warsow-0.21-inverted-mouse.patch | 15 | ||||
-rw-r--r-- | games-fps/warsow/files/warsow-0.3-build.patch | 37 | ||||
-rw-r--r-- | games-fps/warsow/warsow-0.21-r1.ebuild | 129 | ||||
-rw-r--r-- | games-fps/warsow/warsow-0.3.ebuild | 99 |
7 files changed, 152 insertions, 151 deletions
diff --git a/games-fps/warsow/ChangeLog b/games-fps/warsow/ChangeLog index afdbb2007276..56009596c4bc 100644 --- a/games-fps/warsow/ChangeLog +++ b/games-fps/warsow/ChangeLog @@ -1,6 +1,12 @@ # ChangeLog for games-fps/warsow # Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/ChangeLog,v 1.3 2007/02/02 00:26:13 nyhm Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/ChangeLog,v 1.4 2007/05/20 19:57:41 nyhm Exp $ + +*warsow-0.3 (20 May 2007) + + 20 May 2007; Tristan Heaven <nyhm@gentoo.org> + +files/warsow-0.3-build.patch, +warsow-0.3.ebuild: + Version bump, bug #178778 *warsow-0.21-r1 (02 Feb 2007) diff --git a/games-fps/warsow/files/digest-warsow-0.21-r1 b/games-fps/warsow/files/digest-warsow-0.21-r1 deleted file mode 100644 index 99a42184c662..000000000000 --- a/games-fps/warsow/files/digest-warsow-0.21-r1 +++ /dev/null @@ -1,6 +0,0 @@ -MD5 0ee0835a1fe9092c9562113253d0f79a warsow_0.21_linux.tar.gz 80219586 -RMD160 1d4e5672a79bb38c594e9bcfcad09b6a1a59c47d warsow_0.21_linux.tar.gz 80219586 -SHA256 fa927e2559620bea8926eed141106815c28099c8fff227f21463ebb1be9748d4 warsow_0.21_linux.tar.gz 80219586 -MD5 ce66288c5d345c8cf3985cbb1e51e199 warsow_0.21_sdk.zip 7469755 -RMD160 416e646463fd4a4bc51bf84eebceed725dab1744 warsow_0.21_sdk.zip 7469755 -SHA256 81b9fd550d826cb0b466b05106bff1729270ceb7682debb4c0a333b8b8dfa3f7 warsow_0.21_sdk.zip 7469755 diff --git a/games-fps/warsow/files/digest-warsow-0.3 b/games-fps/warsow/files/digest-warsow-0.3 new file mode 100644 index 000000000000..710e607993c3 --- /dev/null +++ b/games-fps/warsow/files/digest-warsow-0.3 @@ -0,0 +1,9 @@ +MD5 d5eac4a33b3543dbc40d984b84e657f8 warsow.png 1692 +RMD160 098a1505a74a20eb4bdfeda4cf2c537a9524ce23 warsow.png 1692 +SHA256 086968e72271b248ef32609ed1818ff9f5c355297b1eee3cbee9e41f4e18a954 warsow.png 1692 +MD5 dc0832250b08ae10c69d9e89994ef437 warsow_0.3_linux.tar.gz 82709062 +RMD160 001e715c0d338525b14d9f87fd205652f8491e9d warsow_0.3_linux.tar.gz 82709062 +SHA256 170ebe80dba2065bd18047146aa98ef4bc7194b3d94a4064f6f66f7c95a1b671 warsow_0.3_linux.tar.gz 82709062 +MD5 e73da99e2f61218c53c9d07cbb3ba87f warsow_0.3_sdk.zip 11273935 +RMD160 17e7f244170c0daf8f9c2797a3ceb8a168adac7c warsow_0.3_sdk.zip 11273935 +SHA256 8ee39f81894df0db00d70801f675b7ab906857bda9a58fcb3841e8f3b604347f warsow_0.3_sdk.zip 11273935 diff --git a/games-fps/warsow/files/warsow-0.21-inverted-mouse.patch b/games-fps/warsow/files/warsow-0.21-inverted-mouse.patch deleted file mode 100644 index 5d39e2ef01b7..000000000000 --- a/games-fps/warsow/files/warsow-0.21-inverted-mouse.patch +++ /dev/null @@ -1,15 +0,0 @@ ---- source/linux/in_x11.c -+++ source/linux/in_x11.c -@@ -589,10 +589,8 @@ - }
