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authorTristan Heaven <nyhm@gentoo.org>2009-10-01 16:03:40 +0000
committerTristan Heaven <nyhm@gentoo.org>2009-10-01 16:03:40 +0000
commitcbb64419f98aa0a4f2c94d5242aec66b691d227e (patch)
treec624e00d2565860a3b23bc00d230262993132e66 /eclass/games-mods.eclass
parentRemove USE sse from mpg123's mask since there's x86_64 opts in all available ... (diff)
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use games_make_wrapper instead of own function; move installation of confd and initd files into the games-mod_make* functions
Diffstat (limited to 'eclass/games-mods.eclass')
-rw-r--r--eclass/games-mods.eclass56
1 files changed, 21 insertions, 35 deletions
diff --git a/eclass/games-mods.eclass b/eclass/games-mods.eclass
index 2305b47199e4..bac789a882ad 100644
--- a/eclass/games-mods.eclass
+++ b/eclass/games-mods.eclass
@@ -1,6 +1,6 @@
# Copyright 1999-2009 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/eclass/games-mods.eclass,v 1.25 2009/10/01 14:05:04 nyhm Exp $
+# $Header: /var/cvsroot/gentoo-x86/eclass/games-mods.eclass,v 1.26 2009/10/01 16:03:40 nyhm Exp $
# Variables to specify in an ebuild which uses this eclass:
# GAME - (doom3, quake4 or ut2004, etc), unless ${PN} starts with e.g. "doom3-"
@@ -351,15 +351,11 @@ games-mods_src_install() {
dosym "${GAMES_SYSCONFDIR}"/${GAME}/${MOD_DIR}/server.cfg \
"${GAMES_PREFIX}"/${DED_CFG_DIR}/${MOD_DIR}/server.cfg
fi
- games-mods_make_ded_exec
- newgamesbin "${T}"/${GAME_EXE}-${MOD_DIR}-ded.bin \
- ${GAME_EXE}-${MOD_DIR}-ded || die "dedicated"
- games-mods_make_init.d
- newinitd "${T}"/${GAME_EXE}-${MOD_DIR}-ded.init.d \
- ${GAME_EXE}-${MOD_DIR}-ded || die "init.d"
- games-mods_make_conf.d
- newconfd "${T}"/${GAME_EXE}-${MOD_DIR}-ded.conf.d \
- ${GAME_EXE}-${MOD_DIR}-ded || die "conf.d"
+ games_make_wrapper \
+ ${GAME_EXE}-${MOD_DIR}-ded \
+ "${DED_EXE} ${SELECT_MOD}${MOD_DIR} ${DED_OPTIONS}"
+ games-mods_make_initd
+ games-mods_make_confd
fi
prepgamesdirs
@@ -390,51 +386,41 @@ games-mods_pkg_postinst() {
fi
}
-games-mods_make_ded_exec() {
- cat <<-EOF > "${T}"/${GAME_EXE}-${MOD_DIR}-ded.bin
- #!/bin/sh
- ${GAMES_BINDIR}/${DED_EXE} ${SELECT_MOD}${MOD_DIR} ${DED_OPTIONS} \${@}
- EOF
-}
-
-games-mods_make_init.d() {
- cat <<EOF > "${T}"/${GAME_EXE}-${MOD_DIR}-ded.init.d
+games-mods_make_initd() {
+ cat <<EOF > "${T}"/${GAME_EXE}-${MOD_DIR}-ded
#!/sbin/runscript
-$(<${PORTDIR}/header.txt)
+$(head -n 2 ${PORTDIR}/header.txt)
+# Generated by games-mods.eclass
depend() {
need net
}
start() {
- ebegin "Starting ${GAME_TITLE} - ${MOD_NAME} dedicated server"
+ ebegin "Starting ${GAME_TITLE} ${MOD_NAME} dedicated server"
start-stop-daemon --start --quiet --background --chuid \\
${GAMES_USER_DED}:games --env HOME="${GAMES_PREFIX}" --exec \\
- ${GAMES_BINDIR}/${GAME_EXE}-${MOD_DIR}-ded \\
- \${${GAME_EXE}_${MOD_DIR}_OPTS}
+ ${GAMES_BINDIR}/${GAME_EXE}-${MOD_DIR}-ded -- \\
+ \${${GAME_EXE}_${MOD_DIR}_opts}
eend \$?
}
stop() {
- ebegin "Stopping ${GAME_TITLE} - ${MOD_NAME} dedicated server"
+ ebegin "Stopping ${GAME_TITLE} ${MOD_NAME} dedicated server"
start-stop-daemon --stop --quiet --exec \\
${GAMES_BINDIR}/${GAME_EXE}-${MOD_DIR}-ded
eend \$?
}
EOF
-}
-games-mods_make_conf.d() {
- if [[ -e ${FILESDIR}/${GAME_EXE}-${MOD_DIR}.conf.d ]] ; then
- cp "${FILESDIR}"/${GAME_EXE}-${MOD_DIR}.conf.d \
- "${T}"/${GAME_EXE}-${MOD_DIR}-ded.conf.d
- return 0
- fi
-cat <<-EOF > "${T}"/${GAME_EXE}-${MOD_DIR}-ded.conf.d
- $(<${PORTDIR}/header.txt)
+ doinitd "${T}"/${GAME_EXE}-${MOD_DIR}-ded || die "doinitd failed"
+}
+games-mods_make_confd() {
+ cat <<-EOF > "${T}"/${GAME_EXE}-${MOD_DIR}-ded
# Any extra options you want to pass to the dedicated server
- # ${GAME_EXE}_${MOD_DIR}_OPTS="+set com_hunkmegs 64 +set com_zonemegs 32"
-
+ ${GAME_EXE}_${MOD_DIR}_opts=""
EOF
+
+ doconfd "${T}"/${GAME_EXE}-${MOD_DIR}-ded || die "doconfd failed"
}