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authorMichael Sterrett <mr_bones_@gentoo.org>2006-04-09 00:17:06 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2006-04-09 00:17:06 +0000
commitfb7052468ce107016aed0a5a22ef25d85e2fa1b7 (patch)
tree8f1654a3867504d60c8c400e38d7e19a972f7240 /games-fps/prboom/files
parentFix building with gcc-4.1, thanks to Salvatore Ansani in bug #129285. Remove ... (diff)
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version bump
(Portage version: 2.1_pre7-r4)
Diffstat (limited to 'games-fps/prboom/files')
-rw-r--r--games-fps/prboom/files/2.4.1-nvidia-test.c3
-rw-r--r--games-fps/prboom/files/2.4.1-nvidia.patch48
-rw-r--r--games-fps/prboom/files/digest-prboom-2.4.13
3 files changed, 54 insertions, 0 deletions
diff --git a/games-fps/prboom/files/2.4.1-nvidia-test.c b/games-fps/prboom/files/2.4.1-nvidia-test.c
new file mode 100644
index 000000000000..f9e4bd700f8a
--- /dev/null
+++ b/games-fps/prboom/files/2.4.1-nvidia-test.c
@@ -0,0 +1,3 @@
+#include <SDL/SDL_opengl.h>
+PFNGLCOLORTABLEEXTPROC glColorTableEXT;
+int main(){return 0;}
diff --git a/games-fps/prboom/files/2.4.1-nvidia.patch b/games-fps/prboom/files/2.4.1-nvidia.patch
new file mode 100644
index 000000000000..2b7aa9b32d46
--- /dev/null
+++ b/games-fps/prboom/files/2.4.1-nvidia.patch
@@ -0,0 +1,48 @@
+--- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400
++++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400
+@@ -84,6 +84,6 @@
+ #define min(a,b) ((a)<(b)?(a):(b))
+ #endif
+
+-PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
++//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
+
+ #endif // _GL_INTERN_H
+--- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400
++++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400
+@@ -285,6 +285,7 @@
+
+ if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0)
+ gl_texture_filter_anisotropic = true;
++/*
+ else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) {
+ if (gl_use_paletted_texture) {
+ gl_paletted_texture = true;
+@@ -304,6 +305,7 @@
+ else
+ lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR));
+ }
++*/
+
+ extension = p;
+ } while (*extension != '\0');
+@@ -761,7 +763,7 @@
+ pal[transparent_pal_index*4+1]=0;
+ pal[transparent_pal_index*4+2]=0;
+ pal[transparent_pal_index*4+3]=0;
+- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
++// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
+ W_UnlockLumpName("PLAYPAL");
+ } else {
+ if (palette>0)
+--- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400
++++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400
+@@ -178,7 +178,7 @@
+ pal[transparent_pal_index*4+1]=0;
+ pal[transparent_pal_index*4+2]=0;
+ pal[transparent_pal_index*4+3]=0;
+- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
++// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
+ W_UnlockLumpName("PLAYPAL");
+ }
+
diff --git a/games-fps/prboom/files/digest-prboom-2.4.1 b/games-fps/prboom/files/digest-prboom-2.4.1
new file mode 100644
index 000000000000..0e07f918b9a5
--- /dev/null
+++ b/games-fps/prboom/files/digest-prboom-2.4.1
@@ -0,0 +1,3 @@
+MD5 5cfd46fe7e3aaccfb1840b249bf34b97 prboom-2.4.1.tar.gz 879712
+RMD160 5ac0d1ffe3ceeb3ce69adcc495074e7ac510a130 prboom-2.4.1.tar.gz 879712
+SHA256 07757422383b933ecef093a6892946ac4b89b8e891d3a48fdaa6f98615124a9b prboom-2.4.1.tar.gz 879712