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author | Mike Frysinger <vapier@gentoo.org> | 2005-07-22 00:05:03 +0000 |
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committer | Mike Frysinger <vapier@gentoo.org> | 2005-07-22 00:05:03 +0000 |
commit | 53c8294a1dddece10d7075f8cc69989e5113d4ef (patch) | |
tree | ace8d2e45dc63591021d8879aa31cc6ae0bfb804 /games-emulation/snes9x/files | |
parent | Add support for Emerald club members #99618 by Paul Varner. (diff) | |
download | gentoo-2-53c8294a1dddece10d7075f8cc69989e5113d4ef.tar.gz gentoo-2-53c8294a1dddece10d7075f8cc69989e5113d4ef.tar.bz2 gentoo-2-53c8294a1dddece10d7075f8cc69989e5113d4ef.zip |
Fix amd64 support so it works.
(Portage version: 2.0.51.22-r2)
Diffstat (limited to 'games-emulation/snes9x/files')
-rw-r--r-- | games-emulation/snes9x/files/snes9x-1.43-build.patch | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/games-emulation/snes9x/files/snes9x-1.43-build.patch b/games-emulation/snes9x/files/snes9x-1.43-build.patch new file mode 100644 index 000000000000..efc9d31fc226 --- /dev/null +++ b/games-emulation/snes9x/files/snes9x-1.43-build.patch @@ -0,0 +1,34 @@ +Make sure the build process respects our LDFLAGS (so we can slip in -m32) +and that the stupid custom OPTIMIZE flags arent used in favor of our own +CFLAGS (so we can slip in -m32). + +--- snes9x/Makefile.in ++++ snes9x/Makefile.in +@@ -16,6 +16,7 @@ + @DREAMCAST@ + CHEATS=1 + 2XSAI=1 ++EXTRALIBS=@LDFLAGS@ + + #Fairly good and special-char-safe descriptor of the os being built on. + OS=`uname -s -r -m|sed \"s/ /-/g\"|tr \"[A-Z]\" \"[a-z]\"|tr \"/()\" \"___\"` +@@ -186,7 +188,7 @@ + OPTIMISE=-O4 -ffreestanding -ffast-math -fschedule-insns2 -fomit-frame-pointer -fno-inline-functions -fno-defer-pop -fforce-addr -fstrict-aliasing -funroll-loops -fdelete-null-pointer-checks -fno-exceptions + CPUFLAGS=-ml -m4-single-only + else +-OPTIMISE = @OPTIMIZE@ ++OPTIMISE = @CFLAGS@ + endif + + DEFS += \ +@@ -257,8 +259,8 @@ + @test -d unzip || mkdir unzip + @test -d jma || mkdir jma + +-offsets: offsets.o +- $(CCC) $(INCLUDES) -o $@ offsets.o ++offsets: offsets.cpp ++ $(CCC) $(EXTRALIBS) $(INCLUDES) -o $@ offsets.cpp + ./offsets >$(srcdir)/$(CPU)/offsets.h #FIXME: Move to builddir + + snes9x: $(OBJECTS) unix/x11.o $(AIDOOBJS) |