- else
- {
-- mx = -((int)event.xmotion.x - mwx);
-- my = -((int)event.xmotion.y - mwy);
-- mwx = event.xmotion.x;
-- mwy = event.xmotion.y;
-+ mx += ((int)event.xmotion.x - mwx);
-+ my += ((int)event.xmotion.y - mwy);
-
- if (mx || my)
- dowarp = qtrue;
diff --git a/games-fps/warsow/files/warsow-0.3-build.patch b/games-fps/warsow/files/warsow-0.3-build.patch new file mode 100644 index 000000000000..86510a42de7a --- /dev/null +++ b/games-fps/warsow/files/warsow-0.3-build.patch @@ -0,0 +1,37 @@ +--- source/Makefile ++++ source/Makefile +@@ -100,9 +100,9 @@ + LOCALBASE?=/usr/local + X11BASE?=/usr/X11R6 + +-CFLAGS_COMMON=$(CFLAGS) -I. -I$(LOCALBASE)/include -I$(X11BASE)/include -Wall +-CFLAGS_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops -DNDEBUG +-CFLAGS_DEBUG=-O0 -ggdb -D_DEBUG ++CFLAGS_COMMON=$(CFLAGS) -I. -fno-strict-aliasing -Wall ++CFLAGS_RELEASE=-DNDEBUG ++CFLAGS_DEBUG=-D_DEBUG + ifeq ($(DEBUG_BUILD),YES) + CFLAGS_COMMON+=$(CFLAGS_DEBUG) + else +@@ -116,7 +116,7 @@ + ifeq ($(OS),FreeBSD) + LDFLAGS_COMMON=-L/usr/local/lib -lm + else +-LDFLAGS_COMMON=-L/usr/local/lib -ldl -lm ++LDFLAGS_COMMON=$(LDFLAGS) -ldl -lm + endif + + ifeq ($(ARCH),x86_64) +@@ -287,10 +287,10 @@ + + all: client openal qf ded cgame game ui irc + +-client: $(BUILDDIRS) message-client compile-client link-client start-script-client ++client: $(BUILDDIRS) message-client compile-client link-client + openal: $(BUILDDIRS) message-openal compile-openal link-openal + qf: $(BUILDDIRS) message-qf compile-qf link-qf +-ded: $(BUILDDIRS) message-ded compile-ded link-ded start-script-ded ++ded: $(BUILDDIRS) message-ded compile-ded link-ded + cgame: $(BUILDDIRS) message-cgame compile-cgame link-cgame + game: $(BUILDDIRS) message-game compile-game link-game + ui: $(BUILDDIRS) message-ui compile-ui link-ui diff --git a/games-fps/warsow/warsow-0.21-r1.ebuild b/games-fps/warsow/warsow-0.21-r1.ebuild deleted file mode 100644 index eab7c5c692c9..000000000000 --- a/games-fps/warsow/warsow-0.21-r1.ebuild +++ /dev/null @@ -1,129 +0,0 @@ -# Copyright 1999-2007 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/warsow-0.21-r1.ebuild,v 1.2 2007/04/06 05:34:06 nyhm Exp $ - -inherit eutils toolchain-funcs games - -DESCRIPTION="Multiplayer FPS based on the QFusion engine (evolved from Quake 2)" -HOMEPAGE="http://www.warsow.net/" -SRC_URI="ftp://ftp.club-internet.fr/pub/games/nofrag/${PN}/${PN}_${PV/_/}_linux.tar.gz - ftp://ftp.club-internet.fr/pub/games/nofrag/${PN}/${PN}_${PV/_/}_sdk.zip" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="debug dedicated irc openal sdl" - -UIRDEPEND="media-libs/jpeg - media-libs/libogg - media-libs/libvorbis - net-misc/curl - virtual/opengl - >=media-libs/libsdl-1.2.8-r1 - >=media-libs/sdl-sound-1.0.1-r1 - openal? ( media-libs/openal ) - x11-libs/libX11 - x11-libs/libXau - x11-libs/libXdmcp - x11-libs/libXext" -UIDEPEND="x11-proto/xf86dgaproto - x11-proto/xf86vidmodeproto" -RDEPEND="sdl? ( ${UIRDEPEND} ) - !sdl? ( !dedicated? ( ${UIRDEPEND} ) )" -DEPEND="${RDEPEND} - sdl? ( ${UIDEPEND} ) - !sdl? ( !dedicated? ( ${UIDEPEND} ) ) - app-arch/unzip" - -S=${WORKDIR}/source - -src_unpack() { - unpack ${A} - cd "${S}" - - # Make fs_usehomedir default to 1, so the game will write to ~/.warsow/ - # Make fs_basepath default to correct path. - # Add libdir as game directory. - sed -i qcommon/files.c \ - -e 's:"fs_usehomedir", "0":"fs_usehomedir", "1":' \ - -e "s:\"fs_basepath\", \"\.\":\"fs_basepath\", \"${GAMES_DATADIR}/${PN}\":" \ - || die "sed files.c failed" - - # Remove pre-compiled binaries, because they are compiled in src_compile() - # Also remove the startup scripts. - rm -f "${WORKDIR}"/${PN}/{${PN}*,wsw_server*} - rm -rf "${WORKDIR}"/${PN}/libs/*.so - - # Move docs to a convenient directory, away from the files to be installed. - rm -f "${WORKDIR}"/${PN}/docs/gnu.txt - mv "${WORKDIR}"/${PN}/docs "${S}" - - sed -i Makefile \ - -e '/^CFLAGS_RELEASE/s/=.* \(-fno.* \).* .* /=\1/' \ - -e '/^CFLAGS_DEBUG/s/-O0 -ggdb/-fno-strict-aliasing/' \ - || die "sed Makefile failed" - - epatch "${FILESDIR}"/${P}-inverted-mouse.patch -} - -src_compile() { - yesno() { useq $1 && echo YES || echo NO ; } - - local client="NO" - - if use sdl || ! use dedicated ; then - client="YES" - fi - - emake \ - BUILD_CLIENT=${client} \ - BUILD_SERVER=$(yesno dedicated) \ - BUILD_IRC=$(yesno irc) \ - BUILD_SND_QF=${client} \ - BUILD_SND_OPENAL=$(yesno openal) \ - DEBUG_BUILD=$(yesno debug) \ - BINDIR=release \ - SERVER_EXE=${PN}-ded \ - CLIENT_EXE=${PN} \ - CC="$(tc-getCC)" \ - LD="$(tc-getCC)" \ - || die "emake failed" - - mv -f release/basewsw/*.so "${WORKDIR}" || die "mv *.so failed" - cp -rf release/basewsw "${WORKDIR}"/${PN} || die "cp basewsw failed" -} - -src_install() { - cd "${WORKDIR}"/${PN} - - if use sdl || use openal || ! use dedicated ; then - dogamesbin "${S}"/release/${PN} || die "dogamesbin ${PN} failed" - make_desktop_entry ${PN} "Warsow" - fi - - if use dedicated ; then - dogamesbin "${S}"/release/${PN}-ded || die "dogamesbin ${PN}-ded failed" - fi - - insinto "${GAMES_DATADIR}"/${PN} - doins -r * || die "doins failed" - - exeinto "$(games_get_libdir)"/${PN}/basewsw - local lib - for lib in $(cd "${WORKDIR}" && ls -A *.so) ; do - doexe "${WORKDIR}"/${lib} || die "doexe ${lib} failed" - dosym "$(games_get_libdir)"/${PN}/basewsw/${lib} \ - "${GAMES_DATADIR}"/${PN}/basewsw/ || die "dosym basewsw failed" - done - - exeinto "$(games_get_libdir)"/${PN} - local lib2 - for lib2 in $(cd "${S}"/release/libs && ls -A *.so) ; do - doexe "${S}"/release/libs/${lib2} || die "doexe ${lib2} failed" - dosym "$(games_get_libdir)"/${PN}/${lib2} \ - "${GAMES_DATADIR}"/${PN}/libs/ || die "dosym libs failed" - done - - dodoc "${S}"/docs/* - prepgamesdirs -} diff --git a/games-fps/warsow/warsow-0.3.ebuild b/games-fps/warsow/warsow-0.3.ebuild new file mode 100644 index 000000000000..d63bf511d216 --- /dev/null +++ b/games-fps/warsow/warsow-0.3.ebuild @@ -0,0 +1,99 @@ +# Copyright 1999-2007 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/warsow-0.3.ebuild,v 1.1 2007/05/20 19:57:41 nyhm Exp $ + +inherit eutils toolchain-funcs games + +DESCRIPTION="Multiplayer FPS based on the QFusion engine (evolved from Quake 2)" +HOMEPAGE="http://www.warsow.net/" +SRC_URI="http://codernet.org/${PN}/${P/-/_}_linux.tar.gz + http://codernet.org/${PN}/${P/-/_}_sdk.zip + mirror://gentoo/${PN}.png" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="debug dedicated irc openal opengl" + +UIRDEPEND="media-libs/jpeg + media-libs/libvorbis + media-libs/libsdl + net-misc/curl + virtual/opengl + x11-libs/libXinerama + x11-libs/libXxf86dga + x11-libs/libXxf86vm + openal? ( media-libs/openal )" +RDEPEND="opengl? ( ${UIRDEPEND} ) + !opengl? ( !dedicated? ( ${UIRDEPEND} ) )" +DEPEND="${RDEPEND} + app-arch/unzip + x11-misc/makedepend" + +S=${WORKDIR}/source + +src_unpack() { + unpack ${A} + cd "${S}" + rm -f "${WORKDIR}"/${PN}/docs/gnu.txt + + sed -i \ + -e '/fs_usehomedir =/ s:0:1:' \ + -e "/fs_basepath =/ s:\.:${GAMES_DATADIR}/${PN}:" \ + qcommon/files.c \ + || die "sed files.c failed" + + epatch "${FILESDIR}"/${P}-build.patch +} + +src_compile() { + yesno() { use ${1} && echo YES || echo NO ; } + + if use opengl || ! use dedicated ; then + local client="YES" + else + local client="NO" + fi + + emake \ + BUILD_CLIENT=${client} \ + BUILD_SERVER=$(yesno dedicated) \ + BUILD_IRC=$(yesno irc) \ + BUILD_SND_OPENAL=$(yesno openal) \ + DEBUG_BUILD=$(yesno debug) \ + CC="$(tc-getCC)" \ + LD="$(tc-getCC)" \ + || die "emake failed" +} + +src_install() { + cd release + + if use opengl || ! use dedicated ; then + newgamesbin ${PN}.* ${PN} || die "newgamesbin ${PN} failed" + doicon "${DISTDIR}"/${PN}.png + make_desktop_entry ${PN} Warsow + fi + + if use dedicated ; then + newgamesbin wsw_server.* ${PN}-ded || die "newgamesbin ${PN}-ded failed" + fi + + exeinto "$(games_get_libdir)"/${PN} + doexe */*.so || die "doexe failed" + + insinto "${GAMES_DATADIR}"/${PN} + doins -r "${WORKDIR}"/${PN}/basewsw || die "doins failed" + + local so + for so in basewsw/*.so ; do + dosym "$(games_get_libdir)"/${PN}/${so##*/} \ + "${GAMES_DATADIR}"/${PN}/${so} || die "dosym ${so} failed" + done + + dosym "$(games_get_libdir)"/${PN} "${GAMES_DATADIR}"/${PN}/libs \ + || die "dosym libs failed" + + dodoc "${WORKDIR}"{/${PN},}/docs/* + prepgamesdirs +} |